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Quagaar's Comments

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Monster Slayers

Play Monster Slayers

Oct. 08, 2010

Rating: 0

I feel like the priest buff might have been a little too much. Replaying, and this time I'm not even taking damage in fights that were hard the first time around.

Monster Slayers

Play Monster Slayers

Oct. 07, 2010

Rating: 0

would like to be able to see the stat differences before buying, an un-upgrade option would also be nice to make it more reasonable to try different upgrade paths out.

Mr. Schyzo

Play Mr. Schyzo

Sep. 27, 2010

Rating: 1

Hey BWD, pro tip: don't be retarded and let people punch you. They can't melee you if you jump, so this should pretty much never happen. Level 11 and up gets a lot harder, but the game wasn't even close to a challenge before that, so that's a good thing, and they're still easily beatable. I lol'd when you complained about high prices... money is virtually infinite except in the first like 4 levels. My biggest complaints are that the hospital box seems like it should be useful in the later levels, but it doesn't really do much of anything, and it's weird that the damage on a gun is mostly a pointless stat, since swats and up will eat so many bullets it isn't feasible to kill them quickly without headshots or criticals.

Vertical Drop Heroes

Play Vertical Drop Heroes

Sep. 26, 2010

Rating: 3

Really my only major complaint is the unfinishable levels. maybe add something that checks to see if a randomly generated object is too close to the princess?

Infectonator : World Dominator

Play Infectonator : World Dominator

Sep. 11, 2010

Rating: 2

wish the zombies didn't sometimes just not attack the last human alive, but other than that it was awesome.

Bowmaster Prelude

Play Bowmaster Prelude

Sep. 11, 2010

Rating: 3

You don't lose when your castle gets destroyed, BTW. Why would the enemy? Quit whining and take the free xp and gold.

Crush The Castle 2

Play Crush The Castle 2

Sep. 10, 2010

Rating: 4

I love how people can have a giant iron wall or log or whatever resting on them and live randomly. It happens all the time. I can't believe you found a way to make these crush the castle games even worse.

GunBot

Play GunBot

Sep. 03, 2010

Rating: 0

only thing i don't enjoy is the inability to jump down through small platforms, everything else was great.

Harmony Keeper

Play Harmony Keeper

Aug. 31, 2010

Rating: 0

decent enough game, but so many bugs. can die in summon menu, summon menu opening stops current devour attempt, guardians sometimes decide bosses aren't the strongest enemy, etc.

Great Game 1/5

Play Great Game 1/5

Aug. 29, 2010

Rating: -3

worst TD ever, 1/5

Reincarnation: Let The Evil Times Roll

Play Reincarnation:  Let The Evil Times Roll

Aug. 27, 2010

Rating: 1

How is it racist if one game in the series has you hunting black people? All the other evil people have been white.

Spectrum TD

Play Spectrum TD

Aug. 01, 2010

Rating: 1

Your "build only flame towers for the first 10 waves" achievement doesn't work, BTW.

Epic War 4

Play Epic War 4

Jul. 17, 2010

Rating: 0

Hmm, why doesn't this autosave? You don't have multiple save files, which would be pretty much the reason to go with manual saving.

MARDEK RPG: Chapter 2

Play MARDEK RPG: Chapter 2

Jul. 08, 2010

Rating: 0

found a bug where mardek was silenced, it wore off, and he still can't cast spells... even in the next battle. happened in the arena if that helps. i hope it does, because this is really ruinous for me.

GrindQuest Beta

Play GrindQuest Beta

Jun. 24, 2010

Rating: 0

The mage definitely starts slower, but I find the higher I get the more I'm able to burst enemies down, which is pretty par for the course as far as mages in games tend to go. I find the mage talents the most fun to me, my main complaint there is that I feel like frost nova is absolutely required. Fun little idle game.

Protector IV

Play Protector IV

Jun. 19, 2010

Rating: 3

Really like the game, but it's very odd how the stats window tracks critical hits when the total number of crits is not important to any skills, and does not track gold stolen or berzerks triggered, which both have skills associated with them. I'd like to see my progress while I achievement whore my way up to those 2 skills.

Loved

Play Loved

Jun. 18, 2010

Rating: 1

The platforming elements were so painfully bad I kind of feel like they could have just been cut altogether, since they really don't seem to be the point of the game, anyways.

Protector IV

Play Protector IV

Jun. 17, 2010

Rating: 0

Like the game a bit, but a fairly prevalent bug has been bothering me. The before level scout report generally has the correct elements, but often times random extra abilities are added. When it adds a second flying entry to a flying enemy, or claims the ogres fly, that's fine; I can figure it out relatively easily. The issue comes when it claims a dragon that walks is flying, or that something absorbs when it does not, and I plan accordingly.

Pixel Legions

Play Pixel Legions

Jun. 08, 2010

Rating: -6

This is pretty terrible. the controls are unresponsive, lack any semblance of precision, and do not support contolling large amounts of units. half the time when i click somewhere it moves a random unit i've never selected all level, sometimes even my base, and half the time when i click on one of my units it selects a different one or orders my previous target to move to the unit i just clicked on. did you even test this?

Hello Worlds!

Play Hello Worlds!

Jun. 05, 2010

Rating: 0

was thinking about going only 4 stars, but decided to give you the last one because i'm from Seattle:P

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