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Selva's Comments

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The Road to Galt's Gulch

Play The Road to Galt's Gulch

Jan. 18, 2016

Rating: 1

I like this. However, the stats given for the various amenities are meaningless since we have no way of knowing the base stats of the vehicles.

Circular Tank

Play Circular Tank

Jan. 12, 2016

Rating: 72

Why have the upgrades if you aren't allowed to use them? restricting higher level upgrades to later levels where the enemies are automatically tougher is like simply not bothering with weapon or enemy progression. It certainly takes all of the fun out of buying the upgrades if you can't go back to an earlier level and annihilate the peons with vastly superior fire power. Is it to try to keep the earlier levels challenging? 'Cause they are, you know, EARLIER levels for a reason. Sorry about the rant. I'm just confused as to where this is helping anything.

Developer response from WTFCake

Constructive critique is always helpful. I do understand your points. The idea with the upgrade limit, however, is to make the medal scores valid for all levels, otherwise only the scores of the last levels would be meaningful, leaving the other scores redundant.

Rush Of Tanks

Play Rush Of Tanks

Jan. 12, 2016

Rating: 3

Not refilling ammo between rounds is a deal breaker for me. This is a TANK game after all.

Cloud Wars SnowFall

Play Cloud Wars SnowFall

Dec. 28, 2015

Rating: -8

Seems explanations come in later levels for the power ups. Might want to have explanations when the power ups become available folks. Not 4 or 5 levels later.

Cloud Wars SnowFall

Play Cloud Wars SnowFall

Dec. 28, 2015

Rating: -7

Game is almost identical to another game here on Kong. The power ups are..new, but I can't really tell what two of them do.

Bullet Boy

Play Bullet Boy

Dec. 25, 2015

Rating: 63

I pay a yearly fee to not have to look at ads on Kongregate. I do NOT appreciate games trying to force them (ads) on me after a few levels. (And it locked itself up in the process to boot.)

Endless Expansion

Play Endless Expansion

Dec. 22, 2015

Rating: 10

Suggestion: I would find it useful to be able to look at the raw stats on the various commodities. (Probably in one of those hover over tool tips that everything else gets.) Specifically total income and total outflow for each commodity. I would also find it useful to be able to put custom labels on individual items. This is the Southern windmill or the number six iron mine etc. (This would help me keep track of supply chains.) I might also put in a request for an easy to access toggle switch to turn on and off the tool tips. They can sometimes get in the way. But this is a quibble, not an issue. Overall I am really liking this. Thanks for listening and keep up the good work my friends!

Endless Expansion

Play Endless Expansion

Dec. 17, 2015

Rating: 3

May i put in a request for a "Transfer center?" Where different types of flow (Liquid, Energy, physical) can cross each other? It's not a huge deal since (spoiler deleted) but it would definitely make certain set ups neater. (More orderly.)

SkillQuest 2

Play SkillQuest 2

Dec. 17, 2015

Rating: 8

Is this supposed to be in the "Beta" section? It seems unfinished.

Idle Evolution

Play Idle Evolution

Dec. 15, 2015

Rating: -9

I was liking this till the "Put 5 extractors in H" exorcise. Seems not in tune with the game and pretty much impossible for me. (I did the browser zoom thing. There simply isn't space.) Sooooo...

Endless Expansion

Play Endless Expansion

Dec. 15, 2015

Rating: 2

I have a Grandfather-Claused oil well...

Endless Expansion

Play Endless Expansion

Dec. 14, 2015

Rating: 2

Why do water and energy no longer list levels? (Or is this only happening to me?)

Endless Expansion

Play Endless Expansion

Dec. 13, 2015

Rating: 1

Well, either quitting and loading fixes steel production or the devs put out a patch since this morning.

Developer response from Volch

I suppose you're just finally filled your outpost with steel.

Endless Expansion

Play Endless Expansion

Dec. 13, 2015

Rating: 0

I have the income, I have the factory and I have everything connected. However, I have no "Steel" income to show for it. Am I missing something or is there a glitch

Developer response from Volch

If you bought an outpost already it could take all your steel, since it demands a lot to start. If so - fell free to sell it, you will get your steel back.

Boss Must DIE!!

Play Boss Must DIE!!

Dec. 11, 2015

Rating: 21

okay. playing this for a week. Bored now. Progression is WAY too slow. Most of the time rewards for stronger monsters are not worth it over weaker monsters with lower rewards but who die significantly faster. And frankly, there's just not enough for me to be doing here. Sort of a single track of progression, lots of time waiting for something to happen and little reward for it. Better luck next time guys.

The Butterfly Effect

Play The Butterfly Effect

Dec. 06, 2015

Rating: 2

I like the concept. And the game play is not bad. It's disappointing that they do not seem to have much to do with each other.

Lightmare

Play Lightmare

Dec. 03, 2015

Rating: 1

Having problems with the character going to the right without ability to stop or change directions. Only happens every once in a while.

Dungeon Crawl

Play Dungeon Crawl

Dec. 02, 2015

Rating: 4

The tutorial explaining the stats comes AFTER you have created your team. Brilliant.

Developer response from SlimyDungeon

ahah but you can created them later, hard to get it right the first time

Beat the Zombie!

Play Beat the Zombie!

Nov. 28, 2015

Rating: 9

You know what people who play clicker games DON'T like? Resetting upgrades at the end of each enemy with NO benefit. Think of this as a helpful hint.

Letters Connect Deluxe

Play Letters Connect Deluxe

Nov. 26, 2015

Rating: 4

You select language the very first thing. Why does it load other languages once you have selected the relevant one? Seems to waste time and bandwidth...

Developer response from gamesrishti

Thanks for the comment. Your point is valid. The idea behind loading all languages are based on 2 facts: 1. The all dictionaries are bundled to reduce the size of 36 MB to 9 MB 2. User can select or change the languages inside the game at many occasions, I thought that it would not be good to process the dictionary each time user change to a new language. I would be happy to listen back from you.

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