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Sh33p's Comments

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Robbery Physics

Play Robbery Physics

Nov. 26, 2011

Rating: 31

This concept has been done many times, but it works fairly well here. I only played a few levels and stopped because of the extremely long time it takes to restart a level. That just made it boring real quick, sorry.

K.O.L.M. 2

Play K.O.L.M. 2

Nov. 26, 2011

Rating: 4

I finished with: I_CL_D__NG _C_ could mean including ice? Or something quite similar I'd imagine.

ShellShock Live

Play ShellShock Live

Nov. 21, 2011

Rating: 9

If you get disconnected from a game, I think you should have an option to retry

ShellShock Live

Play ShellShock Live

Nov. 19, 2011

Rating: 4

Thanks for the filter profanity button, it's an instant way to remove immature kids from ruining the fun.

Focus

Play Focus

Nov. 19, 2011

Rating: 0

Dammit gravity hurry the %&$# up!! Wow, after finishing insane mode, I am heavy breathing and I hate you dev! 5/5

Four Second Frenzy

Play Four Second Frenzy

Nov. 19, 2011

Rating: 25

Instructions: "Click space" Me: clicks space -> Loses... Sees red light/green light :(

Fantasy Online

Play Fantasy Online

Nov. 12, 2011

Rating: 4

@Aldious Kongblades are in the mailbox, you have open mail and then "loot mail"

Lab of the Dead

Play Lab of the Dead

Nov. 10, 2011

Rating: 1

If put in the same situation I would also probably spend my time throwing eggs at the zombies. Strange how we think alike

WarLight

Play WarLight

Nov. 09, 2011

Rating: 0

@Zerdemx Europe is possible, but I am yet to do it in 24 moves. I found what worked for me was to allow that giant plague of about 300 enemy armies to just run through my land and I would send in armies behind it to clean up. I flanked the rest of Europe for the win. I think it may be possible to win faster by heading North ASAP however by building armies in Northern Scotland and then unleashing.

WarLight

Play WarLight

Nov. 09, 2011

Rating: 2

Great take on risk!! I would only like to add a couple of things though. A faster animation for battles (I know there is the skip button) and also a button to randomly place reinforcements on your borders. The second suggestion would work well when you are winning easily and just don't really care where the reinforcements go, just so long as they go on the borders.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Nov. 08, 2011

Rating: -6

@Snikker, I haven't checked, but I am guessing version 1.5 has fixed the aiming. At least I hope it does.

Danger Dungeon

Play Danger Dungeon

Nov. 06, 2011

Rating: 130

It's a good game, Scroll zoom in/out is good and intelligent movement of characters is great programming too! I would suggest tweaking the inventory so its less clunky though. Such as make it possible to pass items between party members (not just drop them to hope they pick up) and maybe an auto eqip to best party member to save on dropping (sorry not a fan of the dropping). I'm not sure why one of my party members died when I have 15 heal potions and no real way to pass potion to that member. Still 5/5 from me :)

Developer response from fightclub69

You can pass equipment including potions to friends by clicking on it in your inventory then using the arrow buttons to change inventory and click in their page to equip it or store it in their bags. Potions heal everyone, so if you see a friend getting weak, you can heal them by clicking one of your potions.

Crunchball 3000

Play Crunchball 3000

Nov. 05, 2011

Rating: 1

I agree Klutzedufus, I scored nearly all goals by passing ball to goalie and then knocking him on his butt. Serves him right!

Monster Arena

Play Monster Arena

Nov. 05, 2011

Rating: 0

HORN ATTACK - trust opponent with horn... "Why would I trust him with that? He is my enemy after all"

One and One Story

Play One and One Story

Nov. 04, 2011

Rating: 10

"when she saw me, she ran to me" ...even when she ran to her death. Not the brightest girl... :)

Katwalk

Play Katwalk

Nov. 04, 2011

Rating: 0

Funnily enough for me, the hardest thing in getting the speedrun was the first red blob guy. He owned me way too many times!!

BasketBalls

Play BasketBalls

Oct. 29, 2011

Rating: 4

Prob one little suggestion from me is if you are going to make a game that relies on precision aim/timing then the bouncy camera isn't a good idea. Maybe a set angle for each player on the screen would be more appropriate.

BasketBalls

Play BasketBalls

Oct. 29, 2011

Rating: 27

It's a good thing the other team think they are playing volleyball, otherwise they might have caught the ball :O

Hood Episode 1

Play Hood Episode 1

Oct. 29, 2011

Rating: 2

I love the old film style about this, especially the little details like the cigarette burns in the corner!

Nick Toldy and the Legend of Dragon Peninsula

Play Nick Toldy and the Legend of Dragon Peninsula

Oct. 27, 2011

Rating: 7

I wouldn't listen too much to the people complaining about the logic puzzles in this. It is clearly inspired by all of the great old adventure games like Monkey Island and the Sierra quest series. The puzzles are meant to be a bit quirky and you are supposed to use your powers of observation to find those things. The point of adventure games was that they made you think and you had such a great "oh yeah" moment when you finally worked them out (and some are supposed to make you laugh at their silliness). I think you did a great job of bringing to life a dying genre 5/5 from me :)

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