This is not some sort of writing Tour de Force. Its like an episode of SVU, except instead of having all that pesky character build up and story, they cut that out and replaced it with yet more in detail descriptions of abuse, rape, and murder. I know its odd for a flash game to have a real story attached to it, but that DOESN'T automatically make it a GOOD one.
Look, this is something that really needs to be understood by people who fancy themselves writers. Writing to shock with over the top descriptions of violence takes no skill whatsoever. This is just pointlessly violent and mediocre writing, the gameplay is terrible (shoot at the one middle aged guy in a suit that does something slightly different), just an amazingly poor and somewhat offensive game in general.
Well, map balance is poorly done, voices sound like (outside of the main woman who is quite good actually) a parody of Starcraft, and... soldiers on... segways. Seriously, what the hell?
I can't decide if this wants to be more like a Korean MMO or Shadows over Mysteria... in either case its not a very good game. The controls are horribly positioned and the gameplay is repetitive at best.
It seems that the clothes have superiority from right to left. Hence, the left most on any given row will always go under the ones to the right of it. Not sure how you would do it to prevent that, but its still a bit annoying
The only reason that last badge merits impossible is due to the rather appalling physics. As stated, your tower can be perfectly made, interlocking and wide, and you'll still sway. I started getting sway when I stacked 10 purples lengthwise. Just agrivating.
Easy way to beat spartans. Put two fan towers up, one on top and one on bottom, with a flamer joe in the middle. Max towers. Spend rest of funds on gunners. Make sandwich while all spartans die in flames.
I had a full review written up that got eaten by the word limit, so to sum. Game is basically the same as its predecessor, controls better but no real improvements on design. Additions such as the runes are more gimmicky than brilliant, and it is easily possible to beat the game without ever recruiting another soldier besides your hero. Was fun for a playthrough, but not worth coming back to.
While its nice to protect others interests and all, it would behoove you all to do a little checking first. Both the game and the author's website off his profile direct to cockroach.se, home of the author of the game. Profile claims he's from Sweeden, author's site is from Sweeden. Signs point to everything being just ducky.
Not to burst your spelling bubble or anything, but according to the fine folks at dictionary.com, defence is a variant spelling of defense. Also, never been a big fan of this game, there are worse ways to waste your time.
Also, as a side note, you're the only one to comment on it because you're wrong. Its the flag of the German Empire, which was in effect from 1871, aka the German Unification under Kaiser William the First, until the end of WW1. Its the exact flag that should be used for this setting.
Two points: people who don't know much about history shouldn't be giving lectures on the whats and whys, and morale has nothing to do with numbers. It has to do with... morale. Funny, that.
Pretty fun game really, despite being another copy of Diner Dash (which is a bit more fun IMO). The demo really should be longer than one stage though. Rather stingy, that =/
Oh, I forgot to mention that a force of 300 is hugely less effective than 10 sets of 30. You don't kill any faster with size, and lose units wildly faster since they are all focus firing on you. Great feature, really.
Colossally boring eventually, and finding that the units you have to fight reflect a base standard was irritating. I killed most of a province's defenses with one wave, went to wipe them up with a second to find that they all returned. Gameplay seems interesting to start but becomes a big wait fest once you get into the game. Overall, I'd rather play Heroes 2...