I like the game it's well done and everything, but I don't like the fact that the maps have too many zones. The standard Risk map has 42 zones, so why do all the maps here have 200-300 zones? That's too long and too tedious...
I HATE level 3. There are too many zones so the game takes ages, and there always ends up being one superpowered AI that has beaten all the others behind your back and gets 50+ armies per turn, which wipes me out by the sheer force of numbers... I don't see how there is any strategy about having your bonuses wiped out by an army of size 145.
The voices are awesome, the useless upgrades are very funny (and don't ruin the game like some say because thay're very cheap). Too bad that winning the game is just about hoarding enough money to get a powerful defense straight away at the beginning of the next mission.
There is a reason why the invulnerability spell (divine shield) has been taken out of DOTA, that's because it's annoying and has no strategic interest...so why do you put it back here?
There is a very annoying bug : when one of your characters dies in a fight and you go to the water to resurrect him, he doesn't appear in fights anymore although you see him at full health in the stats screen. You can't kick him out or anything, he just becomes the invisible man...you should fix this ASAP since it ruins the game!
The graphic are very charming, looks like a good RPG, but I stopped playing at the wolves because the level gap between enemies is too big, so you need to grind a lot. Besides playing as a mage is too frustrating because you don't know any magic at the beginning...
How do you get the "be stupid" and "I'm a noob" medals? I can't get to do stupid enough things. I went into debt, sold my gun at a ridiculously high price ("lower the price or I'll kill you") then gave it up for free, nuked the population at the beginning of the game, but still nothing. How can I be more stupid? ;)
This game is so abusable. Put your bugs to the sell list and remove them just after to max their hunger, happiness, and health instantly. Use the sell list as a storage (put a price of 9999$!) so you won't have to take care of the bugs, and take them out only when you need them to breed. Put femaleson the sell list and back to breed her as much as you want. This way you get a steady income by making a bug factory.
I have played this game a lot, so here are my thoughts on balancing. There is no "bad" clan : all of them are playable, enjoyable, and you can win with them (in opposition to the first opus where some sucked). Poison Water is a bit OP because some clans can't heal the poison. Ice is overated, it's good but not absurdly so. Chaos Desert is ridiculously OP! Additional bolts, burning, and *burn special* ; the latter doesn't look impressive but it is gamebreaking. No wonder the most powerful mage in the game is CD. And I'm not talking about Battlebeard ;)
There is something really wrong with keeping money from one level to another in this game. It may sound realistic, but in practice it's gamebreaking. After losing, I got stuck with 700$ on the Earth mission, which is absurdly low, I couldn't win anymore. Before I started it with 2000$. You should always get the same amount of money at the beginning of a mission. Keeping upgrades is OK, but hoarding money for the next mission is imbalanced.
Any game with an energy system or similar (mission credits here) gets an automatic 1/5 from me. Having to wait real time in a single player game to have the right to play is retarded. If you want to make money, sell your game, not some "time units".
To complete Dr.Bryukhonenko's research, now you have to get him a dead dog. Seems it changed since v1.14, so I was surprised about it. Just send a guy with a dog to certain death. The mad Russian will revive him...somehow ;)
"Morale just sucks, and I don't see why we should be curing zombieism while others slack off". Yeah, sure, why should you do that, that's just pointless ;)
@Joblo21 : No, you're forgetting one : get the Church of the Chosen Ones to organize a mass suicide and embrace zombieism. It's not losing the game, it's actually a way of winning ;)
Aim high, start low. If you wanna be the company's CEO, you need to start acquiring some experience by sweeping the floor first. There's no other way. Everybody went through that, they just don't brag about it ;)
There should be a rulebook explaining how the game system works. I still don't understant what determines which part of your web gets destroyed when it is hit. Seems pretty unrealistic, since I don't understand how a web that is hanging from many threads around the square can be destroyed in 1 hit by a bee.