@spamsidian That overlay click-through bug just cost me 250 diamonds. I was trying to select something and a separate "purchase to skip" window popped up in the middle of me clicking and I wasted a sh*t load of diamonds on essentially nothing. That ***has*** to be fixed!
Great look and gameplay. Gets too mouse-busy though: click here, click here again, move mouse way over here, click here, move mouse back, click again ... etc. Some streamlining would go a long way. The longer quests are currently pointless. 20 minutes to get the same value as 5 20 second quests ... ? Sound effects will be nice when they're added. Keep up the great work, have a gem in development here.
I no longer seem to be able to cast spells? Was working fine yesterday, different machine mind you, but still chrome. Now, I accumulate enough shards to cast, but nothing happens when I either click the spell or try to use the hotkey.
Not bad, but yeah, gets grindy. Dropped a star for having site-specific content on Armor Games only. Hate that sh#t. Considering dropping another star for the bandits stealing items and not getting them back, kind of sucks ass.
Thanks for the update. Already can see lots of great improvements. A 4 minute cooldown on the collect-all-chests button? First thing to change in the *next* update I think ...
@bigbosskh - No, not "bugged to hell", read what it's telling you: "Dragon on dungeon, can't evolve". You need to unassign the dragon from the Hunter in the Dragon's Den, evolve it, then reassign it back to the Hunter.
Not a Kong bug. Deliberate and lame attempt by Kong to keep the appearance that developers are still creating Flash or Unity browser games. They've done this many times in the past year. There have been only two new "Hot Games" in the past month, but the publish dates in the list have been fudged to make it appear there were more.
Guys, don't bother asking for fixes or improvements. The dev claims it's impossible to update the flash version and has already said he's not doing any more development. Then he says the fix for all your problems is to buy the Steam version of the game. Right.
Great game, but yeah, I'm on board with all the complaints about crafting and upgrade costs. The dev's comment that he can't upgrade the flash version of the game because it's "already at maximum capacity 'as is'" makes absolutely no sense. I think the translation is it's not that he can't upgrade the flash version, it's that he just *won't*. Distinctive difference.
I'm guessing because there are so few new flash games being developed, Kong is re-publishing old games as "new", thinking no one would notice. Bit of a shell game ....
@Keylole - Ah, ok didn't notice that. Hopefully that's fixed in an upcoming patch then, because if it works properly there are definite advantages over a straight offline gains method.
I don't know why people are complaining about the offline ticks. At first to me it seemed like a cheap workaround for offline progress. However, the benefit to the ticks is that you can play back what would have been your offline progress to catch up, but then stop a certain points to purchase upgrades or reconfigure your layouts to get higher gains. So instead of getting straight offline gains for say 8 hours, you could start/stop the replay and make changes just as if you were playing during those 8 hours, but gain way more income.