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sydor01's Comments

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Holyday City

Play Holyday City

Apr. 06, 2015

Rating: 8

@anarchy36913 - It's not the dev's voting down your comments, it's players, such as myself, who don't agree with your statements. Saying for example the devs took a long time to improve the warehouses. In reality, a two day turnaround is really quick when you factor in design, coding, and testing. The devs have been exceptional overall in responding to player concerns and pushing out updates. They don't owe us anything.

Holyday City

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Apr. 06, 2015

Rating: 0

@Rarylith - lol, it won't take you 99 days. I got Hendrix a while ago, and I've only been playing for 4 days. Warehouses do need a change though. Devs are releasing an update for them soon, relief on the way.

Holyday City

Play Holyday City

Apr. 06, 2015

Rating: 0

@abaileyatd - Are you referring to the "Billy, The Animal Legend" manager? I'm about to get that one next. However, I'm wondering how long the burst from that will last. When I got the "Wireless Power" manager, which gave 100x resources, I was thinking "ah, now I'm past the wall finally". However, it wasn't too long after that burst that I hit another one, bottlenecked once again with the warehouses. Regardless, looking forward to the new system. Dev's have been great so far :)

Holyday City

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Apr. 05, 2015

Rating: 0

Think I understand the Town mechanics, but one thing to clarify. Once you're able to reach a certain town level thru advancing personal levels, say Town 3, is there any reason to go back and play the previous Towns 1 and Towns 2? The tutorial says it's a good idea to "play a town of the same level several times". That means playing the highest level town you can reach, at least until you're able to afford the next manager, correct?

Developer response from HolydayStudios

Correct ! If you can move to a higher level Town you move, if not get the manager !

Holyday City

Play Holyday City

Apr. 04, 2015

Rating: 4

Really enjoying the game so far, but have to agree with the consensus, warehouses are clogging progress. I've been plateauing for the past two days with the warehouse limit being the bottleneck. I've restarted on town 3 a few times now, each time with enough to buy the next manager. However, it still slows to a crawl once the warehouse limit becomes the issue. Looking forward to the devs improving warehouse effectiveness. The delicate matter is how much to increase production, don't want to make things too easy either :-)

Developer response from HolydayStudios

please vote on the post below, its up to you the players what will happen :) Thanks for your feedback though !

Holyday City

Play Holyday City

Apr. 02, 2015

Rating: 0

@gotoxy - You get access to speed upgrades once you enable the "Atomic Lab" button at the bottom.

Holyday City

Play Holyday City

Apr. 02, 2015

Rating: 103

There's an initial "wtf?" phase when you first start, trying to figure out things (didn't even see the top/bottom status bar indicators for first 15 minutes), but once you get into it, there's a lot of depth here not found in many other idle games. Looking forward to the upcoming content. I would like to see a bit more polish on the interface. The square boxes around a lot of items looks rather dated. Great job all around though :-)

Developer response from HolydayStudios

Everyone reading this, please refresh your browsers to get the new version. Then click on the lower right of the screen the green "?" . We just added a tutorial :)

#VoteStabby

Play #VoteStabby

Apr. 01, 2015

Rating: 5

Awful game who's primary reason for existence is a shameless promotion by Kong of its "Kongpanions". And somehow, a game rated 1.9 magically made it on the "Hot New Games" list. Hmmm, I wonder how that happened ...

Developer response from deleteduser

I mean this is a New Game so we got 2 out of 3 so far, and if you want me to be Hot I could go sit in the blacksmith's furnace for a little while. It relaxes me and sometimes I need it cuz the blacksmith says I'm tempered

Frozen Islands

Play Frozen Islands

Mar. 27, 2015

Rating: -2

Sigh. Separate volume controls for sound and music. Please. This should be default controls by now on every game.

Time Clickers

Play Time Clickers

Mar. 24, 2015

Rating: 5

I strongly suspect that the rainbow ball drop interval is influenced by specific game activity. For me at least, they tend to appear a few seconds after I purchase an upgrade or use abilities. My guess: there are hidden points assigned to destroying blocks, leveling up your team, major upgrades, and promotions, with the most points being attached to the latter. When you accumulate a certain amount of points, the rainbow ball drops and the points are reset. Am I close? Anyone else notice this? If this is the case, then a great artifact purchase (when they're added into the game) would be to display the point counter so you would know when you're close to a drop.

Developer response from Kenzie55

It's not completely random ;)

Time Clickers

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Mar. 21, 2015

Rating: 0

Question: Is the save actually supposed to be an online save? The cloud icon seems to imply it does. However, when I log in on another machine, I don't have the same progress, I have to manually export/import between machines. And yes, I'm logged in with my Kong account on both.

Developer response from Protonz

Unfortunately no cloud save. I don't think many people know what a floppy disk is anymore, so saving to the 'cloud' is the best metaphor. It isn't in cookies though, it's saved to disk. We'd like to have a true cloud save solution, but that is tricky...

Time Clickers

Play Time Clickers

Mar. 21, 2015

Rating: 0

@JoyDay - This is an *idle* game. You're not supposed to be continually entertained, or finish the game all in one sitting. And the developer *does* understand the concept. By comparing this to Arcuz, you obviously don't.

Idle Civilization

Play Idle Civilization

Mar. 15, 2015

Rating: 1

Just noticed that the writing text box will stop writing new events once its buffer has filled.

Idle Civilization

Play Idle Civilization

Mar. 15, 2015

Rating: 0

I'm becoming convinced now the Pray results are skewed to give resources to the category you already have the most in. I thought I was imagining things, until I actually started tracking. I have the most resources in Food by far, and out of 100 or so Pray events I clicked, out of the 5 resources almost 60% of the time the result was adding more Food. Not a scientific study, but it seems to be a pretty high number to be just coincidental. Anyone else noticing this?

Developer response from vsistudio

Heh, I think you just got lucky ...or unlucky, depends how you look at it. I can assure you the randomizing is completely...well, Random!

Idle Civilization

Play Idle Civilization

Mar. 15, 2015

Rating: 0

@CyrusonKyt - You are bang on. As soon as I had the same wolves event killing off a few villagers, the distribution on everything went to zero. What probably should happen is that the percentage loss should be applied as a workforce reduction to each industry.

Idle Civilization

Play Idle Civilization

Mar. 13, 2015

Rating: 1

I say +1 to @Talanic's comments. In addition, the Academy seems kinda worthless. Massive investment for pittance increase, it seems. Still a big fan of the game, keep up the great work!

Developer response from vsistudio

I'm going to think of some more balancing on the marketplace and check out the Academies (so far, they're more or less a resource dump and that's the idea I had for them :) Thank you for the kind words!

furity flying 2.0.0

Play furity flying 2.0.0

Mar. 08, 2015

Rating: 1

Another sh*t game posted in the Hot New Games section? wtf is going on here? Game is not tested, buggy, and definitely not a "hot new game" ...

Day Run Game

Play Day Run Game

Mar. 06, 2015

Rating: 1

Huge hit box, scrolling speed slows right down at arbitrary times, double jump is spongy. Why the f this made it to hot new games is beyond me. Barely is a 2/5

Reactor Incremental

Play Reactor Incremental

Feb. 08, 2015

Rating: 1

@rick_4235 I was stuck on this for a bit too when first started playing. Then had a facepalm moment when I realized once you select an element, you then click where you want to place it in the grid. And please don't rate down the *entire* game just because of that. It's one of the better idle games right now on the site, and very unique.

Zombie Derby

Play Zombie Derby

Jan. 25, 2015

Rating: 2

Wow, read lots of complaints here before I tried playing, was expecting the worst. In reality, it's a fun game. Sure, you have to play each level multiple times to get the upgrades to finish the mission, but how is that different from tons of other games on this site? I think people saw the option to pay Kreds and felt like they were being screwed. Silly. 4/5 from me, good game.

Developer response from BrineMedia

Thanks, man! I'm glad I liked the game!

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