The Stocks are pointless. Given the amounts they tend to fluctuate the profit per share isn't enough to bother with. And if it sticks around that annoying Energy bar is enough reason on its own for me to one star this when it releases - whether that release is here, on Armor Games, or in the Google Play store.
Hrm. There doesn't seem to be *any* text or numbers in game for me. Just some trees and rocks, a couple of bars, and numerous empty boxes and tooltips that seem like they *should* have some sort of text.
Curse you, Space Potato! I wait so long for you to show up, and you inevitably do it when the Production bar is almost full and then you disappear right before the bar goes to empty and I have a good reason to click you! Those Spudniks need to drop a bit more often.
This is a known issue :(
I've tried several different ways of adding/removing the sprite when it's completed the animation. Going to have to call in the big guns to debug it. Thanks for playing :)
I got the SEE Effect bonus up to x2, which seems like it ought to make the SEE bonus from each of the Service Sector 1% per level rather than .5% per level but it doesn't seem to be doing anything as far as I can see.
In my opinion, the spreadshot and punch-through abilities should be permanent upgrades for the rather lackluster click pistol, rather than short term abilities with cooldown.
Welcome to the wasteland of rotting trees and crumbling sandstone, where you have to harvest an entire forest to find a good enough piece of wood to make a toothpick, and if you bring down an entire mountain you might get a shiny bit of mineral if you're lucky.
I'm not 100% certain, but it doesn't seem like it makes progress when I switch tabs. In my opinion only the Bosses should have a 'stage timer'. And I think there should be a 'return to title screen/menu' option so one can start over with different classes without having to refresh the page.
It's done. You have a little yellow icon at the right bottom.