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Tenzhi's Comments

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Idle Sudoku Factory

Play Idle Sudoku Factory

Jan. 01, 2020

Rating: 0

Can't hire any workers (starting cost $50, starting money $10). Can't select or enter anything in the grids.

Developer response from UpgradeTheComp

Sorry it was a bug of the 1.1 version, fixed now, edit: you can earn money in the anti-clicker tab and with your 4 starting workers assigning in the blocks, now you can with the grid selection fixed.

Just Click 2

Play Just Click 2

Dec. 25, 2019

Rating: 0

There's currently so little to this game that it ought to be version 0.x

World Record Money Clicker

Play World Record Money Clicker

Dec. 24, 2019

Rating: 0

404'd!

Idle Pins

Play Idle Pins

Dec. 19, 2019

Rating: 9

For all the time and effort it takes to actually level up a particle, the bonus for doing so is ridiculously tiny. Gaining one level seemed to give about a 1% bonus to damage. And nothing for the HP, which are terribly low. Indeed the constantly dying particles make an already glacial advancement pace nearly unbearable.

Developer response from Arkshija

The lab mainly function, at least on the first season, is try to reach the max amount of lvl 10 pins to unlock the second tuning stat that adds critical chance. About the dying particles you can unlock the rest pin craft at 3-3 and the first tank pin at 3-8, and if you are lucky you can find a slime and get potion pins ;)

IDLEBARS

Play IDLEBARS

Dec. 10, 2019

Rating: 0

The Ascend button just took the Gold and Uppers values to -Infinity and then NaN. Essentially breaking the game entirely. :)

Developer response from Winstreak

Thanks for playing the game long enough to break it with Ascend ;D I believe its based off the math equation giving you uppers being done to 0. I locked the ascend button after each ascend just like it was at the start. This should fix the issue.

IDLEBARS

Play IDLEBARS

Dec. 10, 2019

Rating: 1

Clicking in the game window causes the game to stutter.

Developer response from Winstreak

This is not an action I can duplicate, did this happen for you after having the game loaded for a while or instantly?

IDLEBARS

Play IDLEBARS

Dec. 10, 2019

Rating: 0

The first multiplier purchase for the second bar has a listed cost of 0, which seems to be incorrect.

Developer response from Winstreak

Opps :) Fixed on my end it will be changed in the next update ~1000 Gold

Idle Invaders

Play Idle Invaders

Dec. 04, 2019

Rating: 0

Needs a cloud save or a save import/export. Currently there's no good way to maintain a persistent save. Which makes the game practically unplayable for the intended long term.

Developer response from XGaming

I do not know if construct 3 (the software with which I made the game) allows something like that, but I can see what I can do.

Idle Invaders

Play Idle Invaders

Dec. 03, 2019

Rating: 1

Given that you can destroy enemy shots, any shots caught in the Laser ought to be destroyed.

Developer response from XGaming

No, because otherwise there are too many beneficial bocoupes to camouflage themselves under the lazer, and the life, the care and many other mechanics of gameplay present and future will suffer.

Destroy the Earth

Play Destroy the Earth

Dec. 03, 2019

Rating: 0

Needs upgrades at various intervals (such as per 25 units). If those upgrades also came with a particle effect variation/upgrade that might be nice. The particle effects are currently the major draw. With added depth to the gameplay that may change.

Idle Shapes

Play Idle Shapes

Nov. 29, 2019

Rating: 5

If the eponymous Idle Shape is supposed to be a black rectangle that sits there idly doing nothing, then this game is 100% successful!

SuicIDLE

Play SuicIDLE

Nov. 20, 2019

Rating: 0

@Rawrkanos - you can get Idle Bucks through various means that don't involve real world money. And if it has cloud-saving, I'm glad to hear it. I don't care about cheating, but I need cloud saves (preferably) or an import/export option (less preferable) to reliably maintain a persistent save in these long-winded Idle games.

SuicIDLE

Play SuicIDLE

Nov. 19, 2019

Rating: 3

Before this game I was just dead on the inside. Now I'm dead on the outside, too!

Gems Idle

Play Gems Idle

Nov. 07, 2019

Rating: 5

If I want to purchase x10 gems, I don't want to purchase x1/x2/etc. And if you're going to make the purchases sloppy like that, at least have the number and cost show up in the purchase preview.

Theory of Magic

Play Theory of Magic

Oct. 27, 2019

Rating: 0

The ancient vampire that spawns randomly in the Charred Keep seems nigh invulnerable. Even manually spamming spells isn't enough to overcome its ridiculous ability to heal itself, and never mind the absolutely lethargic rate of auto attack. It doesn't help that the player's accuracy seems on par with that of Mr. Magoo throwing a paper airplane at a dragonfly 100 meters away during a hurricane.

Theory of Magic

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Oct. 26, 2019

Rating: 1

@jtindle420: You can unlock extra activity slots. At least two more. One from Chronomancy, and another via one of the Adventure locations.

Theory of Magic

Play Theory of Magic

Oct. 26, 2019

Rating: 4

Actions that can be improved need to display current level/max level (even, or especially if max level is infinite).

Idle Mana

Play Idle Mana

Oct. 25, 2019

Rating: 5

Given that the higher tiers of Dimension Gate abilities are already more expensive than the lower tiers, and that they're invisible until you purchase the relevant lower tier ability, the upward scaling of cost on all abilities each Gate seems a bit much.

Theory of Magic

Play Theory of Magic

Oct. 24, 2019

Rating: 10

If you're going to make a ridiculously long Dungeon with a Stamina cost so high that the only way to stay in the Dungeon for a reasonable length of time to make progress is to have three available actions and to set two of the actions to Rest and Chant... then in order to properly idle Rest and Chant should NOT automatically shut off when you run out of Stamina and then recover.

Theory of Magic

Play Theory of Magic

Oct. 19, 2019

Rating: 3

You should be able to convert dead minions to the "bodies" resource rather than just dismissing them.

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