Games Achievements My Kong Sign In

Turtlehead's Comments

Comment

Dragon Age Legends: Remix 01

Play Dragon Age Legends: Remix 01

Jun. 09, 2011

Rating: 1

Very well done. Except the bugs. And there being one minute of game play repeated. Good fit for its intended market.

Insectonator: Zombie mode

Play Insectonator: Zombie mode

Jun. 04, 2011

Rating: -3

Slickly programmed--kudos--and mind-bogglingly boring. Cooked up in some back room to press all buttons (Zombies! Guns! Achievements! Upgrades! Chains!) but that does not make it more than press one button thing goes boom. Entire game is seen in the first thirty seconds.

Reactance

Play Reactance

Mar. 15, 2011

Rating: -1

Suspect this game is an elaborate gag. If so, it's a good one. If not there are some real problems. Control is too "floaty" for what becomes a baby bullethell. Hitbox size is off.

Reactance

Play Reactance

Mar. 15, 2011

Rating: -1

Am I the only person ready to club to death those fetishing 8-bit/chip tune audio? Sucked then, sucks now. Move on.

Bubble Tanks 3

Play Bubble Tanks 3

Feb. 08, 2011

Rating: 0

Slapped on a radar, shield, and 1 to 3 beams mowed everything offscreen by beaming arrows while lumbering at 45% to next bubble. No damage taken and few enemies actually seen until final boss. It's a good game--thank you for it--but you may have extended the concept about as far as it can go.

Bubble Tanks 3

Play Bubble Tanks 3

Feb. 08, 2011

Rating: 3

Is there a reason secondary weapon can not be reconfigured like the others? Configuring to use my numpad isn't terribly useful if I still have to use spacebar in combat.

Bubble Tanks 3

Play Bubble Tanks 3

Feb. 08, 2011

Rating: 1

Took two loads to get past a black screen and hung distorting sound. Then it ran well for about ten minutes until all bubbles but the one I was in disappeared. The rest is now empty space to move around in.

Effing Meteors

Play Effing Meteors

Jan. 02, 2011

Rating: -1

Looks fantastic. Plays fair.

Pondskater

Play Pondskater

Dec. 13, 2010

Rating: 3

Flies can be generated on the hive entrance which makes them nearly invisible.

Quadrus

Play Quadrus

Dec. 13, 2010

Rating: 1

Nice game. Better than most of its ilk but no appreciable difficulty curve (I quit at 8 or 9, pretty much same as 3) does make it a bit of a snore.

Toxers

Play Toxers

Dec. 05, 2010

Rating: -3

Congratulations on making a stunningly boring game perfectly suited for Kong up-rankings. Doesn't make it good but it is a darn impressive achievement. If you do a near identical sequel with zombies you'll rule the site and grab a nice cash reward.

Triformus

Play Triformus

Dec. 04, 2010

Rating: 3

Think carefully before adding lots of power ups and achievements to a simple, elegant game. People always ask for them--and it might bump your ratings--but it doesn't always improve play if your goal is to make the best possible game.

Triformus

Play Triformus

Dec. 04, 2010

Rating: 6

Strong first effort! Kudos. It's not exactly fun but plays smoothly which is no small thing. I assume I won, but not entirely sure: fighting boss, nothing getting by me, game ended. A little more feedback there would be a good idea.

Truck Toss

Play Truck Toss

Dec. 01, 2010

Rating: 5

Surprisingly fun. I was going to skip it but my girlfriend said no, this one is good! Streamlined quick play, none of the tiresome upgrades just to have upgrades chrome most related games have--and everyone here is begging you to add. Understand if you add such to up your rank but it'd make me sad.

Aurora

Play Aurora

Dec. 01, 2010

Rating: 2

The shovel and (presumably) pick in the store are listed as "shovel and".

Hidden Dimensions

Play Hidden Dimensions

Nov. 11, 2010

Rating: 0

Overall a solid shot at the CCG. Fewer races may've been a good idea (Elements suffers from the balance/differentiation problems of too many). There's not enough feedback on the enemy's plays. That's always tricky in computer CCGs. Magic hasn't found a decent computer implementation in decades of attempts. Not enough info or slows play to a crawl. Spectromancer's perhaps gotten the balance closest of all attempts.

Apokalyx

Play Apokalyx

Nov. 09, 2010

Rating: 3

The cliché density of the nonsensical opening is fun. Otherwise it is slow, tactically blah, overly clicky, boring, and complicated for no gain. I feel bad ragging it--people obviously worked hard--but this is a truly bad game.

Jiggle Worms: The Battle

Play Jiggle Worms: The Battle

Sep. 25, 2010

Rating: -4

@Henrik: "turns monotonous by level 20"? You got 19 4/5 levels more than I did before it turned.

The Horrors from Planet 10

Play The Horrors from Planet 10

Sep. 25, 2010

Rating: -5

Not-quite-a-game ipad/phone test #471. [sigh]

The Birdinator

Play The Birdinator

Aug. 24, 2010

Rating: 0

Has noise until liftoff, with both music and SFX off. Encountered no other bugs. Same old same old. Lots of achievements and upgrades existing for the sake of existing. Play is same in the first second as the last. Nothing wrong with it, just a snore. The potbellied bird is amusing.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate