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One Step Back

Play One Step Back

Aug. 24, 2010

Rating: 0

Clever and slick. Great game. The text rings a bit of cracked bell pseudo profundity. Not too bad, but it'd be nice for even more of it to (somehow!) be woven into the play.

Depict1

Play Depict1

Aug. 16, 2010

Rating: -1

To warplayz, reread what you wrote: "Very original, make more of this series." Players ask for new stuff then immediately ask for more of that no longer new stuff. No wonder there's so much junk around. Sorry to single you out, but it was a particularly clear example of a common problem.

Dino Strike

Play Dino Strike

Aug. 07, 2010

Rating: 5

The easiest game ever made is an otherwise slavishly perfect copy of old brawlers. Certainly didn't see that one coming. The cloaca building got a chuckle. My four year old nephew played most of it, gleefully mashing the L key. He says it is "good like earohs!" (Cheerios) and it has "lots of cars". (He's a bit iffy on what a dinosaur is.)

Castlewars

Play Castlewars

Aug. 05, 2010

Rating: 0

@Endoperez All your criticisms are also valid for Arcomage. It was not a good game and neither is this. When I first heard arcomage had been released as a standalone game I thought my friend was teasing me. "That randomized snooze fest? No way!" Way.

Sushi Cat The Honeymoon

Play Sushi Cat The Honeymoon

Jul. 23, 2010

Rating: -6

Slick, stylish presentation. Sometimes stunningly boring (three drops in a row on level 4 took 10+ minutes each to end; pachinko so almost no gameplay, got it, but pachinko almost stuck in fail states is less interactive than watching paint dry).

The Breach

Play The Breach

Jun. 11, 2010

Rating: 0

To Snakainy (and many others): no, it's not Dead Space, it's 1999's System Shock 2. If you're going to complain a game is being ripped off, at least know your games! SS2 has been endlessly copied since it came out. Bioshock was an unofficial "spiritual sequel"; Dead Space copped from SS2 and removed the RPG elements.

Clockwords: Prelude

Play Clockwords: Prelude

Jun. 05, 2010

Rating: 0

Pneumonoultramicroscopicsilicovolcanoconiosis, floccinaucinihilipilification For useful play, find a core set of high value words and build your letter set around them. Pop them out each round. The game's pretty easy but also lots of fun.

Chaos Faction 2

Play Chaos Faction 2

May. 27, 2010

Rating: 0

It'd be nice if the controls listed when starting a new game changed to reflect choices made in setup.

Bird Pax

Play Bird Pax

May. 27, 2010

Rating: 1

Extremely clever. The points in the groups are well thought out. It's not a difficult game (chuck cards until your hand is high pointers, multi-pax win, repeat as needed) but was a nice one time diversion. My pre-teen niece is going to love it!

Zombie Ramming

Play Zombie Ramming

May. 14, 2010

Rating: -1

Was enjoying it until I tried to play again. Only functional thing in the game at that point is the link to the some site.

TinyRPG

Play TinyRPG

May. 12, 2010

Rating: 2

A few times got stuck on trees and had to reload. Once gold dropped and also got stuck on a tree (uncollectable).

Towering Forever

Play Towering Forever

May. 01, 2010

Rating: -2

Very good. Controls beautifully. My only quibble would be it's perhaps a bit long. There's not a huge amount of difference between levels so it starts to blend together in any given difficulty.

Flakboy

Play Flakboy

Apr. 27, 2010

Rating: 0

Great idea. Unfortunately the game doesn't work. What I mean is the placement of an item that wouldn't logically interact with anything else--nowhere near anything else and nowhere near where flakboy would go--changes the behavior of the entire system. Place a mine in a far corner and now Flakboy moves a different amount at the start, the mine never near triggered. It makes the whole game "Put this down, oops, game broke. Can I put this over here? nope, game broke again."

Redshift

Play Redshift

Apr. 22, 2010

Rating: 0

Pretty solid. Counting backwards on some stats and forward on others may not be the best decision. Used two items from the first mission for most of the game; there was no reason not to do so.

RoboBlast

Play RoboBlast

Apr. 17, 2010

Rating: 0

Okay game. Runs fine for me, never a hint of slowdown.

Wingo

Play Wingo

Apr. 17, 2010

Rating: 0

[edit] and the mute as well

Wingo

Play Wingo

Apr. 17, 2010

Rating: 0

Love the pause button. Nifty touch.

The Darkness RPG Chapter One : Big Choice

Play The Darkness RPG Chapter One : Big Choice

Apr. 17, 2010

Rating: 0

ouch

Polygonal Fury

Play Polygonal Fury

Apr. 15, 2010

Rating: -3

4178/4182. Two remaining on both Insane 1 and Insane 2. Almost is good enough in this case.

Continuity

Play Continuity

Apr. 15, 2010

Rating: 0

A special WET KISS THANK YOU for not doing the zelda/insertnerdthing/x/y/z recreation levels. Levels that look like something and don't play as well as a result. Didn't relax until halfway through, always expecting one to pop up next.

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