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UeberBob's Comments

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Incremental Adventures

Play Incremental Adventures

Aug. 23, 2019

Rating: 4

The most recent update improved floor jumping some, but right now I'm jumping from 32 to 34 (instead of 35 as I have skip-2) and I can't beat anything on 34. 32 doesn't give nearly as much experience as 33, so I'm stuck grinding away slowly. At least in the old form I was alternating between hitting useful levels and not. I'm gonna call this progress because it's closer to ideal, but definitely still needs work on deciding when to skip.

Incremental Adventures

Play Incremental Adventures

Aug. 22, 2019

Rating: 4

The level skip should be "skips up to X levels" and check levels one at a time. So if, for example, it skips "up to 3" and I decimate floor 32 then it checks 33 to verify it's skippable, if yes then checks 34, but then if I can't beat 34 easily it takes me there instead of jumping to floor 36 where there's a single opponent I have no chance of beating and I just sit there waiting for him to take one guy out at a time while my guys attack pointlessly.

Vex 3

Play Vex 3

Feb. 21, 2019

Rating: 0

Too ad heavy. My internet sucks (it's a building wide network at my complex) and I spend more time buffering the ads than watching them. The game is fun, but not worth the time spent on ad screens.

Idle: Race

Play Idle: Race

Feb. 15, 2019

Rating: 4

Needs a lot more work, including a more eye-friendly UI (as others said, black text on a dark background is a baffling decision), and a tutorial on what certain things mean (like when hiring a driver, are the values indicating what I'd get from them relative to my current values, or relative to base values).

Current Tycoon

Play Current Tycoon

Jan. 14, 2019

Rating: 4

Capacity upgrades are broken. The first didn't increase my capacity, and the second said 500 but increased it by 350.

ROCKET: IDLE 2

Play ROCKET: IDLE 2

Jan. 09, 2019

Rating: 6

I don't know what "later in the game" is supposed to mean, but the screen fills at a Spawn Rate of 25 and that's doable in about 10 minutes, give or take. The longest part of the game is trying to get enough rockets to actually hit all the boxes without clicking, which is only hard because they're poorly distributed with a lot of unnecessary overlap.

ROCKET: IDLE 2

Play ROCKET: IDLE 2

Jan. 09, 2019

Rating: 1

Just saw the update. Disregard previous comment.

ROCKET: IDLE 2

Play ROCKET: IDLE 2

Jan. 09, 2019

Rating: 1

Came back to the game for a second try. My rocket is black, therefore invisible. The menu is all screwed up. And I see no way to reset the game at this point.

Big Bar

Play Big Bar

Dec. 20, 2018

Rating: 0

I read the tip that said 50 compression gives you 1 new bar in extension. I had 52 compression. I got 0 new bars for extension, but lost all of my compression.

Hexologic

Play Hexologic

Dec. 12, 2018

Rating: 1

* only mute option, not only pause option. Typing faster than my brain could keep up. *mental note to proofread comments*

Hexologic

Play Hexologic

Dec. 12, 2018

Rating: 0

When this many people have issues with the mute feature, the proper response is not "it's hidden" with a wink. The proper response is to realize that putting the only pause option in an expandable menu in the deepest part of the game is not a good UI strategy. The mute option should be clearly available through a settings menu (a gear is a common icon for such) from anywhere.

Developer response from mythicowl

I completely agree that seeing many people looking for the mute button is a strong suggestion against placing it in the pause menu, but I don't see anything bad in answering where they can find it. Wink ;)

Office Boy Idle

Play Office Boy Idle

Dec. 12, 2018

Rating: 2

The game is broken in a few places. My tax free PF withdrawal is not tax free. My 7% tax bonds to cash is being taxed over 10% (3.2k on 21.36k).

Hexologic

Play Hexologic

Dec. 11, 2018

Rating: 3

unekdoud - All of the puzzles are different on hard vs easy. Same general pattern, different numbers.

Hexologic

Play Hexologic

Dec. 08, 2018

Rating: 1

On the special levels, holding the mouse button opens up notes. It appears that a note counts as one click, and converting it counts as another click. This means that 3s can be set in 2 clicks, reducing total click count. On the other hand, it's a bad idea to do that with 1s, because it increases them to 2 clicks. Since notes are relevant to reducing click count, and make it relevant to only set a number once it's certain, notes should be enabled on all levels. Also, converting a simple note shouldn't count as a click (eg setting a note for 3 dots and confirming it should count as 1 click). This would make it so that the minimum clicks for every level would be the number of spaces on the level.

Developer response from mythicowl

Wow! That's a great "speedrun" hack which we have not anticipated! Thanks for sharing!

Typing Money 2

Play Typing Money 2

Dec. 07, 2018

Rating: 0

Re: previous comment about upgrade prices: apparently there's decimal points hiding in there, just so tiny you can't properly see them. So just a bad UI. Competing still isn't worthwhile. Game needs a lot more to it to be interesting and playable for more than a few minutes.

Developer response from TheStartButton

Thank you for your feedback, I thought the same thing about the font. It's not the best for what its being used for and is being changed for the first update. I definitely do have a lot of balancing to do, especially with the payout from the compete and the upgrades. These will be my main focus for the first update. As for the dictionary, when developing this I used a simple list of words downloaded from a quick google search and hadn't added any words in to the list that were missing. So as you've noticed there are a lot of words that aren't being accepted that should be. I absolutely will add more over time. Thank You :)

Typing Money 2

Play Typing Money 2

Dec. 07, 2018

Rating: 0

Every word I enter increases the cost of upgrades, and when I competed I paid $1000 to win $259. There's no way to actually ever afford upgrades, and competing is pointless. 1 star.

Typing Money 2

Play Typing Money 2

Dec. 07, 2018

Rating: 0

"xylophone" is not a real word? What kinda crappy dictionary does this game use?

Hexologic

Play Hexologic

Dec. 07, 2018

Rating: 4

Regarding placing a 1 in every space automatically: mythicowl: "We have tested this approach and unfortunately at some point of solving the level we didn't know if the 1 dot was there because it was correct or because it was just the default 1. We encourage solving the puzzle by placing only the 100% values" I don't get it. I literally start /every/ /level/ by placing a 1 everywhere. Every space needs at minimum a 1. Then I increase values as determined to be appropriate. A way to automatically do that instead of having to click every space before actually /starting/ the level would be /great/.

Developer response from mythicowl

All the hexes need at least 1, but if you place 1 everywhere you will not know which tiles are final and which are just the starting ones. I guess it's a matter of preference whether you'd prefer less clicks or 100% of your tiles on board to be correct all the time.

Hexologic

Play Hexologic

Dec. 07, 2018

Rating: 3

I rated it 5 stars originally, then I saw the high score board for minimum clicks. I've redone almost all the levels, seeking to complete them all in the minimum possible, and it's become a nuisance that I can't see my numbers for each level, nor any indication if I completed in the minimum possible. I only know I've done it if I complete a level without cycling any of the spaces, but obviously that's becoming impractical to do over again. Reduced rating to 4 stars for having a scoring mechanism we can't see any tracking for except on the leaderboard. Please add indicators. Otherwise, great game.

Obey the Game

Play Obey the Game

Dec. 02, 2018

Rating: 2

Rapid Fire Mode is screwed. I keep losing the next level because of what I pressed to win the last level, and by the time I realize that I've either won or lost another two and I can't for the life of me tell.

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