It would be nice if the bikes took more significantly different actions at the point just before the previous best crashed. My guys are staying tightly packed and crashing into the same point in the same wall, generation after generation, after generation, after generation...
This game would really benefit from, say, some kind of upgrade to spend prestige points on. As another comment mentioned, it slows down hard around 1e100 PP. Something to spend those on would dip it down where it moves again, make the climb back up faster, and then give the push through to higher numbers. If we're going to see the higher bars, we need more features. As it is, my income is scarcely changing and I've only got 6 bars on red, and it's not set to give me more than 15% of the PP I already have. More features please!
Why is it that every time I reset to get roboclickers it defaults to x10 upgrades, which I /can't/ /get/ with the starting cash? There's no reason I should have to click back over to Max every time I reset.
Re: the comment about having to pause the game to upgrade buildings - everything that's on auto continues to run when upgrading. The game isn't really paused.
I'm a little put off at this point (lvl 45) because after I make a mistake half the time it registers my next click as a mistake too, even if it's not. A lot of the time it just doesn't register my next click until I wave my mouse around enough, which is also irritating.
Started checking out challenges again since there are achievements for them. Looks like the new upgrades don't apply, so I'm guessing that's the way to Zero Deaths now. Worthy note - The 3rd challenge is pretty nice for Zero Deaths since the 1st Dim will be way past 100% long before you hit infinity.
Bought the new upgrades, is it now impossible to get Zero Deaths? I'm not buying any boosts or galaxies, but I start with all dimensions and a galaxy and I guess that's blocking the achievement. Kinda sucks.
Would greatly appreciate if automatic galaxies prioritized over automatic boosts. If they cost the same, there is literally nothing to be gained by boosting instead of getting the galaxy, because the galaxy sets you to the same point regardless of what else you have.
Nopsi130 - The top stat is the item's current stat, and the bottom is the item's base stat. The current is (I think) the base * (level + 1). The fraction in the stats (eg 41/140) is the current level over max level.
Found a bug. I beat Grand Master Drevon in a duel, and it's still showing the award icon as achieved but when I click on it it says I don't have it yet and I'm missing the star on Drevon's icon.
Are different Master Skills that affect the same thing additive or multiplicative? Ex: If I'm getting +100% exp in general and +300% exp while below the Master's level, am I getting +400% exp (100%+100%+100%) or +700% exp (+300% of (100%+100%)?
Thanks for feedback. Does it stay "NaN%" after refreshing the browser?