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Urdronar's Comments

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Feudalism

Play Feudalism

Mar. 14, 2015

Rating: 0

Great concept, but plagued by bugs and a lack of depth. I encountered a similar glitch to the one that Doge experienced, but I am fairly certain that my character did not have one hundred dodge chance. All I know for sure is that for the last third or so of the city capturing slog, I could not move or attack with my character at all. This is, fortunately, entirely unnecessary, seeing as a mass of high-level cavalry such as the golden axe-wielding heroes will slaughter everything with ease once you have the relevant stats and skills to boost them. It's just a shame that the gameplay essentially disappears before you're even halfway through the game due to the fact that nothing can stop you once you have a large army.

Wake Up the Box 2

Play Wake Up the Box 2

Mar. 02, 2015

Rating: 1

There's a lot of fun to be had here, and the game gets five stars from me. The only problem I have is that there is a not-insignificant amount of pixel hunting in some levels. 21 frustrated me such that I resorted to checking the walkthrough, and it turned out that I had had the right idea almost from the start but failed repeatedly due to placing a board just slightly off the mark. I wasted many minutes of time trying incorrect solutions because the right one just didn't work for me the first few times.

Sentry Knight 2

Play Sentry Knight 2

Mar. 01, 2015

Rating: -6

I actually don't mind the pay-to-play bonus content. The devs are honest about it and one cannot blame them for wanting to be paid for their hard work. My complaints with the game are that there is very little introduced in the way of gameplay that I can see since the last installment, a couple of fun little things missing (a spell or two and trade animals, mostly), and one of the same problems that its predecessor has; namely, that the bow is very weak and inefficient to upgrade. I completed the game much more easily by maxing my spell power and using arrows only to finish heavily weakened or nonthreatening enemies off. Regardless, it's not a bad game at all and I had much fun with it. 5/5 from me.

Shop Empire 2

Play Shop Empire 2

Feb. 26, 2015

Rating: 1

Still at it. It's addicting, no doubts there. The game often crashes when I exit a country to the world map screen.

Shop Empire 2

Play Shop Empire 2

Feb. 26, 2015

Rating: 0

I *love* the concept here and am having a lot of fun, but there are some issues that I hope are addressed in the sequel. Hovering the cursor over coins to recover cash is frustrating enough in single-screen top down shooters and the like, but in a slow-paced, scrolling manager game it just doesn't feel worth bothering with. More detailed in-game information on the various interactions between shops would be useful as well. It is worth looking past the flaws to play, however.

Mushroom Madness 2

Play Mushroom Madness 2

Feb. 25, 2015

Rating: -2

The moles. My god, the moles.

Bullet Heaven

Play Bullet Heaven

Feb. 25, 2015

Rating: 5

Good, old fashioned bullet hell here. Reminds me of the arcade days (I've not played Touhou). I was too stubborn to turn on cheats for the medium badge; difficult indeed, but more rewarding.

Hack Slash Crawl

Play Hack Slash Crawl

Feb. 24, 2015

Rating: 0

Finally got it. Gear is very important. I used a cursed golem, as recommended in one of the top comments, then raised nothing but stamina. The titles used were Abyssal and Epic, but I would have used whatever gave me the most stamina if I had it. I focused on cold resistance above all else until it surpassed 100, then prioritized fire, then electricity, etc. The worst enemies in the late game are the charging ice golems, and 100 or more cold resistance renders them harmless once they are near you and limited to their standard melee attack. The other two particularly dangerous monsters deal large amounts of fire and electric damage. If these three elemental resistances are raised as high as possible, you will have a better chance of surviving on later floors in my experience than if you focus on armor or damage output.

Hack Slash Crawl

Play Hack Slash Crawl

Feb. 23, 2015

Rating: 0

Coming back to this game after some years, still seeking the hard badge, I do find it to be entertaining to play. Getting said badge is heavily luck-based, however, just going by what I've seen. A level 17 golem juggernaut with the Abyssal and Spelunker titles selected, perfect armour in all slots, and absolutely nothing but stamina in stats will still take an ungodly amount of damage on floor 14. You have to be strong enough to take the enemies one on one *and* lucky enough for either that or diving to be possible. I was not so fortunate, and got a 14th level map that was full of chargers doing well over 80 damage per hit and a layout that prevented going straight to the exit without getting swarmed by said chargers. Frustrating.

Ether War

Play Ether War

Feb. 22, 2015

Rating: 4

I'd like to thank ye, Goman, for the advice. I have a compulsive urge to upgrade nothing but damage-increasing abilities in most games that have them. but boosting your allies' strength works wonders for keeping the base alive. I had been trying to go from triple shot to max cannon to smart missiles, and also made the mistake of staying near the base, thinking that I could defend it more easily there. I'm not sure that I would have thought to charge in to the horde as a *defensive* strategy, so kudos to ye, good player. Lovely game, very simple but fun, and unlike many shooters it does not take ridiculous sums of money to max out your equipment. However, the lack of a save feature can be problematic; I've had to restart once already because of accidental link clicking outside of the game. It's so short that I can see why this was left out, and it's not a major complaint. Thankee, developer.

Swarm Simulator

Play Swarm Simulator

Feb. 20, 2015

Rating: 0

@Josh: if you think that's a laugh, check the first to 5 nexuses leaderboard and the one for first ascension. -10517 and -2995 minutes, respectively. Amazing skill! How do they do it? Hm...

Sentry Knight

Play Sentry Knight

Feb. 19, 2015

Rating: 3

Campaign mode is excellent. Would play again. I've no particular complaints there, other than that it is perhaps a bit difficult in the middle and on the very last boss without a decent amount of grinding; however, this may only be my being lousy at the game. Endless mode has some issues, IMO. The enemies have far more heath than they do at any point in the campaign, such that your bow and arrows feel very weak even at their maximum. More than that, 15 minutes straight of an endless horde of extra-durable enemies and bosses is just a bit time consuming for a medium badge IMO.

Enigmata 2: Genu's Revenge

Play Enigmata 2: Genu's Revenge

Feb. 14, 2015

Rating: 2

Loving this. No complaints. Difficult, but that is probably just me not being good at these games despite how many of them I play. Scrambled, highly rewarding secret achievements are a nice touch; gives me things to look for besides "kill things, obtain monies". Is it possible to destroy Neko's shop at the end of a level? I cannot help but notice the span of time I seem to have to shoot at it...

Insectonator

Play Insectonator

Feb. 09, 2015

Rating: 10

As an amateur entomologist and volunteer at an animal rehabilitation center, I feel so very, very wrong when I throw knifes at these poor little creatures. And yet, it's...too...addicting...must get...achievements!

Idle Evolution

Play Idle Evolution

Feb. 09, 2015

Rating: 1

For a game that claims to be "idle", this is incredibly engaging. I do not normally play games without badges, but I may well spend all day on this. Still figuring things out. I'm afraid chemistry was never my strong suit and I have no idea what I'm doing; a lousy creator of life I will most likely turn out to be. But hey, I have evolution helping me out! Whee.

Experimental Shooter

Play Experimental Shooter

Feb. 08, 2015

Rating: 0

Fantastic music, creative puzzles, and all combined with one of the simplest and most enjoyable categories of games on the site: turret shooters. Well done, dev. As a jazz fan, I could leave this running just to listen to it as I do other things.

The Peacekeeper

Play The Peacekeeper

Feb. 08, 2015

Rating: 3

Peacetastic fun. Would peace again. I peaced them all until they could no longer withstand the sheer peacemaking power of my peace. A more peacetacular experience I have not seen in all of Kongspace. The developers are worthy of the Nobel Peace Prize. POTATO!

Dude and Zombies

Play Dude and Zombies

Feb. 08, 2015

Rating: 3

I encountered a very unfortunate bug on the fifteenth wave; the truck became indestructible, but could no longer be repaired. It just stayed at 14% and would not budge. This has plenty of entertainment value, but a game-breaking glitch such as this combined with a frustrating level of lag detracts seriously from it. It's a fun game nonetheless.

Infectonator : World Dominator

Play Infectonator : World Dominator

Jan. 13, 2014

Rating: 1

One of the best damn things on Kongregate. This is genius. My only complaint is that it's too easy; I stopped failing any conquests around the halfway mark of the game. Off to try the sequel.

Frantic Frigates

Play Frantic Frigates

Jan. 09, 2014

Rating: 2

Already enjoying myself. Nice job! The lack of any need to hold down or click any buttons reduces the potential for hand discomfort after long periods of play. The only issue I have thus far is the need to run about collecting little coins, but then again it does add a different element of strategy to the game as one must decide between safety and extra cash.

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