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wfaulk's Comments

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Guardians of the Light

Play Guardians of the Light

May. 16, 2012

Rating: 19

If I finish a level without being perfect, I'm presented with four buttons, but I can't click on any of them. I just fire my weapon in the background. Nothing I've tried has allowed me to continue.... I'm on a Mac, BTW, which may make a difference.

Reincarnation: Bloody Bayou

Play Reincarnation:  Bloody Bayou

May. 16, 2012

Rating: 20

This one started off better than the previous few games. Puzzles seemed logical, but then it quickly turned into just randomly clicking on things to get them to do things they've never done before. (Spoilers) Why, for example, did the croc not eat the frog when it jumped into the pond all the previous times? Maybe escaping from the croc could have given us a hint that (a) the croc was there, (b) that crocs would like to eat frogs, and (c) that the frog needed to be restrained in some way. Of course, that raises the question of why the croc needed to eat the frog at all. Did we just need to draw him there? And, if so, how did he smell that one frog in what's sure to be a bayou with thousands of them.

Romantic Kitchen:Dream For Date

Play Romantic Kitchen:Dream For Date

May. 12, 2012

Rating: 2

@cadorab: In the "wine rack", there's also a calendar. The calendar has three dates marked with hearts, and it has a note that says "♡ + ♡ + ♡ = 45". You can figure out the three dates that would match the marked dates and add up to 45, and that works out to 8, 16, and 21. (FWIW: x + (x+8) + (x+13) = 45 ||| 3x + 21 = 45 ||| 3x = 24 ||| x = 8)

Warbears

Play Warbears

May. 05, 2012

Rating: -9

This may be the worst "game" I've ever played. One mistake makes you start over completely, compounded by the fact that you're basically guessing what any action will do; horrible controls in the "action" sequence; horrible controls in the puzzle sequence, for that matter; tedious interstitials; etc. The list goes on and on. The gameplay reminds me of Dragon's Lair, and that's not a compliment. The graphics are cool, at least. 1/5

Pirateers

Play Pirateers

May. 03, 2012

Rating: 15

If you have two treasure maps at the same time, completing (or maybe just failing) one of them causes the other to go away.

Fracuum

Play Fracuum

May. 01, 2012

Rating: 0

I like the way you wrap around to the beginning if you keep going "in" after winning the game.

Out of wind

Play Out of wind

Apr. 26, 2012

Rating: 2

Good game, but it would be so nice if the gears actually meshed instead of just turned because they were kind of near each other.

noitcelfeR

Play noitcelfeR

Apr. 21, 2012

Rating: 1

I'm tired of platform-y games like this that have decided that people running downhill no longer remember how to jump.

Mega Mash

Play Mega Mash

Apr. 06, 2012

Rating: -5

1/5 for in-game ad-blocker whine. Maybe instead petition Kongregate to stop accepting annoying and CPU-intensive ads that distract from the games and make them run poorly.

Innkeeper

Play Innkeeper

Apr. 02, 2012

Rating: 2

I really want to like this game, but it ends up just being tedious.

Ink Battle

Play Ink Battle

Apr. 01, 2012

Rating: 1

This game makes me think I'm a better typist than I really am.

The islands of freedom

Play The islands of freedom

Mar. 27, 2012

Rating: -1

I guess we need a name for this sort of population island game now.

Spelling Scramble

Play Spelling Scramble

Mar. 25, 2012

Rating: 3

Can we get some idea of how it scores words? It looks like longer words are almost always better than words with higher-scoring letters, but it's unclear exactly why. Does the base score of the letters get multiplied by the word length?

Developer response from nerdook

the base score of the word gets multiplied by a square of the word length.

Spelling Scramble

Play Spelling Scramble

Mar. 25, 2012

Rating: 1

When typing in via the keyboard, it frequently loses letters. I find that I have to type very deliberately (read "slowly"), and, even then, it frequently misses what I type. Also, chiming in with other folks in reporting that bonus awards are frequently not given.

Truck Loader 3

Play Truck Loader 3

Mar. 20, 2012

Rating: 0

The magnet is a little floppy. The loader needs to do a few wrist curls.

Commando Defense

Play Commando Defense

Mar. 20, 2012

Rating: 0

Needs some keyboard shortcuts. Irritating to have to click off of a selected unit to move your commando.

Zombies, Inc.

Play Zombies, Inc.

Feb. 25, 2012

Rating: 2

I was not aware that Sydney was on the north coast of Australia. o_0

Colourshift

Play Colourshift

Feb. 23, 2012

Rating: 5

There needs to be a way to mark tiles as known-correct.

Heavy Weapons

Play Heavy Weapons

Feb. 22, 2012

Rating: 2

I'm not sure that the mouse cursor is indistinct enough. It would probably be better if I just couldn't see it at all. :P

Proke

Play Proke

Feb. 20, 2012

Rating: 4

Another "QUA" q-x word: quadratrix

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