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Reincarnation: The Evil Next Door

Play Reincarnation:  The Evil Next Door

Jul. 26, 2011

Rating: 25

I don't know why I'm bothering -- negative comments always get voted into oblivion -- but the Reincarnation games are really going downhill. This one's marginally better than the fry cook one, but the majority of this one is timing. It's an adventure game, not a platformer! In addition, it's not like something goes wrong if you do it at the wrong time (the girl sees the coffee cup float away and grabs it, for instance); it just tells you "you can't do that". There's nothing indicating *why*. It just feels half-finished. All that said, the voice acting is awesome as always. I wish there was a way to mute the music but not the rest of the audio.

Pipe It 2D MOBILE

Play Pipe It 2D MOBILE

Jul. 18, 2011

Rating: 0

Pretty good puzzle game, but only 10 levels. Also, the background is too dark. Makes it hard to distinguish the tiles.

Obechi Mobile

Play Obechi Mobile

Jul. 18, 2011

Rating: 0

Doesn't fill up my screen. Otherwise, pretty neat.

Treetop Drop

Play Treetop Drop

Jul. 18, 2011

Rating: 0

Pretty neat. But because I'm not touching the screen, my phone wants to go to sleep. Any way to fix that?

Viricide

Play Viricide

Jun. 29, 2011

Rating: 1

I'm pretty sure there needed to be a repair to the "Keyboard Input Module".

isoball 3 mobile

Play isoball 3 mobile

Jun. 19, 2011

Rating: 0

Doesn't save progress. I don't really want to just play the same beginning levels over and over.

Upgrade Complete 2

Play Upgrade Complete 2

Apr. 14, 2011

Rating: -8

Where's the upgrade to actually make the game fun?

Tipping Point 4

Play Tipping Point 4

Apr. 13, 2011

Rating: 0

Anyone else think that the switchbox's "Made in USSR" label was a clue pointing towards an endianness issue with the octal code? /overthinking

Rabbit Revenge

Play Rabbit Revenge

Apr. 03, 2011

Rating: 0

Clever idea, but since you have to obscure large portions of the screen while placing a rabbit, it gets artificially hard. Needs an option to go in the other direction.

Picma Squared

Play Picma Squared

Apr. 01, 2011

Rating: 0

Reeeeeaaaaallllllyyyy needs an "undo".

Choo Choo Puzzles

Play Choo Choo Puzzles

Mar. 17, 2011

Rating: -3

Why does this game consume 100% CPU?

Reincarnation: A Taste Of Evil

Play Reincarnation:  A Taste Of Evil

Mar. 16, 2011

Rating: 6

I must have activated the "Order Placed" sign six times in a minute. Each time, he took a dump in the frialator. He might want to see a gastroenterologist about that.

Reactance

Play Reactance

Mar. 15, 2011

Rating: 3

I'm literally grinding points by clicking "start level" over and over again. I don't have to move my ship, and I still kill every enemy and take no damage. Yet I can't beat the very next level.

City Sniper

Play City Sniper

Mar. 09, 2011

Rating: 3

Buggy. You can't click "read new messages" when it's blinked off, have to click before you can zoom in, bullet count is inaccurate, zooming in zooms into a place other than where you were pointing, moving the mouse after zooming causes the scope to jump across the screen, etc. Just very amateur all around.

Pumpkin Remover

Play Pumpkin Remover

Mar. 03, 2011

Rating: 2

Spent ages trying to get gold on level 13. Watched official walkthrough and it doesn't behave the same way on my system.

The Necronomicon Mobile

Play The Necronomicon Mobile

Feb. 26, 2011

Rating: 0

Graphics are way too small; impossible to read the cards.

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Feb. 24, 2011

Rating: -4

Another problem is the artwork. I'm totally down with the retro pixelated thing, but the non-pixelated artwork (as found in the battles and in the conversation dialogs) is, well, bad. It also doesn't fit with the rest of the game. This isn't a huge problem, but it doesn't help. Also, the UI in the menu could use some work. Some things are hard to find, or awkward to figure out how to do. (I still have no idea how to trade items between characters.) I also spent several battles with one of my characters blind because the only indication of that is a small black icon on the status screen. There's more, probably, but I'm starting to pick nits. Lose the random encounters and/or completely revamp the fighting, though, and I think you've probably got a really good game. As it is, I'm bored silly with having to stop every five steps and play a game of Concentration.

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Feb. 24, 2011

Rating: -4

There's clearly a lot of backlash against people who didn't like this game. I didn't like this game, and I usually say so rather pithily, but I'll be more descriptive this time. The author clearly spent a lot of time on developing the game and putting real thought into it. I like the general premise of the game, and the storytelling is pretty good. That doesn't inherently mean that it's fun, though. The single biggest problem with this game is random encounters. They add nothing to the game, other than a way to grind XP, are tedious at best, and totally kill any momentum to the story. There's no real strategy beyond noticing the elemental basis of the enemy and gearing your attack towards it. I was thrilled, halfway through my badge grind, to discover that the "Flee" option worked well. (continued)

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Feb. 24, 2011

Rating: 6

Played through the game once with no problems. Playing it again for the badges. (It's great how it didn't save my completed game. :/) Now it's all glitchy. My Mage and Cleric have forgotten how to cast spells, and my Fighter can only move one square at a time.

The Several Journeys of Reemus

Play The Several Journeys of Reemus

Feb. 23, 2011

Rating: -22

I sure do love how the irritating "music" keeps coming back on on its own.

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