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Super Invaders

Play Super Invaders

Jul. 04, 2013

Rating: 6

What can I say, a fairly run of the mill shooter game. There's a ton of grind if you are into that sort of thing. I found it became tedious after about a dozen times playing the same waves which was only a small way though the game going by the upgrades.

JellyGo!

Play JellyGo!

Jul. 02, 2013

Rating: 4

Very good game, easily 5*. I really like the subtle strategy involved in play which varies from level to level. I'd probably try and make it somewhat less focused on the labs. At the moment the sickness option is far too powerful. On a 1vs1 level the best (possibly only) way to win is to make your enemy sick and wait for them to die as there's no way to cure the sickness - perhaps limit how long the sickness lasts (same with freeze). I'd also like to be able to set up supply routes e.g. from a level five jelly to a lab.

Monty's Moon

Play Monty's Moon

Jun. 25, 2013

Rating: 0

A fair attempt at a launch game. Nothing new really but it's amusing enough for 20 minutes. The birds are too hard to dodge so there's no real skill in the game.

Rolling Ghosts

Play Rolling Ghosts

Jun. 25, 2013

Rating: 1

Great concept and I liked all the levels except the last one which relied a little to heavily on an accurately timed click.

Alien Anarchy

Play Alien Anarchy

Jun. 06, 2013

Rating: 14

Until about half way in the game is brilliant, it's got humour, a novel upgrade system and good game play. Around the halfway mark it's starting to look like it's given all it's going to give and by 3/4 of the way in I gave up as it was clearly just going to be more of the same. I originally gave it 5* but I had to down grade it to 4* because I lost interest.

Swarm Defender

Play Swarm Defender

Jun. 05, 2013

Rating: 1

A generally good attempt at a TD game. I noticed a few bugs but nothing to get worked up about (all upgrade can leave you with negative money for example). The utility upgrades only lasting a single level is unusual and not obvious but it works with the game play. The utility upgrades aren't really needed though and research points accumulate fairly quickly if you do want to buy them. The balance seems to be a bit off at some points, most levels are fairly easy and then suddenly there's a level that's next to impossible. With a bit of work this could be a really good TD series, at the moment 4/5.

Collapse It 2

Play Collapse It 2

Jun. 01, 2013

Rating: 10

Seems to rely to heavily on lucky bomb placement rather than thinking through a design.

Screw the Nut 3

Play Screw the Nut 3

May. 28, 2013

Rating: 1

A fun little game that isn't to taxing on the brain. I'd perhaps have made it a little more difficult to get all three starts on some levels but with this type of game it's a fine line between easy and impossible.

Seeds

Play Seeds

May. 23, 2013

Rating: 2

Superb, 5/5. Most launcher games start well and then become a bit dull but this one paced the upgrades perfectly. It was also great to see a game that wasn't focused around shooting / hitting / blowing up. If I had one criticism (and it's only a small one) it would be that there's not really an element of skill, you can complete the game regardless of what you do as long as you play for long enough.

Snail Bob 4 Space

Play Snail Bob 4 Space

May. 17, 2013

Rating: 5

Who would think it could be so much fun to be a snail. Brilliant as always, 5/5. Great humour combined with puzzles that are just the right difficulty level for casual play. I'm not generally a fan of "find the whatever" in games as it's usually added as padding but I think it actually improves this game. Can't wait for part 5.

Red Ball 4 (vol.2)

Play Red Ball 4 (vol.2)

May. 15, 2013

Rating: 1

Couple of frustratingly difficult timed jumps but other than that a very enjoyable game. It reminded me of a game I used to play as a kid which also featured a ball as the main character, can't remember the name of it though. 91/113

Giants and Dwarves TD

Play Giants and Dwarves TD

May. 10, 2013

Rating: 2

Over all a fairly good stab at a TD game. The mage tower is only any use for killing ghosts so just build the minimum to cover the exists. It feels like the archer and cannon have about the same DPS so I prefer archer as they are cheaper. Scatter around a few soldiers to slow things down and your basically done for every wave.

Turbo Rally

Play Turbo Rally

May. 02, 2013

Rating: 0

Why is it that every (flash) racing game has cars that feel like they are driving on ice? My real world car only feels like it's on ice when it actually is on ice. Over all a fairly good attempt at what seems to be a difficult genre.

Live Puzzle

Play Live Puzzle

May. 01, 2013

Rating: 1

Brilliant, much harder than I expected it to be. The interface could do with a little improvement but the concept is spot on.

Magnetized

Play Magnetized

Apr. 25, 2013

Rating: 1

Really nice idea but I found it sometimes didn't notice when I moved to active a different magnet which was frustrating. Well worth a look though.

Cat God vs Sun King 2

Play Cat God vs Sun King 2

Apr. 06, 2013

Rating: 0

Fun game but it's easy to end up in the situation where you want to down grade your character. If you don't get the golden scarabs early on you end up so powerful it's difficult to get the early golden scarabs, you actually have to avoid the flying golden scarabs in the game.

simian.interface

Play simian.interface

Mar. 12, 2013

Rating: 3

Well that's certain the strangest game I've played in a while. An enjoyable way to waste 5 minutes.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Feb. 20, 2013

Rating: 3

Really good but BTD but with more than it's fair share of disappointments. The hard badge is almost certainly impossible without kreds and the game has a ton of bugs.

The Last Stand

Play The Last Stand

Feb. 18, 2013

Rating: -1

Ah well, was a fun game the first time I played it but now it just fails at the end of night 13. All the zombies are dead but the game doesn't end.

filler

Play filler

Feb. 17, 2013

Rating: 1

So really the objective is to get your balls trapped. That does not sound good to me.

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