@trash golems are very susceptible to poison and burn. past 17 is luck mostly, if you can freeze most of the casters before they start slamming team w/ dmg, its possible to win; can pretty much assure death if lich double casts an aoe. Seems atm there are really only 3 viable ways, either team of swift dag users w/ some variety of freeze status proc, lucky hit w/ ice storm freezing a bunch or getting high enough stats on at least 1 char to make the dmg negligible. The 2 fights after are relatively easy, giant eye has a little bit of rng to it, but rarely casts big hurt, last fight is just a freeze fest
Nice start, sta definitely needed changing. Next issue, at some point, game is coded in such a way to drag out matches for a sense of drama; I really don't think going down 2-3 sets against an ai w/ inferior stats is exciting (sometimes winning, sometimes losing) , just draws out the experience for no tangible gains/effect... Also, I think the tourney for world has either rigged stats or something off in coding; I'm always beat by statistically weaker opponents across the board
TBH, I didn't think people could beat 20 until I put out expert mode. You guys must really have some nasty teams! In terms of agi based characters is it because of the opponents going first? Or because again moves can pack a punch?
anyone figure out rakear journal w/ ghosts? hints? is it also broken?
fixes wise, crack works; vampire coffin is a 1 time thing so idk if that needs to be changed... Is there a plan to give hero melee aoes like the other chars?
Can't say about the stuff that uses orbs, but so far the new gear has less defensive stats but adds abilities like heavy gaunts that have 5 atk 4 def 1 mdef but 10% burn proc; theres als a fire immune hat 5matk 10 mdef. side note, please remove /allow walking over the bush under the 2nd food guy, would make traversing to both npcs much easier; would also be nice to remove reflect from the enemiesin general ex. f1-10 i do more dmg to myself from being reflected than the mobs do dmg to me...
@trash yea, i agree 10 should be a checkpoint but honestly the new stuff is pretty brutal; going to need a ton of stat ups and only concentrating on 1 char (not sure thats a good design choice). so far things have obscene amounts of hp and most are using magic attack 2 regularly or summoning things that use mag attack 2
I will be updating it to most of the content but I think the game might get too slow with all it's content. This is the game I built before all the others, so it never occurred to me to keep content low. But no not a demo, just what I got up so far to make sure everything's going smoothly before I upload more. as soon as I figure out setting up a preloader it should be good!
beating f10 boss goes to a black screen...difficulty is very odd, 5 assassins are by far harder than most/all other stages and theyre floor 3, are they supposed to double attack?
man, the micro is heavy w/ this 1...energy garbage, base building on timers..dungeons on timers ...everything can be refilled w/ premium currency...its everything wrong w/ mobile gaming atm...less a game and more just a bunch of windows trying to suck your wallet dry
Don't have much positive to say about this update; new quests are extremely tedious to the point i was save/reload scumming right before the desired mob because the drop rates are so shitty...THIS IS NOT HOW TO CREATE LENGTH TO THE GAME...moving on, making the boss reflect everything at high rates is just a bad mechanic, annoying rng dmg...i think the worst has to be farming magic metals which you need ~20 for full mage armor and drop rate is crap between either dun 3 med boss or golem farming in mine 1 hard. (spoiler) no new equips outside of the charms that start in shop
Nice premise but between premium heroes locked behind obscenely long grind times, and the rng being so extreme, think im gonna pass; game is basically decided after the 1st couple rolls and types of equip looted, basically 2-3 +5s, youre good to go, else just abandon
Follow up to previous comment about saves, I can’t recall the last game to accidentally delete my save in years; its not unstable saving, its incompetent coding or purposeful breaking of saves. With this continued terrible service, why did you bother coming back?
TBH, I didn't think people could beat 20 until I put out expert mode. You guys must really have some nasty teams! In terms of agi based characters is it because of the opponents going first? Or because again moves can pack a punch?