What has the speed of a runner, the durability of a riot zombie, and the strength of a bruiser? Prison Zombies! And now they're everywhere. Gotta love OP trash mobs.
Mentor31, I greatly desire and crave a second game. You mentioned last year a sequel is in the works. How is it coming along? Will it be even better than this? Will it have a more rewarding scoring system? Inquiring minds want to know!
Thanks a lot for the interest! I am developing the sequel with my small team, but mostly because of my job I don't have much time. That is why it will take much longer than I expected and announced. I can not estimate the release date any more, but hopefully somewhere in Autumn or latest in Winter 2018. Woodwarf 2 should be pretty similar in game play to the first one with some additions. There will be a map of cities to fight against, gatherers will be able to pick up some vegetables, there will be army of dwarves helpig the dragon. The enemies will be more different kinds and you will be able to move dragon forward and backwards while fighting them. There will be challenges for each city and after conquering them all you will unlock endless mode and casual "sandbox" mode. Overall, it should be quite bigger game than the original.
Such a fun game. Really needs a sequel and I'm glad I'm not the only one still wanting one after all this time. Nobstudio creator person, if you're still checking the comments from time to time... can we get part 3, please? For real?
Contrapoint a few comments down from me got overrun by the stealth units. This is the Unfair Squad Game and with most of your guys dead no one was alive to see them, so they got the incursions needed to beat him. This game is literally impossible to win. Your only hope is to hold out for as many waves as you can, move up to the top on occasion to get the next battlefield screen if you can, but otherwise you're supposed to get mad and frustrated. Surviving 50 waves is doable - I've got the badge - but prepare to get your knickers in a twist getting there. It took me.... man, years ago, but I think it was something like 38 tries. I've no advice because the game is a crap shoot as to what you're up against each time around.
"As the mighty hero of the marooned passengers of the Starship MULE sailed away, the people left behind were thrilled with the warehouse full of diamonds, gold ore, steel bars, and food that he left behind. In his pack was a pizza, still somehow steaming hot, sitting next to a stack of pancakes and an omelette. 11 Cheeseburgers awaited his hunger alongside 3 cakes and 14 pies. His trusty steel sword await the coming of any foe, his steel armor gleaming in the daylight as he sailed boldly across the ocean to oblivion." 5/5, fun experience. Needs to have an expansion.
I've played this game off and on for years and only after getting a GTX 1060 and six-core 3.6ghz processor has the memory leak ceased to be a problem. Unfortunately now the soul collection objectives are impossible to gold medal because the game apparently relied on the slow down to spawn enough people to smash for skulls. Oh well, still the entertaining distraction I've always enjoyed it for. Good to see it was BotD.
That's kind of strange. An idle game with badge of the day? I thought they weren't going to do that kind of thing. Still, I got the badge Feb 29th, 2016, so it's not a big deal. Just the principle of the thing.
I managed to make Prince by my 8th attempt. This was a really good resource management challenge and it all boiled down to timing everything just right. Right out of the box you've got to shut the narrator dwarf up and get to work because the timer starts the moment he does. What worked for me to start with was 2 trees at level 2, 2 lumberdwarves at level 2, and 2 gatherdwarves at level 1. I then upgraded the base, after which I saved up money to get two more trees, another lumberdwarf, and then 1 more gatherdwarf. Another base upgrade, then two fisherdwarves, levelled up to 3. After that, it was just a matter of playing my cards right. At 978 I almost had King, and I think I might have been okay not upgrading the dragon to 7 towards the end. Anyway, hope this helps anyone struggling to figure out a strategy. It worked for me and might work for you too. 5/5, enjoyed it a lot.
A fantastic demonstration on how a peaceful society becomes violent and collapses. It's all about the news on their endless quest for ratings by promoting violence, political hatred and ignorance, and pitting people against each other who actually have no problem with one another at all. There's plenty of love and peace out there, but like the hashtag says - "Peace is boring."
This is pretty entertaining. I miss games from this era because the makers actually put some time and effort into what they were doing and hoping to accomplish. Nowadays all you see come out is either an idle game or another "MMO", both of which are simply tests of patience to see how long someone can hold out before they give in and open their wallet just to see something happen. That's not a game, that's a rip-off. This? This is definitely a game and I appreciate you bringing it to Kong finally. 5/5
I remember playing this game while watching Dragonball Z: Battle of the Gods on my other monitor. It was kind of fun for a while, but then it got to be pretty tedious at the later stages. I guess that's kind of a metaphor for life itself, actually. All exciting at first, but by the end you're apathetic about pretty much everything. Except seeing your grandkids and stuff, that always seems to be the highlight of an elder's week. Too bad there weren't any grandkids in this game for me to get excited about.
Well, that was an interesting blast from the past. Been 3 years and all the Papa Louie games like 9 times since I last saw this come up. Its fascinating Japanese theme just makes me amused rather than judgmental. I'm guessing 3 years for now the Hard badge will be the daily, though. At that time I'll probably pass - Hard isn't fooling around.
Ahhh, Sonny, one of the legendary classics of Kong. I have put so many hours into this game before now, so I didn't even need to do it today for the badge. Though Veradux may be braindead, the game has always been fantastic. I really miss this guy, and I would have loved for Sonny 3 to have become a reality. Unfortunately... well, if he's still with us on this Earth, he seems to have retired from his trade. This person, Undefined, and the guy who made the original Last Stand and Last Stand 2 were the ones who got me hooked on this site, and it's been an epic 6.5 year ride so far.
I don't get it. I'm playing Evilibrium, but with a couple of changes and none of the high level cards I had before. Cards I spent money to get, mind you. I got mail that said I would get high level cards because I spent money on Evilibrium, yet I'm not seeing them. The game itself doesn't seem as terrible as it was before, but we'll see when I run into a forced pvp event in the dungeon that makes me want to stop playing again.
Thanks a lot for the interest! I am developing the sequel with my small team, but mostly because of my job I don't have much time. That is why it will take much longer than I expected and announced. I can not estimate the release date any more, but hopefully somewhere in Autumn or latest in Winter 2018. Woodwarf 2 should be pretty similar in game play to the first one with some additions. There will be a map of cities to fight against, gatherers will be able to pick up some vegetables, there will be army of dwarves helpig the dragon. The enemies will be more different kinds and you will be able to move dragon forward and backwards while fighting them. There will be challenges for each city and after conquering them all you will unlock endless mode and casual "sandbox" mode. Overall, it should be quite bigger game than the original.