balls need balancing... plasma and sniper are the only 2 worth getting for their prices. the idea for poison, scatter, and cannon are good, but plasma and sniper do more for less.
Pro tip: do NOT but lasers. they cannot destroy blacks and are thus useless. For those who read the comments after they play that game i feel your pain getting laser after laser and losing your lightning and fire bonus.
how does speed work?!? it seems when the enemy speed is high, they can attack up to 10X for each of your attacks, but when your speed is significantly higher (aka having to go through the lower levels because of a portal) the enemy is still guaranteed an attack for each of yours. bonus attacks because of speed seem to be enemy only. seems cheap and pointlessly adding time to running through the first levels.
Each round it is decided who attack first with speed. Speed also decide also who gets an attack or not and you can attack more than once. Speed also help do damage.
It might have been the random order the questions appeared, but it should be a mix of facts, spelling, grammar, pronunciation, mondegreens and eggcorns.
for those of you complaining about the game remember games are supposed to be fun.... some of us enjoy gluing 2 spaceships together, calling it Eugene and crashing them into a planet.
lol... i removed all the skulls from the board only to have the new blocks that came from that action be skulls and kill me. interesting start for a game, but gets boring really quickly.
while I like the game and like that it's been revisited with an update, I'm not a big fan of the update. it slows the game down drastically. it takes me about the same time to get to level 100 now as it used to for me to get to about level 300. each game i've started after the update i've quit early because of boredom. i don't want to even think about how long it'll take to get to stage 500+ now.
definitely needs a speed up button. maybe the devs have already fixed it, but i didn't have a problem (other than the speed) of this being a grindy game. a tip for people having trouble, end game is all about the monks (can't do only monks though obviously). being invincible for 1 entire round to get all your other abilities off cd is nice.
first, food doesn't hurt the necro like it's supposed to. it just doesn't do anything. second, my necro crashed at lvl 14. after sheeping something i could no longer click anything, forcing me to quit the game. please increase xp gain in later lvls or something, it takes too long to get to lvl 20 to do it twice.
the additional crystal gain artifact isn't working. on that note, crystal gain needs to be increased. i'm getting 80k+ gold in a run, but only 300 crystals. i'll have the upgrades maxed (if there is one) before i even start buying character items after unlocking all of them.
so... is "the flow" unlocked from the auto aim ability, or is the auto aim ability just a complete waste? it would be nice to see the tree for each ability.
Hi
When you learn "the flow" perk it activates automaticaly if difficulty level is lowest (blue one).
Autoaim ability - work at any difficulty level but requires ability slot.
i won't bother repeating all these comments about how the game is almost good. i just want to say: permanent negative debuff?!? really?!? i thought it would just be until the end of the battle. nope. my witcher is now useless as an attacker with a -1.5 attack. also the dice roll is not random, at least for the light witch. light witch only uses die 2 when the party has lots of hp. not sure about the other character's activation conditions, and i don't care enough to find out.
unlimited is quite boring when archmages and dragons are the only end game units you can get. i'd like to teleport 10k peasants next to a some elves and watch the slaughter.
too many different symbols and too many clues. the game is only interesting for the first few levels when there are multiple options for each clue. In the later levels most of the clues only have 1 possible combination, pretty much making this game a click fest rather than a puzzle game.
Each round it is decided who attack first with speed. Speed also decide also who gets an attack or not and you can attack more than once. Speed also help do damage.