@QNC, crumble requires bigger startup force, but after that it should crumble apart fairly easily.
They're pretty much just scripted a bit differently. Breakable was made first, and it was pretty make-shift, then I did crumbling, which should be a bit more realistic.
@cheesemanreborn, apparently typing "0" makes it think the game is paused, and it won't unpause automatically. Press P to fix it after you're done setting the time mod to whatever you want.
@Plumage, should you concentrate on reading the instructions as much as you concentrate on cursing, I'm sure you'd achieve great things. Disable caps lock to stop spawning things on-click and start interacting with them.
@Menachem, when you press Enter, you can see "keymapping" there as well, you can change your keymapping to whatever you want. And all those settings work just fine on me.
@clonekid, then write your own book. You should be able to remember even the chapters after that. The default keymap is really messy. All the keys just crammed wherever I found space at the time. I suggest customizing them in any case.
@bongoro7, you're on the right track. I'm not going to start explaining how it exactly works in the comments due to lack of formatting and space, but feel free to check the forum thread. http://www.kongregate.com/forums/3-general-gaming/topics/124600-official-mutilate-a-ragdoll-thread
It's called Mutilate-a-Doll, not Mutilate-a-HumanwithperfectAI. Simulating human behaviour on the muscle-level would be EXTREMELY difficult. I do wish that it could be done by snapping my fingers, like so many of you seem to think, but sadly it can't.
@hillwed, what changed? Ugly unorganized menus to something useful and easy-to-update? New items? A few things that can be toggled back to the way they were pre-update? Like I've said time and time again, if you don't tell me what's wrong, I can't fix it.