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Abigayl's Comments

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avoid!

Play avoid!

May. 02, 2012

Rating: 3

Agreed on the white borders. I do like how they change colors though. Also, you could use some sort of warning when a new spawn point is about to begin.

Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

May. 02, 2012

Rating: 0

@thebestone1: Just wait until you get ChronoEngines churning out with TimeStop... total dominance via Chronomancer type. It's perfect for photo-finish badges (the combo means you get several turns per turn and stop your opponent from EVER moving again ;) )

Berserk: The Cataclysm

Play Berserk: The Cataclysm

Apr. 28, 2012

Rating: -5

I'm rating your game a 1/5, something I almost never do. I hope others join in as well. We need to stop this random spamming of requests to play.

Dodge & kill the balls

Play Dodge & kill the balls

Apr. 27, 2012

Rating: 0

Well it's indeed just the tutorials, but at least you added an ending.

Purple Circle Revolution (demo)

Play Purple Circle Revolution (demo)

Apr. 27, 2012

Rating: 2

Deleted?

Fixation

Play Fixation

Apr. 25, 2012

Rating: 4

It's hard to read the dialogue while characters are moving... perhaps use a bolded font?

Random Game!

Play Random Game!

Apr. 25, 2012

Rating: 5

LOL, one of the first games to come up was "Random Game"... what are the chances? :D

Stencyl Tutorial 2: Attributes, Etc.

Play Stencyl Tutorial 2: Attributes, Etc.

Apr. 22, 2012

Rating: 5

Thank you everyone! This tutorial has officially become my first "legendary" upload to Kongregate :D

Minesweeper Explosion

Play Minesweeper Explosion

Apr. 21, 2012

Rating: 10

If you are interested in a "Reboot" version at some point that has a wrap-around feature (where the edges of one side connect to the squares on the other side), please rate this up. Or, if you have other ideas you'd like to see in a "Reboot" version, please feel free to let me know too ;)

GraviBall

Play GraviBall

Apr. 19, 2012

Rating: -1

It's still hard to see the difference between background, tiles, and the key.

Flagstaff: Chapter One

Play Flagstaff: Chapter One

Apr. 19, 2012

Rating: 2

Sorry, but the game quickly got boring. Move, kill, repeat. I wish there was some way to turn off animations entirely to speed up the game.

GraviBall

Play GraviBall

Apr. 18, 2012

Rating: 1

I also suggest adding a holding shift option to slow down the ball... I'm stuck on the circular level... it's doable but just more frustrating than it has to be due to the lightning reflexes needed.

GraviBall

Play GraviBall

Apr. 18, 2012

Rating: 0

The background graphics are VERY distracting. Also, the tutorial covers the screen, making the first levels extra difficult. The writing at the start is also hard to read. Besides those, it's actually a decent game. 3/5 for now. Change the background and let me know and I will improve the score.

Killer Robots Attack the Sky

Play Killer Robots Attack the Sky

Apr. 15, 2012

Rating: 0

Not bad for a first game. Really lacks out in not having arrow keys though.

Developer response from jem0208

I've added arrow keys, I also added new controls to change movement speed to better suit arrow keys.

Logo Avoider

Play Logo Avoider

Apr. 06, 2012

Rating: 2

The game is very laggy for me... it also started without warning and I could play in the "title screen"... needs some more polish.

Developer response from jacobdeleon3000

I had the same problem. I think it has to do with Kongregate, because as a swf by itself, it doesn't start directly, you MUST press the start button. Also, i'm updating the game with stencyl.

Mountain Cat

Play Mountain Cat

Apr. 06, 2012

Rating: 2

Not too bad... the issue is more that the controls are just rather difficult. It's hard to land on the rather small platforms with the impreciseness of the jumping... but it does add a layer of challenge.

Puzzle Demo by Bisser777

Play Puzzle Demo by Bisser777

Apr. 06, 2012

Rating: -1

Not bad. FYI, your menu lags rather badly. You may want to take a look at your coding to see what is going on there. I'm getting only 26 FPS with a good computer. Also, you might want to add the option to click on the "Level" instead of making users use "L".

Developer response from bisser777

I''ll check what I can do. I'm aware of the lag issue.

You Are The Road - Molyjam 2012

Play You Are The Road - Molyjam 2012

Apr. 06, 2012

Rating: 3

Not bad, especially for a 2-day game :D

Spectromancer: Gamer's Pack

Play Spectromancer: Gamer's Pack

Apr. 05, 2012

Rating: 31

ArchMage Strategy: Use Chronomancer with Great Oak and a custom deck vs. Mad Hermit (weakest type of Archmage). At the start, use cheap 1/2 cards with Giant Turtles/Phoenixes to stall him until you can get a ChronoEngine into the field. Then, focus on building up your ChronoEngine stock, placing phoenixes/turtles against elementals or other powerful cards. Then, when you have 2/3 CE's in play, keep skipping turns and use TimeStop each time and he will never be able to play! I got the Double Ace badge rather simply this way. Please rate + so others see :)

Stencyl 2.0 Advanced Tutorial: Lagless Actors

Play Stencyl 2.0 Advanced Tutorial: Lagless Actors

Apr. 04, 2012

Rating: 6

Just wanted to say thank you to everyone for your votes. At the time of writing this, the tutorial is in third place for both weekly & monthly. I appreciate all of your support :)

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