Also wtf kind of door do they have that can't be broken by a crowbar and a giant battle axe? Lazy design when you give us stuff like that and don't let us use it for obvious things.
Hmm, can't brush away a spider's web with my hand. How about using a screw driver? A crow bar? An axe? A saw? Nope, none of those can break this spider's web. Was about to rage quit before I found that magic broom.
The funniest thing about the energy system is that this version is titled "Doodle God Blitz". Hey devs, do you know what Blitz means? Hint: it's the opposite of the way the energy system forces us to play.
Also, you've made games before... how is it possible you forgot to include buttons for Buy x10, Buy x100, Buy max, etc.? After you've reset a couple times this game is just not user friendly at all.
I don't understand why you set up New Crystals to manually count down, rather than just automatically being calculated. I produce huge amounts of money overnight and then it takes 20 minutes for the New Crystals to catch up. Makes no sense to set it up that way.
So annoying that you have to manually collect the gems after you beat the boss. This would be a poor design feature in any game, but for some reason your game lags like crazy when you kill the boss so it's just about impossible to collect your price. Super fun watching the game sputter around while you fly past bazillions of gems that you can't get.
Yes, it seems we really have to. Weird thing is, the first round of 25 testers on the closed alpha didn't say anything, but I see that here people agree on that. EDIT: we are already at work on changing that, in a matter of 5-6 hours we will upload the new version with a much less invasive scouting (no pause, no special time for the scouting, no automatically opening panel) - DONE
I have 10 bronze warriors. Why do I have to click 10 times to send them out? There is never going to be a time when I want to send less than all of them. Should just send all if I click them.
The mining slows down far too much. You should be able to continue upgrading the lower level ores so that you get more per click. And there should be an option to turn on auto-transmuting. And something to let you mine without clicking similar to the chainsaw and sawmills. And upgrades for the minebots to make them faster.
When you load the game it forgets which jewelry you were producing before and automatically goes back to ingots. Plus when you restart for a few seconds the only options are hire woodcutters and hard reset - you can't go in and change the production. Pretty much guaranteed to waste a bunch of gold.
Yes, we know the meaning of the word Blitz, but thanks for taking care, you are so kind!