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Hell Tetris

Play Hell Tetris

Feb. 08, 2011

Rating: 0

Great idea - but you need to fix the physics / use a better physics engine. It gives random unpredictable impulses that shouldn't be there. Game would still be extremely difficult, but more fun, if it were less randomized.

Spirited Heart Flash

Play Spirited Heart Flash

Dec. 27, 2010

Rating: 16

DO NOT PLAY this game - 90% of the game is "missing", they've deliberately left it out, unless you go to another site and PAY for it. Kong is NOT a demos website, please submit real games, not "demos".

My Pet Protector 2

Play My Pet Protector 2

Dec. 27, 2010

Rating: 2

At the start of the game, take mostly combat bonuses (you can just about do it with magic combat, but normal combat makes it much easier). You have to do a lot of combat even in adventure missions, so if you don't take combat bonuses, you'll just get trashed. It makes the game very boring for a long time (you have nothing to spend your money on, and nothing you can do "because you're too young") if you don't do this.

Santa Rockstar: Metal Xmas 3

Play Santa Rockstar: Metal Xmas 3

Dec. 26, 2010

Rating: 1

Poor synchronisation of sound with the gameplay - on a 2-year old computer (should have no problems!) the only way to win the game is to turn the music off. Ruins the game. Perhaps if you remove the special effects it would run properly?

Castaway

Play Castaway

Dec. 25, 2010

Rating: -2

Died with no autosave - giving this 1/5 and never playing again. Life's too short for so much tediousness.

Castaway

Play Castaway

Dec. 25, 2010

Rating: 0

No autosave, and hunt-and-peck / pixel-hunt just to attack. If you're going to REFUSE to allow mouse-control, and insist on keyboard, why not let you walk into enemies to attack? Like every other game does. Yuck.

Desert Moon

Play Desert Moon

Dec. 23, 2010

Rating: -15

For the asymmetric map (BUG), the flamethrowers that fire incorrectly from some angles due to asymmetry (BUG), random death due to AI re-aiming gunners incorrectly (BUG), and the tediousness of playing this over and over again fingers crossed hoping that the random luck will mean you don't get an enemy insta-killing 2 of your men, thereby forcing you to restart the ENTIRE level ... I'm giving this game 1/5.

K.O.L.M.

Play K.O.L.M.

Dec. 23, 2010

Rating: -3

JUMP goes on the RIGHT, SHOOT goes on the LEFT (didn't you ever play any game written in the past 25 years since Mario Bros came out? They're all the same way around, for good reason :) )

Love

Play Love

Dec. 17, 2010

Rating: -6

If you can't be boethered to write instrucitons for the game on the Kong page, then at least DON'T put fixed-time delays in the tutorial. So boring waiting for it to move on to next piece of info. Each time, "yeah, I get it. I have a mental age greater than 4. I can read, you know. PLEASE just get on with it."

Dungeon Developer

Play Dungeon Developer

Dec. 17, 2010

Rating: 0

@wyrd42 - thanks for the info on characters refusing to go to next level. My guess with rogue is that it died (can the dragon do an insta-kill to a character with > 400 hitpoints?), but I've only seen characters die before when on low health to start with.

Dungeon Developer

Play Dungeon Developer

Dec. 17, 2010

Rating: 0

MORE BUGS ... the "send you back to town if you have low hitpoints" sometimes does nothing even though your character has low health.

Dungeon Developer

Play Dungeon Developer

Dec. 17, 2010

Rating: 0

PS ... yes, it IS really annoying to restart the game 20 times to get a badge, and then lose the badge because of bugs in the game. This is the opposite of fun.

Dungeon Developer

Play Dungeon Developer

Dec. 17, 2010

Rating: 1

SO MANY BUGS ... 1. When you have lots of characters, they "randomly" crash at end of level - they have full hitpoints but just "disappear". 2. On last level, about to win platinum, my Rogue vanished - PERMANENTLY - even though he still had almost fill HP etc. 3. the random-number generator for direction isn't random ... and doesn't do what the instructions claim ("go straight"), e.g. in certain cases it will always go left, I counted examples with 30 times in a row it turned at the same point. ... 1/5 for the bugs. Sorry - fix your bugs, and the game would be fun.

endeavor

Play endeavor

Dec. 12, 2010

Rating: 0

Great game, but please fix your rendering bug, so that we can increase the size of the window without Flash staying fixed size. It's FAR too small on a modern hi-res monitor.

Demons Took My Daughter

Play Demons Took My Daughter

Dec. 07, 2010

Rating: -3

You get to e.g. wave 24, and then one enemy dies BUT YOU AREN'T ALLOWED to pick up the toy (because you're auto-flying). That's enough to make me hate the game. Survival gold is too boring...how many times will I have to play it, bored to death with the VERY slow, long, slow, long, slow, repetition, just hoping it won't randomly kill me again at the last moment? I just can't be bothered. If you're going to include random-death stuff like that, you should at least save the player's progress every 5 waves.

Shoot Pixels

Play Shoot Pixels

Dec. 03, 2010

Rating: 0

Doh ... gun was working, it just has no fire animation, and no targetting information, no way of seeing whether or not it will fire ... bad design

Shoot Pixels

Play Shoot Pixels

Dec. 03, 2010

Rating: -1

Ruined by the bugs .... e.g. as soon as I get a second gun, the first one stops working entirely. This is basic stuff, makes the game unplayable (yeah, i keep getting a tip "you can use as many guns as you want". Um. No. Only if the author had tested it properly)

Feed the King

Play Feed the King

Dec. 01, 2010

Rating: 1

To get the badge ----- if you miss - at all - then you lose your ENTIRE multiplier, and effectively it's impossible to get the score you need. So, every time you miss, just restart - unless you already have a score of at least 30,000.

Feed the King

Play Feed the King

Dec. 01, 2010

Rating: -1

needs a restart button - e.g. hit R key

Primary

Play Primary

Nov. 30, 2010

Rating: -1

why can't we use cursor keys? Why did you make the character so slippy/slidy/impossible to control?

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