Got to final level, badly written Flash got slower and slower. When I refreshed the page ... this game WILL NOT LOAD AT ALL any more. Gray screen always instead. 1/5 for terrible code
Don't use RMB. I had no idea what was going on, and it never occurred to me try RMB (because Flash disables it). Also, at least do a popup at the start to tell the player what to do.
@Skindian but it works in almost every single battle if you have anyone with healing - and with each class only allowed once, its very likely youll have some healers - so it becomes a boring waste of time, rather than a "game" feature
Hugely disappointing that you haven't fixed the bug where characters don't heal after battle, so that you have to spend 10+ turns at end of each battle going "Wait ... Wait ... Heal ... Wait ... Wait ... Heal" while leaving one enemy there
Wow some pretty stupid people posting here. All the physically close (i.e. fast) servers are lagging terribly right now - even with almost zero people online.
Lots of bugs :(. Launch often wont launch because the custom mouse cursor handling is wrong. Often the "boosters" stop working because it stops accepting keyboard input, even though you have fuel. Etc
It doesn't resize if you resize the window - which makes it impossible to read / see on a large screen. Fix the rendering so you fit the window properly, and this would be +1.
Appallingly bad user interface (one miss click == five minutes wasted - game over, MUST restart), very slow (for no reason, just to watch animations that stop being cute after the 10th time, let alone the thousandth), and no logic to the puzzles except "once you know the answer, you know the answer". 1/5 Tragic this is badge of the day
2/5 for a bad game with too many pauses and bad instructions. -1 for the stupid "save your money for a gun that can't shoot at all, and the satellite dish never breaks. It's been 2 years and you still haven't fixed this OBVIOUS bug: 1/5 total
Originally gave it 3/5, but after playing a bit more, realised the only way you can effectively play is to blindly click as fast as possible in the same area of the screen. Takes all the fun out of it. Basically, your timing curve for the shrinkage is poorly balanced - it rewards speed many times more than it rewards decision making, so that button mashing is always the best approach. dull. 1/5