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BzAli's Comments

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Mud and Blood 2

Play Mud and Blood 2

Dec. 03, 2008

Rating: 0

Oh, and while we're at it. This whole advance thingie: Doesn't work. Had my three men sitting a the top of the screen for 3 enemy waves... All of my men, that is.

Mud and Blood 2

Play Mud and Blood 2

Dec. 03, 2008

Rating: 0

Needs a wave-counter. But apart from that: Great game! A welldeserved 5/5... And my grand-father was a Wehrmacht-soldier.

Shore Siege!

Play Shore Siege!

Nov. 27, 2008

Rating: 0

1:buy nothing. Day 2:research artillery.Day3:repair.Day4:upgrade flame.Day5:repair.Day6:repair up nail.day7: repair.day 8:repair.day9:repair twice.Day 10 repair.Day 11:reapair twice. plz re-post if nearing bottom

Feudalism II

Play Feudalism II

Nov. 21, 2008

Rating: 0

What's wrong with the instans-death attacks in the Eastern Empires capital (the samurai/japanese ones)? I'm fighting some random soldier, leaving my men to take the enemy hero, and suddenly I just die. Dropping from full health to death without any chance to use health potions... and that with 100 con and max. armour for my race. Sudden death sucks! 2/5 for that... would have been 3 otherwise. To much grinding

Mytheria

Play Mytheria

Nov. 17, 2008

Rating: 0

No real challenge here. Just create a deck of any single colour, include 8-10 1-cost creatures for early blocking, and 6-8 high-cost/high-power creatures for attacking, and you've won. Any colour will do, since the AI is plain dumb.

Wooden Path

Play Wooden Path

Oct. 28, 2008

Rating: 0

Loved it, allthough there could have been an option for top-own view to get the full picture and make tiles easier to count. Still, a truly enjoyable game. 5/5, and good luck in the monthly contest!!

Tactical Assassin Substratum

Play Tactical Assassin Substratum

Oct. 25, 2008

Rating: 0

The knifing missions ruins it. 1/5

Bloons Tower Defense 3

Play Bloons Tower Defense 3

Oct. 24, 2008

Rating: 0

Play track 1. Use tack shoters and a single dart throwe for picking off the first two rounds. Then buy only tack shoters, upgraded firing once, placed in corners, untill round 16. Buy a boomerang, upgraded to thermite, near the entrance before round 20. You'll need a supermonkey for the MOAB. I got the hard badge that way.

Bloons Tower Defense 3

Play Bloons Tower Defense 3

Oct. 24, 2008

Rating: 0

How do you kill the M.O.A.B's???

Warfare: 1917

Play Warfare: 1917

Oct. 21, 2008

Rating: 0

Remember to use your upgrades. I've found that faster reinforcements and better morale are essentials.

Warfare: 1917

Play Warfare: 1917

Oct. 21, 2008

Rating: 0

Needs an xp bonus based on time. I can complete most missions with my first wave of men, but if I do, then I don't get any xp.

Warfare: 1917

Play Warfare: 1917

Oct. 19, 2008

Rating: 0

A pretty simple game, that gets to predictable once the tanks enter. Start by firing off your tank, and then spam assault/infantry. Especially the last scenario is to easy. I used antitank to take down his tanks as soon as they entered. My starting tank made it to his ground and won.

Ether War

Play Ether War

Oct. 12, 2008

Rating: 0

Buy an upgrade whenever one is available (you have enough ether). Once you've bought 2 cannon upgrades, take out the outer ring of yellow orbs. When you've upgraded cannon one more time, take out the second ring (1 orb at a time. Follow it around and focus fire on it). Once all the tier 1 upgrades have been bought, buy in the following order: Triple shot, shield, missiles, secondary cannons. That worked for me.

colourPod 2: dimensionPod

Play colourPod 2: dimensionPod

Oct. 07, 2008

Rating: 0

How many levels are there?

Talesworth Arena: Death Watch

Play Talesworth Arena: Death Watch

Oct. 05, 2008

Rating: 0

For the gambler: call the guard. Save the lady Guard commander is Lar Thief leader is Anya, 6 seconds. Kill Anya after the battle Dog: N-N-W-S-W-E Riddle is Crimson Brotherhood Allways buy max. runes when given chance (if you can't afford it, decline, and retry when you've got more money).

Talesworth Arena: Death Watch

Play Talesworth Arena: Death Watch

Oct. 04, 2008

Rating: 0

I originally gave it a 4/5, but the dependence of the enemy on making my bottoms drift means I downgrade to 3/5. It's no longer a game of skill and strategy, but of quick reactions...

Talesworth Arena: Death Watch

Play Talesworth Arena: Death Watch

Oct. 03, 2008

Rating: 0

'almost no luck involved'... When your boúttoms are scrambled instantly, and you're then blinded, I won't call that almost no luck. I didn't know what I was doing 80% of the fight against Jasper the Lich.

Whiteboard Tower Defense

Play Whiteboard Tower Defense

Oct. 02, 2008

Rating: 0

Downgraded to 2/5 due to the lack of a restart bottom.

Whiteboard Tower Defense

Play Whiteboard Tower Defense

Oct. 01, 2008

Rating: 0

The critters allways comes in these cycles: normal, fast, tough, boss. It never fails, and that means you can predict what the next wave will contain.

Battalion: Nemesis

Play Battalion: Nemesis

Sep. 21, 2008

Rating: 0

I've played level 8 and 9 4 or 5 times... Not because I like these levels, but because I've been stupid enough to believe 'it should fix all the Save/Load bugs that persisted and 'If you beat a level, you should not need to beat it again' meant what it said, and I could safely leave after saving on level 10... only to be bumped back to mid of level 8. A welldeserved 1/5 for that!!

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