3/5, great fun for a game, a cross between Shift and a few others out there. Somewhat original, but the whole story seems like it was dreamed up by an emo kid. -2 for emo garbage. +3 for fun game.
Congratulations! You just won the "I Like Turtles" Badge and 30 points!
Easy to do with tank and golden gun. Just shoot him right before you're about to stop to get the most out of each bullet. Then get lucky to get one or two bullet reloads along the way and 3+ million is easy. No need to waste nukes.
For those stuck on level 20 to get the badge, you have to keep turning right then jump into the next wall instead of just running onto it. This saves you some distance to help you follow the spin pattern.
Wow! I got lucky on a repeated level 3 with a THREE MILLION GOLD drop!?!?! I purchased the RS Nithilium (Elite) top ship and fully decked it out with 6 top Elite pieces of gear in one round. Unreal.
Fun game, easy to master. But... ROFLOL!.. that has to be the worst, most cliche, most juvenile story I ever heard in any game. *gag* Give me a break and get a real writer to give you something better than puked up script, LOL! Pathetic. :-P
Nice job on the game design. Sort of a Sonic the Hedgehog in perma-spin mode. :-) It was fun completing all the 5 levels, but I didn't get around to unlocking the nightmare level since I didn't collect all the stars. One bug though: sometimes the wheel stops spinning, so it only blurs when it goes fast, but no rim movement.
Fun, challenging, but absolutely pathetic controls. I can't target worth cr*p because of lame controls (I end up using my own movements to help hit). I have to keep hitting W to refresh selection and the A/D is a horrible choice. 3/5
Humor only teenagers and rug rats might find funny. Pathetic. Immature humor does not make up for bad art, no storyline, short gameplay, and ripped-off/mockery genre. 2/5
Again, this author has bad pixel mapping for where to click. Bah, I'm never playing a difference game from this author again because it pisses me off so much. They need to fix their mapping of where differences register for clicks because they're off on so many.
Fun, interesting, nice artwork, and well-rounded difference game. Good job guys! 4/5 Also, I didn't experience any mis-clicks, so nice work on the click mapping.
Excellent artwork and fun to drag items around to use them on something else. After I dug up the alarm clock, I was puzzled until I awoke. :-) Nice job, looking forward to the full game.