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deli_conker's Comments

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Back to the Cubeture (1)

Play Back to the Cubeture (1)

Jan. 13, 2011

Rating: 3

I didn't know that Strongbad was Mexican!!!

K.O.L.M.

Play K.O.L.M.

Dec. 20, 2010

Rating: 1

Hehe - Metroid for Emo's. Good game though, well implemented.

Desert Moon

Play Desert Moon

Dec. 20, 2010

Rating: -2

I can't play this game anymore. The whole firing arc sounds like a good thing at first, but anybody with any intelligence and/or survival instinct would turn and fire on an incoming threat. They wouldn't just stand there and get eaten.

Desert Moon

Play Desert Moon

Dec. 18, 2010

Rating: 5

I like the premise of this game, but the inability to turn to your left at an approaching enemy kills some of the fun factor.

As I Lay Dying!

Play As I Lay Dying!

Dec. 17, 2010

Rating: 2

"Ew, the corpse is looking gross." - WTF? You mean a person that jumped of a cliff would look good at the bottom?

As I Lay Dying!

Play As I Lay Dying!

Dec. 17, 2010

Rating: 2

There's always time for blueberries...

Submachine 7: the Core

Play Submachine 7: the Core

Dec. 17, 2010

Rating: 4

Great game! Second one of the series that I didn't need a walkthrough for, yet still challenging enough for me to consider it... 5/5. My only gripe, is "dimension" is spelled wrong. Before anybody b!tches about spelling nazis, consider that a game this good should be as professional as possible and that includes spelling things correctly...

Tag Attack

Play Tag Attack

Dec. 16, 2010

Rating: -4

After playing the first level, I was reminded of a game I rediscovered today; a much better version of this on Kongregate called Doeo. Check it out, it's freaking crazy!

Dungeon Developer

Play Dungeon Developer

Dec. 15, 2010

Rating: 4

WHAT YELLOW BAR?!?!?! It sucks when on day 25, all of your adventurers decide to say "Ah fnck it..." and just leave because they just don't know where to go and lack the motivation to try. I originally voted this game up, but after watching two 15th level characters not make it to level 15 (which was available on day 23), my score for this game goes down. You would thing that high level characters would be motivated by something other than $$$. Vote my comment down if you want, you can't vote my rating down...

Love

Play Love

Dec. 11, 2010

Rating: 1

WooHoo!!!! I got a foursome!!!!

Doodle Devil

Play Doodle Devil

Nov. 24, 2010

Rating: 0

Haha - demon + order = sad, but true

Echoes: Operation Stranglehold

Play Echoes: Operation Stranglehold

Nov. 19, 2010

Rating: 2

Good so far, but when I die, should I respawn in combat mode? And why not have a border change or something to let me know which mode I am in? funniest moment so far was when I ordered a strike on a tank just before I got hit with one of their mortars; the mortar bounced me up hill just in time to be directly under the strike. So I die (for the first time) and wonder why I didn't come out shooting instead of scrolling...

IntoSpace!

Play IntoSpace!

Nov. 11, 2010

Rating: 23

I'm glad they cleared the airspace above the launch site before we started.

Wizard's Run

Play Wizard's Run

Nov. 05, 2010

Rating: 1

To All whining about the lack of a "skill reset" - There IS a skill reset button; it's called "New Game". You sad sallies...

Wizard's Run

Play Wizard's Run

Nov. 05, 2010

Rating: 0

This game needs a skill reset; just like real life...

Sieger

Play Sieger

Nov. 04, 2010

Rating: 1

On level 27, the building collapsed before I even fired a shot... It killed all but 6 guys.

Project Wasteland 0

Play Project Wasteland 0

Oct. 30, 2010

Rating: 6

While I agree that there is a genre of post apocalyptic games, this one really does borrow from the fallout GUI a little bit more than coincidentally. Anyways, there needs to be some sort of friend-or-foe recognition system in place; ie red glow around allies and green around enemies when it is the players turn. Items would be nice too. Also, 9mm is a tiny round. Especially when you're dealing with bear sized creatures. Make it a .600 Nitro Express Magnum (yes, it's a real gun - google it) and it would be a better game just on principle.

Road of the Dead

Play Road of the Dead

Oct. 28, 2010

Rating: 5

Dead on time is just plain stupid with the amount of "civilians" running around.

Road of the Dead

Play Road of the Dead

Oct. 22, 2010

Rating: 0

@xDarkVRedx - correction - I can steer left while honking and accelerating, but not right...

Road of the Dead

Play Road of the Dead

Oct. 22, 2010

Rating: 0

@xDarkVRedx - I should be able to steer while accelerating and shooting. There's no animation for honking the horn. I think it's just an issue of not being able to process more than 2 inputs simultaneously. i.e You can't steer if you are accelerating and honking. If you let off the horn, even if you are holding a steering key down, you have to let off of it and press it again to steer.

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