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DexterNeptune's Comments

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Raider: Episode 2

Play Raider: Episode 2

Aug. 31, 2009

Rating: 0

Hard as shit and frustrating...but it's a fun old-school style platform/shooter, anyway. 4/5.

The Infection

Play The Infection

Aug. 26, 2009

Rating: 0

Seemed pretty cool when I first started playing, then got kind of monotonous. 3/5.

One Night in Creepyville

Play One Night in Creepyville

Aug. 23, 2009

Rating: 0

Come on...I know you have to encourage creative thinking in these games, but I hardly believe I'm unable to reach a key 2 inches under a chest of drawers.

Rocky Rescue 2

Play Rocky Rescue 2

Aug. 23, 2009

Rating: 0

Honestly, this seems like a half-finished game. In essence, it's gamelike, but not very fun or polished-looking. Plus, maybe it's just a matter of preference, but I can't stand games that use arrow keys. If you're going to use keyboard controls, why not use the more comfortable WASD? Maybe it's a problem with other countries' keyboard layouts. Dunno.

Caterpillar

Play Caterpillar

Aug. 23, 2009

Rating: 1

Always amazes me when I see 3D in flashgames lately. But, this game needs more work to actually be fun. Different levels, maybe? Plus, the apples seem a bit glitchy sometimes - they often appear half-buried in the ground or look like they're outside the fence. Only until you approach them and turn can you see them where they really are. Don't know if that makes sense or not.

Killstreak 2

Play Killstreak 2

Aug. 23, 2009

Rating: 0

As others have said, seems like it has potential, but in reality, it has been done much better with more style (boxhead comes to mind). As it stands, it seems like it always just comes down to charging enemies and shooting until one of you dies. Not much fun.

Defend the Bunker

Play Defend the Bunker

Aug. 23, 2009

Rating: 0

1. Just because you found out how to use the directional illumination doesn't mean you should use it. Especially in a defense-type game. 2. Not sure if the level of precision required to hit enemies is too high, or if they're just too hard to kill. Either way, it's too hard. 3. Enemies are too small.

Sacred Symbols

Play Sacred Symbols

Aug. 23, 2009

Rating: 0

Fun and simple. Like it.

Click Bang Pow!

Play Click Bang Pow!

Aug. 23, 2009

Rating: 0

After about 10 waves or so, you start to see why everybody adds upgrades and different enemies to this type of game.

Laser Crawler

Play Laser Crawler

Aug. 22, 2009

Rating: 0

Love this game. Pretty damn fun.

Infection Z: Survival

Play Infection Z: Survival

Aug. 22, 2009

Rating: 0

s'okay. Seems a bit dry.

Pyro II

Play Pyro II

Aug. 22, 2009

Rating: 0

Can...not...get...angle...right....on....11.

European Cities

Play European Cities

Aug. 21, 2009

Rating: 0

You apparently don't want it to be about spelling, grammar, or punctuation, either. Sounds like what you need is an educational game.

Cannon Coinage

Play Cannon Coinage

Aug. 21, 2009

Rating: 0

Joey Betz

The Next Floor

Play The Next Floor

Aug. 21, 2009

Rating: 0

"There are a few interesting game elements though, stolen from ELEVATOR ACTION" Most retarded comment ever. So, because it Elevator Action used elevators in the game, nobody can use elevators in a game without being accused of "stealing." I accuse Elevator Action from stealing their idea from actual elevators.

Pyro II

Play Pyro II

Aug. 21, 2009

Rating: 0

Plinko by JohnRulz eats ass.

Turn Based Battle!

Play Turn Based Battle!

Aug. 20, 2009

Rating: 0

A bit of boring with a dash of monotonous.

Death Dice Overdose

Play Death Dice Overdose

Aug. 19, 2009

Rating: -1

F this game.

Hit The Jackpot 2

Play Hit The Jackpot 2

Aug. 18, 2009

Rating: 0

The funniest thing is, despite Poland and Belgium being in the top 2 spots, it's really just a pissing match between 2 players. Look at the leader boards. USA!

The Next Floor

Play The Next Floor

Aug. 18, 2009

Rating: -1

Day 4 is kind of the critical point. If you survive past that, then you start earning so much that you can't lose it seems. By day 10 you should at least have a laser and rocket launcher in every elevator. After that, you don't even have to use your man anymore (I'm typing this while my turrets are raining hell on the creeps). The game does seem to have some weird glitch where my guy occasionally teleports to the other side of the hallway for no apparent reason. Strange. 4/5.

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