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DoruTheDragon's Comments

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Press The Button

Play Press The Button

Jul. 09, 2018

Rating: 2

Took quite a lot of tries to finally get a statue out of the mystery box (got it out of the diamond one). Glad that out of the way.

Press The Button

Play Press The Button

Jul. 06, 2018

Rating: 1

There a weird bug where some reason for whatever causing it, the goblins will go past the bears (only during wizardry ascendant). I not exactly sure why but it not visual, since I notice they not stomping anywhere near as much. Idk if my current warp time is messing it up or not. currently 48 gobs and lv20 spooky bears, idk if that matters.

Press The Button

Play Press The Button

Jul. 02, 2018

Rating: 7

I be firing over 1k+ meteors, throwing countless potions and creating 300+ gobs by now in ascendant wizardry. It so much the game lags badly, I have to agree we need something to tune down the lag when this happens.

Developer response from truefire

I've added an option to disable particles, as well as an option to disable Time Warp visual effects. That should help a bit. I've also fixed a bug that I think could have been causing quite a bit of slowdown, so that should help too. Thanks for the feedback!

Press The Button

Play Press The Button

Jul. 02, 2018

Rating: 1

weird bug but casting warp time just before your last one ends causes it to be stuck in a the "ending speed" loop, not speeding up like it should. To avoid it, just add more time before or after it gets to this point.

Developer response from truefire

Hey, thanks for the report! This should be fixed now.

Press The Button

Play Press The Button

Jul. 01, 2018

Rating: 0

Very small but useful thing to add if there enough room (idk if anything else shows above it) but would be nice to have four icons that appears above bonus shop that represent the 4 boxes you can buy. Having just one icon that represent one is available but not which one makes it hard to tell when the box you after is ready to be bought again.

Voxel Clicker

Play Voxel Clicker

Jun. 30, 2018

Rating: 2

Crashes far too often for me to consider playing it for long, especially since some reason by now at enemies lv110, it seems to crash every 10-30 minutes now. Too bad, it would've been good to play despite all the balance issues. Yes, crafting is pretty useless atm, I wouldn't spend anything on it besides to get refining for items you get on the field. Maybe once I can idle in the same stage, I'll come back to it.

Monies²

Play Monies²

Jun. 19, 2018

Rating: 1

I'm guessing there a cap on how much the ice cubes can decrease the batsplosion chance but when you invest your upgrade points on "Colder Cubes" It still don't lower the chance even with a new purchase. That kinda suxs to invest into it only to find it was a worthless investment that could've gone elsewhere.

Developer response from sneekxy

There is a cap on how much it can reduce batsplosion. Colder Cubes increases the value of the cap though

EF Universe: Endless Battle

Play EF Universe: Endless Battle

Jun. 12, 2018

Rating: 2

Just a heads up that any surge skip spell done that skips boss fights you haven't first clear on will not reward their mastery if you skip it, you will still have to go back to that boss and kill it for it to count.

EF Universe: Endless Battle

Play EF Universe: Endless Battle

Jun. 12, 2018

Rating: 0

well, it managed to update after awhile, i guess Kong was just being stupid for a bit.

EF Universe: Endless Battle

Play EF Universe: Endless Battle

Jun. 11, 2018

Rating: -1

Some reason can't get the newest update, yet I been getting them fine before. So I can't get .30 or .31, still stuck on .27

EF Universe: Endless Battle

Play EF Universe: Endless Battle

Jun. 10, 2018

Rating: 4

So many loot boxes later on, half of me says "Oh, but we can turn some of these into fuel to finish the other boxes faster" but the other half me says "No! They mine! Must keep these precious items!" A life of a hoarder is a harsh one.

EF Universe: Endless Battle

Play EF Universe: Endless Battle

Jun. 08, 2018

Rating: 0

Its a good thing party members do more than provide attacks, as it is right now, they are nearly useless when actively trying to do damage. Mine is doing e22-23 while my hero does e26-27, that quite a gap. Tho I guess in a way, just simply providing bonus to make my hero more stronger is enough. Btw any chance we can have a option to hide on screen party/monsters?

EF Universe: Endless Battle

Play EF Universe: Endless Battle

Jun. 07, 2018

Rating: 0

"An exception has occurred, but exception handling has been disabled in this build. If you are the developer of this content, enable exceptions in your project WebGL player settings to be able to catch the exception or see the stack trace."

EF Universe: Endless Battle

Play EF Universe: Endless Battle

Jun. 06, 2018

Rating: 0

I like the game, but why does it slow down to matrix level slowness but the timers of all kinds continue as if not slowed at all? It really hurts ability to take on bosses cause i have to refresh to get back my normal attacking speed.

Idle Awards 2

Play Idle Awards 2

Jun. 01, 2018

Rating: -2

Excuse me, bandit 999 and paladin 499, whoops

Idle Awards 2

Play Idle Awards 2

Jun. 01, 2018

Rating: -1

Raid feedback - The three needs to actually stand out better, right now the description makes no sense as even the bandit will get pretty much the same damage rate. The speed eventually makes no sense either, soon all can fire the same rate or very close. Warrior don't feel very warrior but more like a support, since mastery only benefits the bandit/paladin. Its hard to tell if damage mastery is working. also a nitpick but why leave us at 499 for bandit and 999 for paladin on mastery? lol

Developer response from lavaflame2

The display numbers are off, due to messy coding and bad notation (on the screen it goes Warrior - Bandit - Paladin, but for some reason I denoted Bandit to be "3" and paladin to be "2" in my code which was silly). I would have LONG since fixed it, but my computer shorted out last week and I've been busy trying to recover my game files.

Idle Chopper

Play Idle Chopper

May. 29, 2018

Rating: 2

Brutus's achievement isn't working right, its says increase chop strength of character and bots. While it gives correctly to character, it don't give anything to bots which is part of the problem of why reaching 1000 is nearly impossible without a lot of constant grinding, as swapling is probably the only one that can hit 1000 in a reasonable time frame. Less maps will give something, this really needs to be fixed.

Idle Chopper

Play Idle Chopper

May. 28, 2018

Rating: 0

Autospring at 100+ ensures the bot problem becomes nearly non-existent and you can finally afk without problems. Have yet to encounter a bot being stuck while watching so seems fine. Too bad the problem is Arthur needs to reach stage level 100 for "his" autospring stat to work on every character when it really needed asap along with few other must haves.

Idle Awards 2

Play Idle Awards 2

May. 24, 2018

Rating: 5

Need something else to do with these keys, there no reason at all to use a 10x or 50x since faster sessions even if you lose is faster blood money. Victory absolutely wins you nothing extra (other than unlocking next boss) so there no real reason to go for it. The only reason to do a victory if kill is faster than doing a 10 minute run but of course by that point you only need 1 key anyways so...

Developer response from lavaflame2

The plan is to give x2, x3, and x10 blood for 5 keys, 10 keys, and 50 keys respectively, since what you're saying is absolutely true.

Idle Awards 2

Play Idle Awards 2

May. 23, 2018

Rating: 2

The way raids work kinda discourage one way or the other at the beginning. I sure later you just gonna keep raiding to get blood money, but when you at first get so few, players have to choose between prestiging but no raiding, or raiding but no prestiging to get blood money.

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