The cutscenes are hilarious. Just for fun, let the good guys destroy your base once or twice, you'll be treated to gems like this: "Didn't you read the sign? D**kheads not welcome!"
It's weird. I can one-hit the lower levels of hellstone, meaning I'll never mine anything BUT hellstone, so I should stop caring. And yet I still feel compelled to watch these ridiculous numbers climb higher and higher.
Just finished and have to say I rather like the ending. Oh, and to anyone confused about what to do after getting Potal's essence, remember that when you first saw him (it?) X'och'thu was in the middle of eating one of the planets.
I somehow managed to solve the case as the inspector while playing as the detective against an AI in vs. mode. Also, I find it funny that we can somehow tell that the killer does not have any secrets.
If you need to remove your own ships Barragor, the artifact card lost mine can destroy target ship including your own. There's also the Rivi'i cards Recall, Charge, and Ambush that all have a ship destruction as either an effect or a cost. There's also anti-matter bomb, technoquasar, chain reaction, etc. If the ship is cloaked, well eject might do the job if it has less than 7 defense, but I've never tried it.
I find it odd that when you lose or get the church ending, it says the zombies take over the earth and rule it forever. The Riffs, Gustav, and even the Last Judgment Gang in their own twisted way seem to be doing just fine without us. Not to mention those merchants who come through every now and then to just give you some food.
I wonder if any reincarny will ever end up being good. That'd be an interesting puzzle element, tricking them into doing something "evil" enough to send them back to hell over.
you know that never even crossed my mind before people started saying it in comments, i agree it would make total sense!