Found a rather annoying glitch! I had a perfect setup, full shield and 144% counter and setting up the second stage boss for rage on his first turn ... worked perfectly, but after doing the damage, my shield and counter never took effect and I lost half my life bar for no reason instead...
Fun game, and the strategies of collecting the right colors and paying attention to what you are leaving for your opponent was fun ... for a while. Got bored while waiting for my luck to kick in, so I'll finish it later or something.
The gameplay was solid enough, but this game has everything I hate about shooters like this; you have to collect every coin with immaculate precision, the coins disappear before you can even get to them, and the level ends before you are done killing things OR collecting what few coins you can. The frustration outweighs the fun, sorry to say =\
Incredible game! I love how the upgrades and diamond from all the different game modes work together. My only suggestion: I would really like to be able to see my achievements from the main menu, rather than having to start a round and go to the pause screen. Even with that minor note, 5/5!
Wow, three hours later and I'm only on level four. No, it's not that insanely difficult, but I have to perfect each level before moving on. Sure sign of a great game (or my own OCD...)
As with far too many games like this, it is far too difficult to collect all of your rewards, especially at the completion of each level. I seed it time and time again and can never understand why a designer would purposely add such needless frustration...
Fun, simple little game. It is an unfortunate side effect of the physics, however, that the effectiveness of the star attraction is inversely proportional to run speed...
Um ... am I the only person who thought the "restart" option referred to the current level, not the entire game? Why would that even be in the pause menu?
Beautiful, creative game, a lot of fun to play ... my only complaint was that I had to go to the walkthrough because I was assembling the potions correctly, but in the "wrong" order!
I'm gonna agree with everyone else and say that "random reticule jerking" is in no way realistic. Having enjoyed the previous games in the series, I was looking forward to playing this, but the godawful "aiming" made this game well nigh unplayable. Shame, really ... hopefully an amended version can be released.
One problem I did have that must be a bug of some sort: even when driving on the grass to avoid coming within 10 yards of any other car, I could not get the No Claims Discount achievement (#15) for anything! Am I the only one with that problem?