@ZeKillerOfGod often, a comment that is getting many likes appears on the best page once or twice for only a few people... Willdragon may soon have his on there too, but I guarantee you that nate9090's comment will not stay (In fact, I don't even see it on there).
@jaceevoke The thing is, an impossible badge is usually attainable a LOT EASIER than that and also would have more than 5 people who can claim it. Generally, easy badges have 100,000+ people who get them, mediums usually have about 50,000+, hards have 10,000-25,000+, and impossibles about 3,000-5,000, not 5. I just think it would be crazy to have an impossible badge with a single digit number for titles claimed.
I understand how the customers know if you spill! When the treys fly out when you press "Finish" on the 'top' screen, you'll notice any spills fly out along with them. So obviously, people know if you mess up.
Alright, I just have one problem... EVERY ONE of the Papa's games are close to identical. You take orders, do a few steps, and then get judged by the person on how you did... I would like the series better if there was more variety :/.
Alright, I just have one suggestion: Make the enemies come after me once I hit them (Or just come after me once they get on the screen; after all, they are there to kill me) because it's rather annoying to kill one unit on one side of the screen and then go all the way to the other to kill the other guy, since the maps take several seconds to sprint.
"Sir, there's this giant floating alien-thing that's flying around, but it's not doing anything! Look! It just laid an egg!" "Kill the egg, don't worry about that flying thing!" "But sir, it's dropping more of them!" "Don't worry about it. We can handle them."
I just have one question: How exactly do I aim? I move the mouse around but it does nothing. Also, sometimes the WASD keys for some reason invert, where W does the same as S, A as D, and vice versa.
@chazo999 @joelink100 I do think an interest system would be helpful, maybe not every day, maybe 1% every other day, because after a while you can start getting billions & billions just from interest. @jukka979 I personally don't like that idea... It basically means you keep track of when you last got interest, then save up for like the week before that 3 months is up, and then you can abuse that system as well.
Can somebody explain to me what damage control is? I'm not quite sure, but I'd assume it has to do with damage given to other tanks and damage taken... Not too sure.
There's an extremely simple strategy to winning the game, unfortunately. Since the cannon has almost no cooldown, all your really need to do is put all of the points up until you get mines (Except for the forced points to unlock new weapons) into damage and 100% armor penetration. Then, upgrade the mine damage so that they can defeat waves of enemies on their own. I then got 48% armor penetration (Since I normally put the armor-penetrating-turret-thing near my mines) for the mines, and then equally upgraded mine & cannon damage. The Wasp is more useful with cooldown & a few damage upgrades, but not necessary. You then have cannons & mines for all the easy guys, and then the harder guys (Like the mothership & armored big enemies) have the wasp.
Alright, just one question: Why exactly is the Eternal Tribe still using cars that RUN ON THE GROUND in 3012? Shouldn't they all be flying cars by now? It seems that the future is saddening sometimes.
Alright, two things I absolutely LOVE when they happen: 1) My unit misses the target but ends up hitting another enemy in the crossfire. Also, 2) When an enemy misses ME and attacks/kills another enemy. That or they're just stupid and attempt to attack me through another enemy and end up point-blanking them. I had 2 enemies die by friendly-fire on one level.
@Glackus Actually, as you beat the game (A.k.a. finishing Mt. Killjoy), the item stays the same as star robes or the same level weapon. And FYI, the best quest to gain money is the Lost Puppy quest in Base 31, because it is a flat monster kill quest, rather than a low chance on treasure chest quest.
Alright, the most awesome moment ever while I played this game is when I got stuck in the "zombotronic" shop by jumping right as the door began to close. The only problem is that it happened to be one of the ONLY shops with a suicide bomb zombie in it -.-. 5/5 for this amazing game, though.
@Lanzig2003 You have to type in the password, and THEN you can use the command for the manual. (Spoiler) The password is "Sesame" and then the command "manual" will give you the manual with the rest of what you need to succeed.
Alright, Just a suggestion kingk for the next big update. I would suggest adding a 'super power finish'. Rather than -25% hp with the regular PFs, a super power finish would be -100% exp, and 3x the experience rather than 2x. It's basically a bonus that you can get for attacking weaker monsters so that the exp isn't as horrendous.