@aeee98 You can look to the XMLs for that I think, or the FactionTracker, or whatever it's called. That's an implementable thing, somehow. I never really asked questions about it, but it's a way to track the net points in the last month, week, day, etc. Most high factions use it, though I've never done it before.
@Emerald_M It's to make a use for gold. Far too many players had all the cards they wanted from rewards/packs and had utterly no use for gold and had hundreds of thousands or millions of it. Since no new gold-buyable packs have come out since Homeworld (not including Nexus being gold-buyable now), there's been nothing to spend Gold on. That's the main purpose of it being an upgrade rather than a buff.
@BlackWargreymon6 Katana is a commander in the XMLs of the game. I believe she's a factionless commander, with 12hp and either Jam or Jam All as her skill. She "does" exist, just not that we can get in any way, shape, or form.
I wish this game had some upgrades. For example, "zoom out distance", "speed loss upon asteroid crush", "kaboom bar speed increase", or even a bullet-time type upgrade that allows you an increasing number of time with each upgrade to slow down time right before you impact an asteroid and giving you time to jump at the right moment.
@gasmaker Except Enclave has no legendaries. So you only get rare. HOWEVER: You could buy a Gold pack for 5000, get a foil legendary, which sells for 5000, sell that, and make money while buying another pack!
@tzvirn People downrate questions because they're not comments. Questions are meant to be put in the QUESTIONS FORUM or asked in the chat, where a friendly person will most likely answer it. Comments is not the place.
@vikinghornhat Every time you buy any pack except for Silver, Bronze, or Enclave, you have a 13% chance for your rare to be a legendary, and then if you do get that 13% you then re-roll to decide what legendary it is that you get.
@numericrabit The reason for that is that you start with 10 acorns, and if you didn't sell the recipes for the two potions back you would end with 0, meaning that you'd need those 10.