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Ichthyic's Comments

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Dungeons of Kong

Play Dungeons of Kong

Nov. 21, 2013

Rating: 3

would like to see your characters fully healed on levelup. other than that, fun little time waster.

Magic and Empire

Play Magic and Empire

Nov. 20, 2013

Rating: 1

confirm what other players are saying about your hero experience levels. mine reset to 40xp today after logging in. If the devs want people to pay for this game, they better fix the bugs in it rapidly.

Magic and Empire

Play Magic and Empire

Nov. 19, 2013

Rating: 0

looking good so far. I have had some glitches in upgrading though. sometimes I upgrade a card, it gains a level, then acts as if I never upgraded it (doesn't save the upgrade).

Feudalism III

Play Feudalism III

Nov. 07, 2013

Rating: 0

meh. Don't like the new system, aside from the fact that it is entirely broken. Come on Vitaly. You can do better than this.

Cyberpunks vs Syndicates

Play Cyberpunks vs Syndicates

Sep. 23, 2013

Rating: -6

boring game is boring. done.

Cyberpunks vs Syndicates

Play Cyberpunks vs Syndicates

Sep. 23, 2013

Rating: -6

what is wrong with you people, you're downvoting observational feedback on potential bugs? waste of time.

Cyberpunks vs Syndicates

Play Cyberpunks vs Syndicates

Sep. 23, 2013

Rating: -5

The San Francisco market needs to have one of the level 4 offhand weapons (that can be bought with cash) changed to a main hand weapon. there currently aren't any available there.

Cyberpunks vs Syndicates

Play Cyberpunks vs Syndicates

Sep. 23, 2013

Rating: -6

not sure why, but this specific game seems to crash the flash plugin on firefox more than any other flash game I have ever played.

Cyberpunks vs Syndicates

Play Cyberpunks vs Syndicates

Sep. 23, 2013

Rating: -7

health regen after pvp combat should be immediate.

Samsara Room

Play Samsara Room

Sep. 23, 2013

Rating: -1

fish paper worm chandelier... inside room, outside room. Nope, still not feeling enlightened.

Mitoza

Play Mitoza

Sep. 23, 2013

Rating: 3

This is the coolest thing ever. A labor of love for sure. Can't believe I missed this until now! MORE!

Lucky Tower 2

Play Lucky Tower 2

Sep. 22, 2013

Rating: 1

I miss the medals this had on other sites.

Socrates Jones: Pro Philosopher

Play Socrates Jones: Pro Philosopher

Sep. 21, 2013

Rating: -7

btw, the premise that there is an objective morality, and that you can actually consistently argue for it is ludicrous. might want to change that aspect of the game.

Socrates Jones: Pro Philosopher

Play Socrates Jones: Pro Philosopher

Sep. 21, 2013

Rating: -3

nice idea. I'd like to see a lot more of this kind of thing, not just to teach people critical thinking, but for other areas of education as well. Could do one for chemistry, biology, physics... lots of options. that said, the sound effects were a bit over the top, and overused.

Miscrits

Play Miscrits

Sep. 21, 2013

Rating: 6

"Forbidden You don't have permission to access / on this server." this, after 5 minutes of playing.... thought I would give this a try, but apparently it is abandonware. Back to Outernauts for me.

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Sep. 20, 2013

Rating: -4

holy damage needs to have more variety. right now, it is almost all weak single target attacks.

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Sep. 20, 2013

Rating: 0

<< nope, turns out it was the two cheetahs that were tuned to buff speed for the enemy side. I had to get a creature over 600 speed to finally beat the falcona's speed. that said, all the levels with 3 safety bubbles are just irritating. should max out at 2.

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Sep. 20, 2013

Rating: -3

there is something wrong with battles where there are 3 "safety shields" surrounding each party. when that happens, and there is a falcona on the enemy side, it ALWAYS goes first. Now I have one, and the speed is NOT greater than a flamator with 4 +40 speed gems! It does not have 450 speed! so... obviously something wrong there.

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Sep. 20, 2013

Rating: -1

To make gem combining worthwhile, I recommend changing the formula for combining gems. First double the price of combining gems. Then, make it so the gems use the average values of the gems, weighted by the number of each type of gem used, instead of just half value of each rounded up. So, for example, say you used 2 attack gems, one 13 and the other 20, and a speed gem of value 18. First, take the average of the 2 attack gems to the nearest whole number (17). Now add that value to the value of the speed gem (18) to get 35. Since there are 2 attack gems and one speed gem, multiply that total (35) by 2/3 to get the value for the attack for the final gem, and by 1/3 for the speed. so, final gem would be: 23 attack, 12 speed. this makes much more sense to me, thus you would spend money to actually get USEFUL gems, rather than watered down useless ones.

Min Hero: Tower of Sages

Play Min Hero: Tower of Sages

Sep. 19, 2013

Rating: 0

a bit repetitious. like the creature design. Might try adding symmetry attacks, like say if a water beast attacks, it adds "wet" to a target, then if an electric attack hits after that, it does double damage. all sorts of interesting combinations could be added. There is a bug with keys getting stuck, so your character endlessly moves in one direction. just remove keyboard movement entirely. it is not necessary.

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