if you're like me, and enjoy seeing the pixels in all their glory, check out the Flash Resizer addon for Firefox. lets you stretch the flash box to any size you want. Just be aware that the bigger the box, the more resources it takes.
done the same as wuppumatte up to the very last area; only ever got ONE of each of sapphire and Ruby. why not just make rubies and sapphs fall like the other crystals as random rare loot in the new areas only accessible after beating Dargon King?
"Sp rings work fine for me, I have 2. It doesn't show at the end of battle screen, but the character wearing them gets double the SP"
ahhh. my bad then, I thought it applied to the whole party and was looking for the boost in the battle resolution screen.
I'd be happy if the vamp weapons had the same basic stats as the balanced weapons do. that would still leave attack weapons 50% higher in attack value, instead of double, which is where they are now.
.... the only time I can see a vamp wep really being useful is either if everyone is using one, so hopefully you don't need to heal much during boss battles (unlikely, since high level bosses do 1500 damage or more easy), or when your character is solo, which happens once during the game AFAICT.
seems like you'd be better off with your primary damage dealers using attack weps, and your support focusing on whatever their base skill set is (kris for lina, for example, and a healing wep for your primary healer).
I made demonboy into a guardian/slayer/healer and using the angelic wing, he can heal ALL damage done to the entire group every turn if need be. you just need enough hps to survive the big AOEs from endgame bosses, and away you go.
game is asking me for a sapphire to go from Circlet "I" to Circlet "II" shouldn't it be asking for something less than that, since there is a Circlet "III" as well?
"lightning mage for merc defense is after u finished the story, then go back to the 1st town and find the quest that rewards lightning mage."
thanks muchly!
cinematic mode is pretty cool too