@laugh... you mean you don't have any battle items, or you don't know how to use them? to use them in combat, select your beast, click on the little icon for using items in the lower right panel, and select the battle item option, then select which one you want to use. you probably have a lot of the most powerful one by now.
Can the devs PLEASE do something about the memory leak that causes so much lag after about 10 minutes of playing. I'm tired of losing my bonus energy every time I have to refresh because it's too laggy to play any more. I have a top end rig, too, so the problem is in your code. FIX IT.
tip: if you are looking for younglings to fulfill the "find the endangered beasts" quest on the Construct world, you can buy transformation crystals to turn your adult form beasts into juveniles, and this will satisfy the quest. then, you can buy the transform back crystal to change them back again. it's worth the cash if you want the extra boost crystals.
Is the music set to a single point source?? I notice I hear no music unless I scroll the map to specific points, and then as I get closer to those points, the music gets louder. If this isn't intentional, it needs to be fixed. if it is intentional... why?
arena awards in the first arena are pretty good for the level. However, the arena awards for the second arena (in the second area) really are terrible.
Please make capturing beasts with the regular capture device a bit easier for most critters? right now, even some uncommon ones i get down to less than 5% hps, and the capture rate is still less than 10%! I think it should always be directly inversely proportional to damage done, period, for EVERY critter. If you do 90% damage, you have a 90% chance of capture. Can cap the capture rates for rares at 60%, elites at 30%, epic at 10%, and make legendaries the only things that can't be caught with a regular trap.
plant types appear to be completely immune to water attacks, is there a list somewhere of all the immunities? not strengths/weaknesses, mind, but IMMUNITIES. oddly, fire critters are not immune to fire.
@cloakerx: I think it depends on when you get to that point in the game; if you are very low level, it might be a Jiroo, which is the baby form in that chain. Or, it could be the dev started it as a Jiroo, and then decided to bump it up a notch for it to be worth keeping in your menagerie.
sorry... pipe level is still poorly done. finally get the pipes set up (I mean, seriously, there are pipes hooked up with wide open holes - makes no sense), and you only get ONE chance to figure out you have to run back through the maze before the water runs out?? that's poor level design.
Again you are right. It works different before update with placing pipes into their places. We fix this, now, once you solve puzzle, the valve is working constantly.
@wolfwing: I understand how to use items on beasts, but for some reason, that *one* item is not showing up. I assume it would be a booster, but it isn't in the list, not for purchase, nor do any of the ones I pick up show up in there. other things show up fine.
...better yet, PLEASE make it so that status effects only last for the current combat. poison, burning, etc. all of them should only last during the combat in which they are applied. it would simply things a lot, and the game needs a bit of that.
Again you are right. It works different before update with placing pipes into their places. We fix this, now, once you solve puzzle, the valve is working constantly.