sorry, but I played the first one, and hundreds of other tower defense games. this one is just too hard. make casual mode easier for those of use with slow fingers.
if you don't want to spend a lot of cash before they upgrade this to match the mobile version, Diedre develops into an excellent all around hero with good armor and support skills. only a buck; well worth it.
no holiday goodies indeed. ... but to rub it in, not even any fixes for the bugs, or even compensation for not getting last week's arena rewards. The devs of this game really don't care for it much.
casual slow mode past level 7 is like.... OMG!!! YOU'RE GONNA DIE!! instead of what it should be, which is a nice easy way to learn how to beat the level, so you can go back and do it for real. seriously, I've played hundreds of tower defense games, and this one is just too hard.
crappy game for a CCG. too hard to see enemy cards for example; should magnify on rollover. too random, not enough strategy. I do like the artwork and special effects though. have fun improving it.
"I've raised in arena all the battles. And, when I've killed last player - game bugged, no enemy cards are on the field, and nothing else happens. Will I loose all my 400% (or higher) bonus?!" nope. just hit refresh and it should give you the win.
....sorry, but anyone who says that final boss is easy has either hacked the game, or ground all their characters and equipment to maximum level, which takes weeks, and even then would have to be lucky. too frustrating for words. take just ONE of her damn powers away. either casting slow, or remove all buffs (plus it damages half your health at the same time!). just one thing would make this battle tolerable.
found 3 saphires and another ruby, leveled up all my characters another 20 levels, all have at least 2.5k health. got all the special summons from the new areas. 36 rockets, fully evolved weps on both D and mari, fully upgraded full armor on D and fully upraded regular armor on mari and on Lina. full complement of slug bombs to slow koohii, all toons have ability to raise and cast great heal, main healer can cast holy light. Result? I only managed to get her down a little over a 3rd of her helath before she cast slow, then immediately cast remove buffs, then cast aoe earth, then lightning yes... I got ONE character to be able to act during all of this. death followed.
i finally gave up, no rubies, no saphires means you can't upgrade the gear to the level you need for the final battle not to be an hour long irritating slog of constant potion quaffing. what fun is that? I'll wait until things are changed.
Ultimate skill is tied to your student INT stat. Raise that stat and you'll have faster cooldown.