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Jason_c_o's Comments

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Great Dungeon in the Sky

Play Great Dungeon in the Sky

Nov. 21, 2010

Rating: 3

I really liked how you unlocked the dragons. The cool-down times for moves are a bit ridiculous.

Great Dungeon in the Sky

Play Great Dungeon in the Sky

Nov. 21, 2010

Rating: 6

This game is good, and the replay value for trying to unlock every character (for us completionists) is good, but I don't see myself returning after I've completed that. Perhaps a more in depth adventure would be a good step for a sequal. I world with re-playable levels when you have to return with characters you've unlocked to use their powers to further unlock more characters (Think along the lines of a game like Metroid: find a powerup that helps find another power up). Maybe towns to augment/add to the skills of unlocked characters in shops. There just isn't too much to this game EXCEPT FOR the huge amount of PC's. 3/5 but the potential for so much more.

IntoSpace!

Play IntoSpace!

Nov. 14, 2010

Rating: 8

Try and turn off your engines for a second every time you go through a booster, saves fuel :)

GunBot

Play GunBot

Sep. 18, 2010

Rating: -4

Didn't even stick around to get the Card. Sound and graphics are sub-par (Pretty sprites don't mean good graphics). If you're going to claim this game doesn't need a plot, the gameplay better be worth it, and it's not. 2/5

Vertical Drop Heroes

Play Vertical Drop Heroes

Sep. 18, 2010

Rating: -3

All of the bosses are pretty much the same...

UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Aug. 11, 2010

Rating: 1

Awesome concept, but the novelty wears off and the gameplay gets redundant and boring. Variation in the enemies, adding bosses, lengthening the levels, and using a difficulty curve other than "more (of the same) enemies" would make this game great.

UPGRADE COMPLETE!

Play UPGRADE COMPLETE!

Aug. 11, 2010

Rating: 2

The pieces never center on the line and as such the ship always looks off kilter...

Bubble Tanks Arenas

Play Bubble Tanks Arenas

Aug. 07, 2010

Rating: 0

Oh and how about utility bubbles? Say a recon bubble that gives access to a map, or a radar bubble? And after thinking about it, Bubble points and gun points should be tied to the class, to give more incentive to use the higher class tanks. Unlocking classes as you go would be a better way to go about it. A small, speedy, light hitter? Or a massive, defensive, hard-hitting behemoth? In this game, as it stands (and it's been stated before), using bubble points just makes your tank a bigger target which is counter-productive and counter-intuitive.

Bubble Tanks Arenas

Play Bubble Tanks Arenas

Aug. 07, 2010

Rating: 0

Needs the ability to highlight and copy ID numbers when submitting tanks to the online server. Also, variation on the body bubbles would be cool. How about green bubbles that half a small life bar of their own, acting as temporary shields? Some defensive options would be nice, such as flak for the seekers (bound to a seperate key?). Or satalite bubbles that collect health for you. Big improvement on the first Bubble Tank though. Loving how getting hit doesn't downgrade your tank anymore, and the customization and arena bulding is an excellent addition. 4/5

Coma

Play Coma

Aug. 03, 2010

Rating: 1

Would liked to have seen a little more... depth? But definitely length. Short and cute but not much substance.

Fantasy Online

Play Fantasy Online

Aug. 03, 2010

Rating: -1

I just fought a sprite sheet!

MoneySeize

Play MoneySeize

Aug. 03, 2010

Rating: 0

Kinda reminds me of Jumper 2 in a way. Great feel.

Vox Populi, Vox Dei(a werewolf thriller)

Play Vox Populi, Vox Dei(a werewolf thriller)

Aug. 03, 2010

Rating: 0

Short, semi-challenging. Would love to see the sequel expanded further, in all aspects: content, length, and character and world development. Fun game!

Doodle God

Play Doodle God

Aug. 02, 2010

Rating: 2

**SPOILERS**A few elements I was surprised not to see were cold/ice, sun/light, fruit, flowers, or amphibians. Electricity didn't amount to as much as I initially thought it would either. Chariot would have made more sense if made by combining domesticated beast with cart instead of beast with cart.**END SPOILERS** Overall an entertaining game; I was very absorbed trying to find all the combinations. I'm ashamed to admit that I had to resort to the hint button for the last little bit. Some of the combinations were fun, with resurrections (anyone reading this should find it) and the like. Made even repeat elements not so bad.

CellCraft

Play CellCraft

Jul. 31, 2010

Rating: 1

There's gotta be a freeplay option. I didn't to play through the story, and lost interest after I got to level 7. The only part where I enjoyed the story was the throw-back to lambchops. And that's just one line. Just a long tutorial to what I had initially hoped would be a great game.

Punk-o-matic 2

Play Punk-o-matic 2

Jul. 26, 2010

Rating: -1

Could have been so much better. When I first started playing I pictured something like Guitar Maniac, but was soon confronted with the infamous circle. Also, I found that the creation interface for music is cluttered: I get lost looking for the riffs and notes I want. Plus certain tunes aren't available in the notes I'd like to play them in. Still fun to create music, but needs some fine tuning. Also, maybe a bigger music staff would be advisable. Loved how you could save songs as txt though. :D

Hello Worlds!

Play Hello Worlds!

Jun. 05, 2010

Rating: 0

Spawns pop-ups

Epsilon

Play Epsilon

May. 07, 2010

Rating: -1

Freezing the ball while moving portals didn't work, on or off.

Help! It's the Unfinished Shadow Game

Play Help! It's the Unfinished Shadow Game

Apr. 14, 2010

Rating: 0

Good but easy. Took me approx 5 mins to beat it. Needs some further expansion. Great comcept but I want to see more.

Flaming Zombooka

Play Flaming Zombooka

Apr. 11, 2010

Rating: 0

No difficulty curve. Relies on novelty.

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