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Jestertrek's Comments

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Cirplosion

Play Cirplosion

Nov. 27, 2007

Rating: 0

Very clever, but also quite annoying. It's definitely an original game, but gets repetitive quickly and you don't give the player enough time at some of the higher levels. The time bar, in particular, should be longer and more visibly shrink so the player has a better idea of how much time he or she has. Still, it's a good concept. 3/5.

Brain Bones

Play Brain Bones

Nov. 26, 2007

Rating: 0

Clever, tough, and well-designed! I've never heard of this particular dice game, but it's a good one that requires a lot of thought and strategy. Great job! 4/5. Needs an actual menu up front with more detailed instructions, examples, and tips as an option on that menu. The game has quite a learning curve and you have to compensate for that as the developer.

LUV Tank

Play LUV Tank

Nov. 26, 2007

Rating: -1

Short, weird, dumb as a bag of hammers, and does a really good impression of a badly-translated Japanese shooter circa 1987. I have no idea if this game was trying to be retro or just succeeded at being retro despite its best intentions. Controls are also repetitive strain inducing. And, as others have already said, it's incredibly short. Call it 3/5 overall.

Big Fish, chipped

Play Big Fish, chipped

Nov. 25, 2007

Rating: 0

Controls are much better than in the tweaked version, but the enemies in this version are far too smart. These are fish, not heat-seeking missiles. 2/5.

Big Fish

Play Big Fish

Nov. 25, 2007

Rating: 0

The premise is fine but the controls are terrible! Very hard to control the fish. 2/5.

Sniper Assassin

Play Sniper Assassin

Nov. 25, 2007

Rating: 0

Very similar to Tactical Assassin, but a little easier. Does a slightly better job about giving clues about who should be shot first or who the target should be. However, some of the targets are frightfully small, which makes actually shooting them a bit more difficult. And, like Tactical Assassin, it's far too short. Overall, 3/5.

The World's Most Difficult Puzzle

Play The World's Most Difficult Puzzle

Nov. 25, 2007

Rating: 0

Actually, make that 2/5. The least you could do is give the number of moves and maybe a timer.

The World's Most Difficult Puzzle

Play The World's Most Difficult Puzzle

Nov. 25, 2007

Rating: 0

As others point out, there are multiple walk-throughs for this puzzle on the web. The implementation of the game is good enough, I guess, but obviously there's zero replay value. 3/5.

Pacman Remake V2

Play Pacman Remake V2

Nov. 25, 2007

Rating: 2

Controls are terrible. If the person hits a directional arrow, WAIT until the player reaches a place where that directional arrow makes sense instead of following that order immediately (and make Pac Man stop in his tracks, WTF is that about?). 1/5.

Winter Bells

Play Winter Bells

Nov. 25, 2007

Rating: -1

Zero originality, of course, and brings very little new to the genre. 2/5.

Heart Breaker

Play Heart Breaker

Nov. 25, 2007

Rating: 0

Rip off of Bloons, with levels that aren't as well-designed as Bloons. 1/5.

Smear

Play Smear

Nov. 25, 2007

Rating: 0

It's cute, but a little dull and repetitive. 2/5.

Armored Attack

Play Armored Attack

Nov. 25, 2007

Rating: 0

Controls are terrible. When you say to use the mouse to aim, how about letting the player use the mouse to aim? You thought the game would be too easy if the player could actually control the tank? ::grins:: That isn't logic. 1/5.

Catching-Ball // Pepito Paga Doble

Play Catching-Ball // Pepito Paga Doble

Nov. 25, 2007

Rating: 2

There's a little thing called difficulty ramping. Look into it. 1/5.

Kongrecopter

Play Kongrecopter

Nov. 25, 2007

Rating: 0

Oldest game in the world, which means that all the developer can really add is good game-play... which this developer does not. The controls are laggy, which makes the game harder than it should be. 2/5.

Block Mania RaspberryRed

Play Block Mania RaspberryRed

Nov. 25, 2007

Rating: 0

The controls are terrible, the game-play is repetitive, the designer needs to have the background tattooed on his face, and the difficulty ramps far too quickly. Very poor game. 1/5.

Mission to Mars

Play Mission to Mars

Nov. 25, 2007

Rating: 0

Yeah, the lack of a save really hurts this one, and it does quickly become really repetitive, despite the attempts to make each level different from the last. The music also becomes really old, really fast. 3/5.

Free Rider

Play Free Rider

Nov. 23, 2007

Rating: 0

Seems like a fun enough game, but how about putting a bigger/better demo version here on Kongregate? Until then, 3/5.

Turkey Fling

Play Turkey Fling

Nov. 23, 2007

Rating: 0

Amusing and the graphics are great. The game-play is fine, if a little too easy (but can and will cause repetitive strain injury if you're not careful). It's a cute game, but I don't see a lot of replay value in it beyond getting the badge. Call it 3/5.

Dogfight

Play Dogfight

Nov. 23, 2007

Rating: -1

Repetitive and difficulty ramps up far too quickly. There's no upgrades for the player, and the enemy planes quickly become far faster and more frequent than the player can deal with. The tanks end up just being a distraction. It seems like you can speed the end of the level by occasionally blasting a tank, but pretty quickly, going after tanks just means you'll get shot down. Needs some serious work. 2/5.

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