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jufroftw's Comments

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I Have to Get Home

Play I Have to Get Home

Apr. 21, 2017

Rating: 0

Almost unplayable with the button duplication. Lots of options overriding my current screen, more than once giving me a "try again" option instead of a "left/right" one. That button starts the game over, and at the slow pace you have to click everything it becomes very annoying.

The Ritual 2

Play The Ritual 2

Apr. 21, 2017

Rating: 6

I enjoy the chef's stellar voice acting. "I WILL NOT HESITATE TO FIRE you."

Cat God vs Sun King 2

Play Cat God vs Sun King 2

Apr. 20, 2017

Rating: 1

Gotta love the combo of "coins for using scarab powers" hat and mystic mayhem.

Intamo v2.0

Play Intamo v2.0

Apr. 06, 2017

Rating: 3

No third level available. Could use sounds and maybe some hazards, but it works just fine. Controls are smooth, jumping is consistent. Not bad at all!

Developer response from disturbedalive

I do apologize for the no third level I guess it hadn't uploaded properly. Thank you! I agree it could use sounds and some hazards other than falling out of bounds to your death. I have debated on adding those to current levels or just future levels.

INTO THE ABYSS

Play INTO THE ABYSS

Apr. 03, 2017

Rating: 13

Also, put a checkpoint right before the boss. That's just common sense, really.

INTO THE ABYSS

Play INTO THE ABYSS

Apr. 03, 2017

Rating: 7

Fun game, but there are a few spots with blind drops which have death below.

Expulsion - A Gamejam game

Play Expulsion - A Gamejam game

Apr. 03, 2017

Rating: 3

A few issues: (1) had to reload page twice to get controls to work at all. After clicking out to type this comment, no keys work, though i can still click to shoot. (2) no screen lock, arrows/space still scroll screen. (3) motion is awkward. Jump is weak and you slide a lot. (4) after a short time music starts playing over itself, and on different beats. (5) If you cannot aim, why not make space shoot instead of needing a mouse? (6) after hits, hearts didn't decrease. 3 were displayed until I died. (7) sometimes arrow range dropped to nothing, they would just appear in front of the character and stop, as though hitting an invisible wall. I like the style, and think there is potential here, but I can barely play right now.

Developer response from YZeeGames

Thanks so much for the detail. Will look into them.

Stuck

Play Stuck

Mar. 21, 2017

Rating: 1

That was a short roller coaster of hope.

Helpless Deer

Play Helpless Deer

Feb. 04, 2017

Rating: 1

Having looked at the walkthrough, I still don't know how you are meant to figure out the animal button puzzle.

A Pixel Evolution

Play A Pixel Evolution

Jan. 17, 2017

Rating: 0

I was busy mashing space and accidentally skipped the ending dialogue. Whoops.

BackDoor- Door 2

Play BackDoor- Door 2

Jan. 12, 2017

Rating: 0

Adorable easter egg!

Apple Worm

Play Apple Worm

Dec. 20, 2016

Rating: 7

A "reverse one move" button wold save a lot of frustration, even if available only once per level.

The Ultimate Test of the Ninja

Play The Ultimate Test of the Ninja

Nov. 29, 2016

Rating: 0

Like Michauello213, the difficulty faced was unnecessarily increased by up+left+dash not being functional.

The Darkside Detective Demo

Play The Darkside Detective Demo

Oct. 31, 2016

Rating: 2

I like BotDs as nice throwbacks, "remember this game you played four years ago?" This one seems a tad too fresh to make sense, seeing as it is literally the newest badge on kong. No one needs a reminder of it yet, it's a wasted opportunity.

Kram Keep

Play Kram Keep

Sep. 30, 2016

Rating: 1

Got all hearts other than the one in the wall. Still can't beat the boss, almost none of the attacks are avoidable without motions too precise for the character. Otherwise, quite good.

Super Adventure Pals

Play Super Adventure Pals

Sep. 21, 2016

Rating: 3

My only complaint after a number of playthroughs since the game's release is that we shold be able to change control scheme midway. My left key is acting up, and I can't consistently attack now.

Sun Wukong

Play Sun Wukong

Sep. 20, 2016

Rating: 2

Update to my predicament: Found a path I hadn't followed, accessed it by slamming through a bridge. Led to a door next to a long vertical shaft, on a screen with a button visible on the other side. I can't open it from this side, and the jump back up is too high for double jump and dash to handle. So it seems I'm trapped. Permanently.

Sun Wukong

Play Sun Wukong

Sep. 20, 2016

Rating: 2

I desperately need a map. I managed to get the extend orb, but I can't find where to advance, I'm going in circles. I see a door with some sort of wheel near it that I can't activate, and I've encountered ceiling buttons I cannot activate. Really enjoying this, but I'm stuck. I guess I'll play again when I figure out where to go.

Burrito Bison: Launcha Libre

Play Burrito Bison: Launcha Libre

Sep. 13, 2016

Rating: 0

Ads now work if they are anything but those italian cooking videos. Those end with a black screen and don't register as complete. Sadly, they also make up well over 2/3 of the videos I've seen.

Burrito Bison: Launcha Libre

Play Burrito Bison: Launcha Libre

Sep. 08, 2016

Rating: 6

(1) Ads that don't work. (2) slow money gain/ high cost upgrades which don't improve BB enough to make the cost seem worth it. (3) Lag between launches. (4) No missions! (5) overly simplified launch system, considering that there aren't benefits to different angles and such, is worse than the timed presses of the past. SUMMARY: This seems, from the mouse controls to ad setup, like a game that was built for mobile. Maybe that's where you're going with this, but right now it just isn't as much fun as the others.

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