So boring and repetitive. The enemies are too dumb to be a threat, you can long range kill everything or just go in with a spy. Basically no point at all to even saving the civilians.
Do you enjoy super slow movement? Are repetitive levels your thing? Have you ever wished the first boss was exactly the same as the last boss in hp/damage/attacks? Like resetting every level to re-upgrade weapons?
Then this is the game for you. 2/5
This feels incredible unpolished. The weapon switch with number keys doesn't work, the movement is jerky, there's no way to aim thus making long range weapons impossible to use reliably, and whether you get 1 or 3 stars on a mission depends on the mission without really any bearing on how well you did during it. 2/5
The game is jut overall boring. Every level feels pretty much the same, new enemies are pretty much the same, higher levels take longer and longer, and none of the pets are interesting. The game is okay for the first 2-3 rounds, then it's boring. I felt quite done with the game by the second boss and that's like 1/4 of the way through the game timewise.
I much preferred the first Bullet Heaven. The upgrades made it fun to progress through the game, and you had a definite sense of improvement.
This game, you never get any stronger. Every level is about as difficult as the next. There's not much motivation to play beyond the first few when you realize this fact. I know I can get a star on every level (and I'll be working towards it over time), but doing that all at once would be tedious and boring.
There's not really any advantage to using multiple unit types ... the basic melee viking unit you start with overall has the best hp/attack/ability, and since you're limited on the number of units you can use, having one unit type being focused on is far superior to mixing them.
The strategy element of this game is severely lacking due to that. 3/5
While, uh, amusing? This game is very short and pointless, so I can't really give it a high rating ...
Anyone after the badge, just focus on the top/down lasers and never jump. The portion where they're coming in from the side is very short (~10 seconds?) and if you jump you'll die for sure. If a laser comes across at the bottom-most tile that's just bad luck and you'll have to try again.
This game has the same problem as its previous: too easy. The levels are very straightforward and the strategy is the same for every level. Keep a plants in the back corner, then just symbiosis to leapfrog forward.
The ninjas are just bs. Even hitting them early as possible, in most levels they will get basically to the gems by the time they uncloak. They're literally the only thing in the game capable of taking the gems and it's simply because there's no counter to them except having meteors saved.
That my cursor speed slows down when over the game box is very annoying. Also, these are the slowest bullets I've ever seen. The way hitboxes work you have to kill stuff from top to bottom, and areas for grenades are not accurate ... overall the game just feels unpolished.
Terrible. Not only is this straight up copyright infringement, the controls are super oversensitive, some levels start you in places you die immediately unless you move exactly right, and nothing is actually the size of what it looks like. 2/5
Life + Ash = Ghost
This is why this game is stupid. The combinations make absolutely no sense. They're utterly random and it's just putting everything together with everything else mindlessly. 1/10