No, I do NOT want to allow flash to store information. After clicking "Deny" 6 times in less than a minute, I am automatically rating this game 1/5 and quitting without having spent 10 seconds on the first level because every time I click it asks me.
Lol double whammy of bad game design. Have to mouse over coins to collect them (ALWAYS bad), and you move with the mouse automatically ... automatic 1/5 for that terrible key feature combo.
I didn't even know there were upgrades and I got all the badges before finding out. I also don't have enough coins to get a single one even after getting all the badges. RIP.
Constantly lose track of my aimer, the explosion particles look like enemies, and some of the powerups are downgrades (the laser sucks). Additionally, getting the hard badge would be extremely tedious due to the game's tendency to spawn enemies on you. 2/5
This game has three fatal flaws. 1) The control scheme makes it very hard to actually shoot at what you want to while dodging. 2) Being unable to distinguish what types of enemy bullets you can and cannot destroy makes it rather impossible to know if you should dodge or shoot. 3) It's pathetically easy because your health instantly maxes after taking damage and you can take a lot without worrying.
Would be nice if I could, 1) Tell what was happening during a battle, 2) If my soldiers didn't all split up during the battle, 3) If I had ANY sort of quantifiable way to judge how much an upgrade will help me. Also, could the control schema in this game be any worse? Probably, but not by much.
Four minutes is not enough to do the last level. The Raze Soldier has WAY too much hp, is constantly running around so you can't find him, heals via pickups, and always spams his shield ability so it further delays the kills. Whoever made this a hard badge is an idiot.
Wait, Mission 14 is even worse. Everyone starts with explosives, which your team members use to suicide and reduce your score while also feeding the enemy. God this game sucks.
Oh I forgot to mention, they have perfect accuracy, no weapon bloom, instant reaction time, know where/when all the boosts are available to be grabbed, and work in packs as opposed to your weak rando allies that just derp around in place and are terrible.
How do you fight something that has 2x your hp, better weapons, better abilities, outnumbers you 5:3, and starts with better weapons?
Answer: You can't.
Do you know what's fun about a game where the enemies always live with 1 hp and run away from you the entire game in huge maps and 1shot you instantly when you finally manage to encounter them after their running/teleporting? ABSOLUTELY NOTHING.
How to make a crappy game: Make your allies a handicap, give the enemy team unfair advantages, and make it grindy af for no reason. Can't overstate how terrible the game design here is.