hm, the black holes have no nasty gravity which mess with your chosen path? ooooh... :D
It's pretty simple and might be badgeworthy, but somehow I wished there was more diversity than only more of the two enemies with meaner movement patterns - or I didn't last long enough to see it^^'
Wohoo.. add kong api! Badgetime :D
But couldn't you just put your name anywhere in the game? :P Now I had to google and click to find out that you're really the creator :P
No problems with saving, little problems with lags - well.. day 127 on impossible and the world is mine :/ I rated the game 4/5 when I played it first .. but after finishing it in turbo on impossible again, it feels kinda boring and not very well made. The economy is screwed, the balance of some units is horrible and .. omfg, the AI becomes ridiculously stronger if you get more territory instead of becoming stronger with time? I lost 1 soldier at the second battle, battle 3 and 4 (at the same day) went much worse, the army size grew from 200 cheap units to like 400-600 units of catapults and such within 2 battles at the same day...
I dont think I will play it a third time :/ Thus -1, 3/5 - it's a decent game but really needs improvement to make it more interesting over a longer time
mmh.. ok, on easy the game was much more fun than on hard.. somehow on hard I was lacking points to get anything :/ On easy it also feels like if you spend more time on the levels.
Nice game I think, though not completely original - ast. revenge greets :) 4/5
hmm.. some odd balance problems, like the focus tank being to powerful and getting many powerups making you nearly invincible. No lag problem though. It's kinda odd that the instructions and the intro screen are AFTER you joined a game.. well..
Somehow it feels only like 3/5 though
lol, pur3, you say that Anthony Lavelle is the creator and Tony only some dude that uploaded it at armorgames, but didnt made it... Dude, Tony IS Anthony Lavelle and an armor games developer... Epic fail - Next time make up a more coherent story :P First I wasn't sure if it was stolen or not, but your own comment shows that it is :P
The game is nice though, 5/5 and flagged - I just hope ag will upload it some day.
well, it looks like it was developed by armor games - so why didn't they upload it themselves?
Quite a nice game though, but after a really nice beginning the climax is missing :/
hmm.. I think you should increase the time the player has to remember the number the longer the number becomes - 7-8 are quite easy, but more become a problem because before I'm able to read and try to remember them all, they are already gone :P Also entering stuff reduces the time left, for any reason.. as well as clicking. Would also be nice if the cursor would be in the text field directly, not after you clicked at it.
mmh, say hello to the good old explosion glitch known from FC^^' sometimes kinda useful.. Well, after you got the hang of it the game becomes quite easy .. and somehow the often the same strategies work. Even lvl 50 was piece of cake. Hm, somehow something is missing to make this 5/5, so it's 4/5
Hmmm.. what about autofire? all the clicking makes me mad and ruins the fun ;/ a&d cant change weapons, somehow forcing you to use the arrow keys. It would also be nice to have seperate mute buttons for music and sound - because the sound is ok, the music is somehow annoying.
Graphics are nice though. Concerning the gameplay, mmh.. I can't really say something about that, feels a bit monotonous but I I only played 4-5 lvls because the controls felt too akward.
3/5 thus, could be more though
hm, a solid shooter - grahpics are nice, sound - I guess too. I miss some music, and something special than random enemies entering the screen from random angles.. Somehow the missing "weapon energy" simply makes you shoot all the time - nothing to lose there. The controls feel a little bit akward as well, ... or I'm having a bad day..
lets say 3/5 with chances for more - oh btw: kong api :P