gah.. leavers and disconnects are annoying..
I wished there was more interaction between the players, such as investing money into improving the enemies wave - tower wars style.
mh, I think it's 5/5 though
hmm, a few more notes:
a) add the kong api maybe
b) -well, at stage 8 it starts to get kind of boring, there isnt anything new anymore... Enemies with slow turning homing missiles, so you gotta move more?
c) -sometimes the collissiondetections feels a bit glitchy, and you're also quite save in the middle
d) -somehow it feels a little bit too easy.
e) +autofire, thats nice
f) mh, maybe you could have played with the rhythm of the music as well (spawns/weaponfire depending on the music)
woah... massive (special) uberplasma beam of lag ;D Even quality toggle didnt help there :D And where are the hunderds of ships per seconds! NOooooooooo! I expected to be my screen filled with explosions ;D
But still a great game, classical but well done - and nice music :D 5/5
mmmh, well, the game is quite nice so it would be 5/5 - but in comparision to FC it's more like 4/5 - I wished kong had 4.5 or something like that.
The problem with the comparision? Splitter doesn't feel like there are "many different solutions" - compared to FC this is a joke. In fact it's even quite hard to get one of the "solutions" sometimes. And often if you got the solution, you also got the star.. so..
4/5
ouch.. the 3-shot gun's sound makes my ears hurt.. It's not really a good loop. All in all a classical game, but the challenge is missing/it's too easy. You just spam shots and even kill the "bosses" easily. Increase the difficulty. Also the movement of the background when moving is somehow too strong, it looks kinda confusing..
3/5
mh, great, first a ghost scares me and then I found a bug.. and accidently clicked on it, scaring me even more :P
Quite a nice game, though I'm not a horror fan. 5/5
mmh.. somehow it's kinda boring ... except the polarity concept there is nothing special about it.. and it plays more like an evading game than a shoot'em up, because crashing into enemies deals so crazy amounts of damage :/
2/5
Wow, ok.. erm.. so the game starts nice.. and then there is a 1 HOUR GAP in which you only keep on killing stuff, so you can kill the first guardian and continue the actual game.. err.. Sorry? This is horrible game design. Being forced to grind is like "Sorry, guys, I ran out of ideas...". And the healing.. my god, you get too little money for healing items and the normal healing takes YEARS... I thought it will become better but.. seriously! Bring me stuff for 65 gold? Which takes like 13 enemies and 3-4 min healing between them? An hour grinding?...
1/5 for the huge disappointment and daring to even place exclusive content in there..
"Sunday, 26th october, 0:01 - A scientific committee just agreed on the sky over chicago being brighter than the sun."
This game made my listen to the good old talespin theme.. where else do you see that much crazy sky pirates that hijack your plane a second before it lands ;/
Fun game, and a nice pick - ignored it so far due to the low rating^^ 4/5 +1 ^^