The worst are the bikes that absolutely refuse to stay on the ground. You're constantly trying to will them forward them they just keep bouncing and floating over everything at a snail's pace.
Beginner's Blessing isn't very helpful when every 'first time' boss kill is guaranteed to drop a gem. Or are you expecting new players to reset on their first play?
Good point. The buff does seem pointless now since the latest patch which made gems always drop the first time the boss is defeated. Will probably remove it or perhaps change the buff to something else if you have ideas on what would be helpful to have on the first run. Thanks for the feedback!
Hi, the game currently does not run at full speed when you switch over to another tab. Copy pasted from my other comment: I'm aware that the browser will restrict the game's speed while not focused. There are two workarounds to this currently (1) Leave the game window visible in a small part of your screen so it runs at full FPS. If you really cannot do so, try option (2) Go to settings and tick "Auto Pause", which will give you offline progress while the browser tab is unfocused. Note that offline progress is still not as good as method (1). Sorry for the trouble. I am working to possibly replace the current offline system with a new mechanic called Time Capsules that hopefully makes offline progress more meaningful.
Please get rid of the ...h...o..r..r..i...b..l..e... t...e...x....t... s...c...r...o...l...l...i...n...g. It's a nuisance to constantly have to be spamming mouseclicks just to see what people have to say.
Please eliminate the text scrolling. You have it .s...c..r.o..l...l..i..n...g... but when I press a key to make it appear, instead it vanishes so I can't read it. End result, you force us to choose to...w...a....i.....t.....or skip. Why not just put it up and let us read it?
Hmm. Beat on first playthrough. To win: max relics, green slows down the timer so you can pick and choose anything you want whenever you want. Fight 1 monster at a time for easy gear/xp or 0 if you're in a hurry. All level 3 gear at witch allows you to trade for permanent stat bonuses. With all relics, every 1 monster kill is worth 4 gear, so you can get materials for permanent boosts faster than you can run out and back into the witch hut. Repeat until you're satisfied, kill dragon. I beat it at level 13, with nothing higher than 17, but kind of got lucky. At those levels, the dragon was doing >30 damage per hit. Apply slow scrolls for free attacks to make up the difference. Though slow appears to only work three times.
Why do so many armor pieces give the same values? Normal, kettle and mail hood are all +15%. My very first upgrade from floor one is just as good as the best drops I'm seeing down on stone 2-2.
Kind of simplistic. Just train every day, fight, upgrade when money allows it, repeat. Also, exploration seems seriously underpowered. Why would I send a heroes away for 4-6 days where they cant' defend and without training to get a gem that does barely more than I can train for every day in-house?
FEATURE REQUEST: Could we have the "every ten levels" upgrades be a separate button from the base upgrades? I've taken a lot of time carefully unlocking some of these upgrades, and some of them are horribly crippling. 19,000 gems at cave level 22 if I want to keep upgrading my bow? 32,000 gems to keep upgrading my shield? These are supposed to be UPGRADES, not downgrades. Applying massive mandatory gem costs just to upgrade my gear is a serious problem.
FEATURE REQUESTS: 1) Can we have the ability to disable teleport? It's a penalty. Not only does it increase my costs, less time wandering the map means less to to recharge spells. You're charging me for something that hurts me. 2) Would you add mouseovers for monster icons? I'd like to be able to see their stats without having to fight them every time.
Tutorial got stuck and 'skip' was the only option. Elements don't seem to matter. The random nature of the reset mechanic is not fun at all. Many f the talents seem pointless. Passive status indicators could use mouseovers. Game overall feels a bit weak.
"You got horn from this nightmare." Uhhh...ok? No new quests, no items, nothing lit up on my menus, no obvious change anywhere. "Horn?" Is this like a sexual euphemism and the night-mare is a unicorn?
Good point. The buff does seem pointless now since the latest patch which made gems always drop the first time the boss is defeated. Will probably remove it or perhaps change the buff to something else if you have ideas on what would be helpful to have on the first run. Thanks for the feedback!