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Ringside Hero

Play Ringside Hero

Dec. 20, 2015

Rating: 0

Earned all trophies with second recruit with 11 weeks to spare. There's really no reason for a third recruit. The game should have ended already. there's nothing more to do. Now on recruit three, everything trained, and all opponent defeated with 33 weeks left. I'm kind of curious to see the end, but 33 more fights after everything has been completely and thoroughly done? I can't even spam useless training to make it go faster because it's all done and the buttons have been removed. There's WAY too much nothing at the end of this.

Endless Expansion

Play Endless Expansion

Dec. 19, 2015

Rating: 1

Played through from start to +2 concrete and +1 oil plus everything prior on positive production...in one sitting. Looking at the rest of the buildings, I feel like I've beat this. The remaining buildings don't really do anything. Water power plant, steelworks and solar panel seem extremely inefficient compared to other methods of producing the same results for much cheaper. The only benefit to poltrusion lab and energy emitter seems to be that it would allow me to dismantle my roads...and then not have anything to spend the recovered steel on. Never built a horizon radar. Expanded twice with outpost, and only using about half the space I have.

EPIC CLICKER: SAGA OF MIDDLE EARTH

Play EPIC CLICKER: SAGA OF MIDDLE EARTH

Dec. 17, 2015

Rating: 2

Meh. Feel like I've played this game before a bunch of times simply with different graphics. Clicker heroes, tap tap heroes, etc. Same game, new skin. Even some of the upgrades and numeric ratios are the same.

Other Worlds

Play Other Worlds

Dec. 16, 2015

Rating: 0

Shaman cost leadership for some reason. That looks like a bug.

Developer response from Levgre

Nope that is as designed, the few items with blue borders cost leadership

Other Worlds

Play Other Worlds

Dec. 15, 2015

Rating: 0

Standard annoyance: making players commit to a race choice without understanding the consequences of the choice. Bad dev. Don't do this. In particular, making us choose whether we we to be especially idle or active is a LOUSY thing to do without letting us know.

Developer response from Levgre

Sorry about that, I'm going to add that meter to the opening window (just made the meter recently). For now you can reset without penalty. However the difference between 'idle vs active' isn't huge in the game, it's like different racers in Mario Kart.

Boss Must DIE!!

Play Boss Must DIE!!

Dec. 13, 2015

Rating: -8

Why are people still making unity games for web? It was dropped by chrome ages ago. Mozilla is going to abandon it next year, and EVEN UNITY is abandoning NPAPI for web publishing in 5.4 Why are people still making these games?

Sarah's Run (preview)

Play Sarah's Run (preview)

Dec. 08, 2015

Rating: 0

Pretty steep difficulty climb between first and second level. This probably shouldn't have been an easy badge.

Sarah's Run (preview)

Play Sarah's Run (preview)

Dec. 08, 2015

Rating: 0

Unity games are now being selected for the daily badge? That's unfortunate.

Absorbed

Play Absorbed

Dec. 06, 2015

Rating: 1

Meh. Nice concept. Delivery is adequate. It's a decent platformer all around and the mechanic is nice, but it simply fails to be fun. Very easy, no real incentive to keep playing. Sure, you introduce some new stuff later on, but it's not enough to keep me playing.

Necronator 2

Play Necronator 2

Dec. 04, 2015

Rating: 6

Can get both badges and through ENTIRE GAME using nothing but archers on auto mode. No spells, no unit unlocks, no moving the battle view...nothing. Every match, simply put game on fast and push 2 until you win. Repeat. Spend upgrades accordingly.

Infectonator : Survivors Alpha DEMO

Play Infectonator : Survivors Alpha DEMO

Nov. 23, 2015

Rating: 0

Font is hard to read, please eliminate the slowly scrolling text and just PUT IN ON THE SCREEN, would like to be able to choose individuals in my team not just select from premades. Screen feels cramped, could be bigger. Why can i not shoot over waist high objects?

Cell Warfare

Play Cell Warfare

Nov. 22, 2015

Rating: 8

This desperately needs a better upgrade system.

Zombie And Juliet

Play Zombie And Juliet

Nov. 21, 2015

Rating: 0

How do you beat the demon king once he starts chain teleporting? If I stand there he kills me. if I run through him he teleports back and hits me. If I run away he teleports to me and hits me. If I jump I get hit anyway. if I constantly go back and forth he teleports faster than I can get an attack off. 5 or 6 times in a row now I'm effortlessly got him down to about 5% and then he just kills me.

Galaxy Siege 3

Play Galaxy Siege 3

Nov. 21, 2015

Rating: 1

Why is that that sometimes when I select one upgrade, it gives me the other one?

Galaxy Siege 3

Play Galaxy Siege 3

Nov. 21, 2015

Rating: 1

How do i add the H boxes to my ships? I've picked up two, but they don't appear in my inventory and my ship is still the same size.

Proke

Play Proke

Nov. 11, 2015

Rating: 2

This game became MUCH easier once I realized you only have to start OR end a word with the specified letters, not both.

Idle Sword

Play Idle Sword

Nov. 11, 2015

Rating: 5

Why does the game look...fuzzy?

Gods Of Arena

Play Gods Of Arena

Nov. 04, 2015

Rating: 1

Way too much of this game is clicking next and then going to another tab waiting for the game to finish whatever it's doing so you can come back and click next again. And what's with the constant second-long "close the door look at our ad!" sequence? Abilities take forever to recharge and I have nothing to do except wait. Changing game screens is a slow nuisance. I DON'T believe you're really loading anything. You're simply throwing ads at us an making us wait. Waiting is mostly what this game is about. I'm not actually PLAYING most of the time.

Developer response from IriySoft

We do load stuff when the doors are shut. The logo was added later then the sponsor realized that the screen stays there for quite some time.

SkillQuest

Play SkillQuest

Oct. 30, 2015

Rating: -13

Hi! Just posting to say that I'm one of the ~52% of users in the world running chrome, and not playing your unity game as a result. Please keep this in mind next time you decide on an engine to code for.

Cursed Islands

Play Cursed Islands

Oct. 16, 2015

Rating: 403

This is pretty likable. Simple, maybe, but a fantastic first game. Goodpace, good use of music and sound, and blissfully lacking all the horrible nuisance value stuff that devs like to force down our throats lately. Good job. I died on my first attempt, but I'll be back. And once I've finished it, I'll be looking forward to your next game. Well done. Don't let it get to your head and produce an identical clone...but, well done.

Developer response from rzuf79

Glad you enjoyed it! I assure you, you won't see any clone, but probably something bigger and deeper in the same spirit. Cheers!

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