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Lz_erk's Comments

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SleepWalker

Play SleepWalker

Jul. 12, 2009

Rating: -1

♥ -- sequel with more horror and disgust please please please.

Joe's Adventure

Play Joe's Adventure

Jul. 12, 2009

Rating: 0

That was awesome. I almost gave up at the cave-like protrusions, and I will have no part of the very hard level, but 4/5 for hilarity and overall fun.

A Short Walk

Play A Short Walk

Jul. 12, 2009

Rating: 0

I like this. I found it pleasing to the eye, especially near the end -- the simple graphics and controls did not detract from the capticating plot and the gameplay. This is one of the few puzzle games that didn't tick me off [with the exception of generator #2...], and I loved the endings. It's a small game alltogether, but short and sweet. 5.

Randomo

Play Randomo

Jul. 12, 2009

Rating: 0

Oops. I got it, I think. Yeah that was nice, more would be good.

Randomo

Play Randomo

Jul. 12, 2009

Rating: 0

I once made it do something other than tell me I got it wrong. There were some shapes and some craziness and I liked it and then it was over. Hint me or tweak the game, please.

Crunchdown

Play Crunchdown

Jul. 08, 2009

Rating: 0

Very funny. Almost worth the glitches.

Neuron

Play Neuron

Jul. 07, 2009

Rating: 0

This is my favorite Amorphous+ clone [I mean that in a positive way, in this case]. Short and simple, but a fun ten minutes. 3/5

How to Raise a Dragon

Play How to Raise a Dragon

Jul. 06, 2009

Rating: 0

Batguus: thanks for the guide, I didn't realize there were so many possibilities -- but I ended up a Necomantic Watcher [one I can't find on your list]. GW: very originalish. I like it, but it could use sound options...

Tipping Point 4 Walkthrough

Play Tipping Point 4 Walkthrough

Jul. 04, 2009

Rating: 1

There is no "play game" option when I click the computer. Yeah, I did everything else. I've only talked to Tommy once, and can't communicate with him again. I aren't replaying this. Bugs irritate me. Thanks anyway.

Friendly Fire: Blood and Gore

Play Friendly Fire: Blood and Gore

Jun. 29, 2009

Rating: 0

This would be a hilarious massacrefest, but I'm pretty damned sick of being instagibbed by boss critters dropping out of nowhere onto my head. Reluctantly, 4/5. I love the multishotgun though, for the utter madness of it.

Catacombs

Play Catacombs

Jun. 25, 2009

Rating: 2

Are these freaks all the same person who hates the game designer? This game works fine, there's nothing wrong with the mouse controls. It sure beats only being able to walk in four directions. The only problems here are that the thing's zoomed in way too far and you can't see anything, and also the game's too damn short, I want more. 5/5.

ef the game

Play ef the game

Jun. 25, 2009

Rating: 0

I was really enjoying that, until it glitched so hard it threw me into another game. I'd have a screenshot [of my fish in the corner and the screen not moving] if not for being unexpectedly redirected for some lack of a reason to the game Sin Mark [?!]. I don't know whose fault that is, it's a total FUBAR. Anyhow, what more could you guys want than eating everything and becoming monstrous? [4/5]

Dark Legion 2

Play Dark Legion 2

Jun. 23, 2009

Rating: 0

This game is actually fun [rare!]. I love the horror theme, and the music/BGM is so good I'll be using it to lull me to sleep for days to come. I do not care if it is a "copycat"; that just makes me want to try the original. I badly want to give it five stars, but: there is little point in learning skills gradually when the outcomes are identical. Choice would change that. Also the no-enemies-left bug is annoying. 4/5, and an urgent request for another sequel with [slightly] more dynamic gameplay.

Noidzor 2

Play Noidzor 2

Jun. 21, 2009

Rating: 1

YAY IT'S NOIDZOR 2! ♥ So far so good, at first glance it's everything i was hoping for -- but now I'm wondering how to turn off the music and save the game... =/

Starcom

Play Starcom

Jun. 11, 2009

Rating: 0

I'd retract my earlier comment if possible. It was fairly solid other than leaving the Promethius's system before the mission is complete seems to make the game unwinnable. A pity it wasn't/isn't longer.

Starcom

Play Starcom

Jun. 11, 2009

Rating: 0

Here's another player praying for updates, and I've only just begun the game -- we get respawns all over the place, but I'm just leaving the thing running as I type. I'm safe as long as I don't move...? :P And seriously, FIX the bug about upgrading! [Upgrade over an installed component and you do not recieve the trade-in value of the old component.]

GemCraft chapter 0

Play GemCraft chapter 0

Jun. 11, 2009

Rating: 0

I agree on an "Impossible" badge for 100%-ing this monster. I've been at it for weeks and haven't reached the second Guardian... but I guess that would put a lot of strain on Kong's completionists. ;P It's fived and faved for sure, but there's one big flaw on this game; no Undo button. Even if it had a memory restricted to the time it takes to deploy a gem, it would save me hours. The game's gigantic proportions only compound the problem of CLICKING a wave one's trying to bomb -- there's no reason to release ten waves at once, and even then you don't seem to recieve "wave called early" credit for this. Anyhow, the rest of the detail here is awesome [notice the Gem Mastery skills are colored for the gem they represent]. :D [BTW, www.last.fm -- it goes great with this game, I'm not getting paid to say that. :P] P.S., Brought to you by Carls Jr.

Cargo Bridge

Play Cargo Bridge

Jun. 10, 2009

Rating: 0

I got all the way to level seven and cannot establish a bridge that won't crumble under its own weight. There must be a very fine line between good and bad strategies. Greater instructional detail [how to build effectively] might help...

Closure

Play Closure

Jun. 01, 2009

Rating: 0

Just so the game has one good/true/interesting comment on this page of them -- thanks for the game. I love the audio, it's brilliant. IT GLOWS BLACK: I AM ENTHRALLED. For those having trouble: remember to steal the orbs from the moving pedestals, almost whenever you can. When you need multiple orbs to illuminate a door, you may have to try just about everything...

Heavy Weapons

Play Heavy Weapons

May. 26, 2009

Rating: 0

That was fun. I enjoyed the second boss. Level 58 was gruesome, I eventually won with Duck, Lightning, and Shield. Nice work on the weapons. I used almost all of them, although the endgame selection was disappointingly linear. Anyone having trouble on Boss#2, try the big triple-fire homing missiles. When he flies around you, select that and hold down the fire button. Concentrate on dodging, and all those missiles will collide with him when he stops spinning. [Vague Footnote: There is a huge, ridiculous, hilarious problem with the Short Shield.]

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