Good platformer with lots of extra features, seems a bit clunky but plays pretty well. Not sure I'm enamored with having to find every coin as it makes the challenges more puzzle like rather than just having to find your way to the end, but that may just be a matter of personal taste.
I dunno I find the collision detection unforgiving...like if there is one on each side, I'll try to go between them but they both end up hitting me. Also, what's up with the instructions? Martial arts fight??
I liked it but if you don't buy the right things you end up not being able to continue, because you lose all your cash when you die. Also, the lag in this game gets really bad towards the end, rendering the game pretty much unplayable.
Fairly well done, but I found the transitions between fish levels too long and it's really easy to die so I'm not too excited to keep playing over and over again. When you do go up a fish level, it seems like the fish running around just get replaced with the one above you so there's no real sense of progression. I wasn't really sure what to do with the minigame at first. That said, I liked how the difficulty levels let you pick different fish and there were some things to collect in the game. It just feels like it needs something to make it stand out over all the other games of this type out there.
I think it needs a story mode with things to hunt down and bosses etc so its not just episodes of fighting. Then the other modes can be there as icing.
The story and characters are completely over the top and unintentionally hilarious. The descriptions of the bad guys in particular are ridiculously graphic and seem to all have the same theme, making me think the writer has some deep rooted personal issues with women. This is to make me like the 'hero' more I guess. Gah. The graphics and presentation are done well, if you take out the text in the speech bubbles the cutscenes are very good. The gameplay holds up but quickly becomes repetitive when the appeal of the 'shoot the guy in the part' novelty wears off.
Inspired by Visitor? How about directly copies Visitor! This is so similar it's into plagiarism territory. The game just isn't very good. The puzzles are so random and make very little sense: for example, if I can lift the handgun with my mind and shoot it, why do I bother with all the other stuff before I shoot him? If I can lift the chainsaw and kill the dog, why do I need to copy the Visitor and absorb the cat first? (I think I just answered my own question there). At several points, you'll be hunting for a tiny hidden pixel that you need to click on to continue. (I'm thinking darkened room with a tiny out of place knife hidden under the top of the armoire???) In short, this is a mediocre genre game that almost completely copies the Visitor, while missing the point of what made that game good.
Interesting puzzle game, I liked it. Requires you to think ahead and build a system, lots of new devices as it progresses, and a level editor thrown in. Good stuff.