Way too slow and laggy. The attack range is actually shorter than the visual indicates. Plus points for making the tutorial optional and a nice interface.
@Bleeghhhh, if you look at the instructions on the right of the comments, you can see the tip that the creator left. "...try only going for a couple coins at a time rather than all at once..."
What is the point of the initial conversation considering every path you takes ends the same way? I'm all for cutscenes and all, but if you're given a choice, you should at least see the differences from your decision.
Added the +2 crystals after first level (5 crystals on perfect), finished 2nd level with a perfect score and only got 5 crystals instead of 7...What's the point of this upgrade then if I don't get those extra crystals?
I hate when games force me to go through a tutorial. I'm a crazy fast learner and have played 1,000s of games, give me the option to choose whether I want a tutorial or not.
Man, the UI is horrible on this. On the properties and money tree page, I can't see how much money or essence I have, and upgrading and planting doesn't give me a clear indication as to whether I'm benefiting from it or not. I know I'm supposed to make money from the tree harvesting plants, but I can't tell when my plants are harvested, and by the time I got to use the tree, the amount I was making each second was way to fast to catch whether my plant(s) (I can't tell if multiple are actually planted and harvested at a time) actually gave me a payout. My payout seems to do better ignoring all of the extras and just focusing on upgrading weapon and auto-click power.
What kind of ending is that? I had a little over 4 billion, spun the luck wheel and got a 20+ multiplier, then the screen ends with "Congraduations!"??? It's misspelled AND I don't even get to see what my final stats were. Pffft, 2/5, and that's being generous.
For those that haven't figured it out, the cup upgrade (2nd upgrade from the bottom on the left-hand side) will upgrade the limit to how much coffee you can have at one time. You get no bonus to your click amounts or idling click speed, but this makes a difference between capping off at say (using the early upgrades as an example) 70,000 and capping off at 500,000 when you let the game idle overnight.
This game is not user friendly at all. The idling concept is good, but everything else is really, REALLY bad. My suggestion for the future is to invest more time in building the user interface than the logic (I know it's easy and more fun to focus on the logic, but if you neglect UI, you'll lose your audience).
Note that the "squiggley line" that you need to click after clicking on the sun HAS to be the middle line. Any other line, and clicking won't do anything.
I'm not sure about the rest of the items, but the Chasis menu is broken. If you buy an item, it doesn't change to "No need to buy". However, if you buy a better chasis item, the ones before it change to the "no need to buy".
The wind attack does not work for me. I select it, click (and tried clicking and holding) where I want it to blow and nothing happens. I've lost many health points because of this.
The things I like about upgrade games where you get to upgrade your character throughout the entire game is that you can unlock everything on your character. I hate only being able to choose one upgrade path out of many, or like this game, choose a handful of upgrades and see the rest just sitting there with no way of unlocking them. Good game, but losing the ability to upgrade everything is a little disappointing.
I just played it in chrome, Spazelicious and narf12 and had no problems at all with lag. I even had 2 other games open in other tabs and there was no lag.